mediawiki-extensions-Visual.../modules/ve/ui/tools/ve.ui.InspectorTool.js
Trevor Parscal 9429f4c225 Make inspector tools active when content is inspectable
This was a regression that occurred when the toolbar was refactored
recently. The correct and previous behavior was if the cursor is in a
location where the context would show an inspector tool, that inspector
tool should be active in the toolbar.

Change-Id: I8ac2b1bd21b843db30e3e9f951702378007e139a
2013-11-13 00:54:28 +00:00

122 lines
3 KiB
JavaScript

/*!
* VisualEditor UserInterface InspectorTool classes.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* UserInterface inspector tool.
*
* @abstract
* @class
* @extends OO.ui.Tool
* @constructor
* @param {OO.ui.ToolGroup} toolGroup
* @param {Object} [config] Configuration options
*/
ve.ui.InspectorTool = function VeUiInspectorTool( toolGroup, config ) {
// Parent constructor
OO.ui.Tool.call( this, toolGroup, config );
};
/* Inheritance */
OO.inheritClass( ve.ui.InspectorTool, OO.ui.Tool );
/* Static Properties */
/**
* Symbolic name of inspector the tool opens.
*
* @abstract
* @static
* @property {string}
* @inheritable
*/
ve.ui.InspectorTool.static.inspector = '';
/**
* Configuration options for setting up inspector.
*
* @abstract
* @static
* @property {Object}
* @inheritable
*/
ve.ui.InspectorTool.static.config = {};
/**
* Annotation or node models this tool is related to.
*
* Used by #isCompatibleWith.
*
* @static
* @property {Function[]}
* @inheritable
*/
ve.ui.InspectorTool.static.modelClasses = [];
/**
* @inheritdoc
*/
ve.ui.InspectorTool.static.isCompatibleWith = function ( model ) {
return ve.isInstanceOfAny( model, this.modelClasses );
};
/* Methods */
/**
* Handle the tool being selected.
*
* @method
*/
ve.ui.InspectorTool.prototype.onSelect = function () {
this.toolbar.getSurface().execute(
'inspector',
'open',
this.constructor.static.inspector,
this.constructor.static.config
);
this.setActive( true );
};
/**
* Handle the toolbar state being updated.
*
* @method
* @param {ve.dm.Node[]} nodes List of nodes covered by the current selection
* @param {ve.dm.AnnotationSet} full Annotations that cover all of the current selection
* @param {ve.dm.AnnotationSet} partial Annotations that cover some or all of the current selection
*/
ve.ui.InspectorTool.prototype.onUpdateState = function ( nodes, full ) {
var toolFactory = this.toolbar.getToolFactory(),
tools = toolFactory.getToolsForAnnotations( full );
this.setActive(
// This tool is compatible with one of the annotations
tools.indexOf( this.constructor.static.name ) !== -1
);
};
/**
* UserInterface link tool.
*
* @class
* @extends ve.ui.InspectorTool
* @constructor
* @param {OO.ui.ToolGroup} toolGroup
* @param {Object} [config] Configuration options
*/
ve.ui.LinkInspectorTool = function VeUiLinkInspectorTool( toolGroup, config ) {
ve.ui.InspectorTool.call( this, toolGroup, config );
};
OO.inheritClass( ve.ui.LinkInspectorTool, ve.ui.InspectorTool );
ve.ui.LinkInspectorTool.static.name = 'link';
ve.ui.LinkInspectorTool.static.group = 'meta';
ve.ui.LinkInspectorTool.static.icon = 'link';
ve.ui.LinkInspectorTool.static.titleMessage = 'visualeditor-annotationbutton-link-tooltip';
ve.ui.LinkInspectorTool.static.inspector = 'link';
ve.ui.LinkInspectorTool.static.modelClasses = [ ve.dm.LinkAnnotation ];
ve.ui.toolFactory.register( ve.ui.LinkInspectorTool );