mediawiki-extensions-Visual.../modules/ve/ui/actions/ve.ui.InspectorAction.js
Trevor Parscal a56e795f58 ve.Editor
Objectives:

* Split ve.Surface into ve.Editor and ve.ui.Surface
* Move actions, triggers and commands to ve.ui
* Move toolbar wrapping, floating, shadow and actions functionality to configurable options of ve.ui.Toolbar
* Make ve.ce.Surface and ve.ui.Surface inherit ve.Element and use this.$$ for iframe friendliness
* Make the toolbar separately initialized so it's possible to have a surface without one, as well as control where the toolbar is

Some change notes:

VisualEditor.php
* Added standalone module for mediawiki integrated unit testing

ve.ce.Surface.js
* Remove requirement to pass in an attached container to construct object
* Inherit ve.Element and use this.$$ instead of $
* Make getSelectionRect iframe friendly
* Move most of the initialize stuff to a new initialize method to be called after the surface is attached to the DOM

ve.init.mw.ViewPageTarget.js
* Merge toolbar functions into setup/teardown methods
* Add toolbar manually (since it's not added by the surface anymore)

ve.init.sa.Target.js
* Update new init procedure for editor, surface and toolbar separately
* Move toolbar floating stuff to ve.Toolbar

Change-Id: If91a9d6e76a8be8d1b5a2566394765a37d29a8a7
2013-05-15 10:39:12 -07:00

50 lines
1,008 B
JavaScript

/*!
* VisualEditor UserInterface InspectorAction class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Inspector action.
*
* @class
* @extends ve.ui.Action
* @constructor
* @param {ve.ui.Surface} surface Surface to act on
*/
ve.ui.InspectorAction = function VeUiInspectorAction( surface ) {
// Parent constructor
ve.ui.Action.call( this, surface );
};
/* Inheritance */
ve.inheritClass( ve.ui.InspectorAction, ve.ui.Action );
/* Static Properties */
/**
* List of allowed methods for the action.
*
* @static
* @property
*/
ve.ui.InspectorAction.static.methods = ['open', 'close'];
/* Methods */
/**
* Open an inspector.
*
* @method
* @param {string} name Symbolic name of inspector to open
*/
ve.ui.InspectorAction.prototype.open = function ( name ) {
this.surface.getContext().openInspector( name );
};
/* Registration */
ve.ui.actionFactory.register( 'inspector', ve.ui.InspectorAction );