mediawiki-extensions-Visual.../modules/oojs-ui/widgets/OO.ui.InputWidget.js
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00

167 lines
3.7 KiB
JavaScript

/*!
* ObjectOriented UserInterface InputWidget class.
*
* @copyright 2011-2013 OOJS Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Creates an OO.ui.InputWidget object.
*
* @class
* @abstract
* @extends OO.ui.Widget
*
* @constructor
* @param {Object} [config] Configuration options
* @cfg {string} [name=''] HTML input name
* @cfg {string} [value=''] Input value
* @cfg {boolean} [readOnly=false] Prevent changes
*/
OO.ui.InputWidget = function OoUiInputWidget( config ) {
// Config intialization
config = $.extend( { 'readOnly': false }, config );
// Parent constructor
OO.ui.Widget.call( this, config );
// Properties
this.$input = this.getInputElement( config );
this.value = '';
this.readonly = false;
// Events
this.$input.on( 'keydown mouseup cut paste change input select', OO.ui.bind( this.onEdit, this ) );
// Initialization
this.$input.attr( 'name', config.name );
this.setReadOnly( config.readOnly );
this.$element.addClass( 'oo-ui-inputWidget' ).append( this.$input );
this.setValue( config.value );
};
/* Inheritance */
OO.inheritClass( OO.ui.InputWidget, OO.ui.Widget );
/* Events */
/**
* @event change
* @param value
*/
/* Methods */
/**
* Get input element.
*
* @method
* @param {Object} [config] Configuration options
* @returns {jQuery} Input element
*/
OO.ui.InputWidget.prototype.getInputElement = function () {
return this.$( '<input>' );
};
/**
* Handle potentially value-changing events.
*
* @method
* @param {jQuery.Event} e Key down, mouse up, cut, paste, change, input, or select event
*/
OO.ui.InputWidget.prototype.onEdit = function () {
if ( !this.disabled ) {
// Allow the stack to clear so the value will be updated
setTimeout( OO.ui.bind( function () {
this.setValue( this.$input.val() );
}, this ) );
}
};
/**
* Get the value of the input.
*
* @method
* @returns {string} Input value
*/
OO.ui.InputWidget.prototype.getValue = function () {
return this.value;
};
/**
* Sets the direction of the current input, either RTL or LTR
*
* @method
* @param {boolean} isRTL
*/
OO.ui.InputWidget.prototype.setRTL = function ( isRTL ) {
if ( isRTL ) {
this.$input.removeClass( 'oo-ui-ltr' );
this.$input.addClass( 'oo-ui-rtl' );
} else {
this.$input.removeClass( 'oo-ui-rtl' );
this.$input.addClass( 'oo-ui-ltr' );
}
};
/**
* Set the value of the input.
*
* @method
* @param {string} value New value
* @fires change
* @chainable
*/
OO.ui.InputWidget.prototype.setValue = function ( value ) {
var domValue = this.$input.val();
value = this.sanitizeValue( value );
if ( this.value !== value ) {
this.value = value;
// Only update the DOM if we must
if ( domValue !== this.value ) {
this.$input.val( value );
}
this.emit( 'change', this.value );
}
return this;
};
/**
* Sanitize incoming value.
*
* Ensures value is a string, and converts undefined and null to empty strings.
*
* @method
* @param {string} value Original value
* @returns {string} Sanitized value
*/
OO.ui.InputWidget.prototype.sanitizeValue = function ( value ) {
return value === undefined || value === null ? '' : String( value );
};
/**
* Check if the widget is read-only.
*
* @method
* @param {boolean} Input is read-only
*/
OO.ui.InputWidget.prototype.isReadOnly = function () {
return this.readOnly;
};
/**
* Set the read-only state of the widget.
*
* This should probably change the widgets's appearance and prevent it from being used.
*
* @method
* @param {boolean} state Make input read-only
* @chainable
*/
OO.ui.InputWidget.prototype.setReadOnly = function ( state ) {
this.readOnly = !!state;
this.$input.prop( 'readonly', this.readOnly );
return this;
};