mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-12 17:18:41 +00:00
d8ee3c2c29
Stack traces, line numbers, etc. All the approaches I've seen are bad hacks. This is the best way to go. Change-Id: Ib12e9d2ecfe610bcc89d046005e35cc13efa3d99
267 lines
7.6 KiB
JavaScript
267 lines
7.6 KiB
JavaScript
/**
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* VisualEditor BranchNode class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Mixin for branch nodes.
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*
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* Branch nodes are immutable, which is why there are no methods for adding or removing children.
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* DataModel classes will add this functionality, and other subclasses will implement behavior that
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* mimcs changes made to data model nodes.
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*
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* @class
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* @abstract
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* @constructor
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* @param {ve.Node[]} children Array of children to add
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*/
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ve.BranchNode = function ( children ) {
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this.children = ve.isArray( children ) ? children : [];
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};
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/**
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* Checks if this node has child nodes.
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*
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* @method
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* @see {ve.Node.prototype.hasChildren}
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* @returns {Boolean} Whether this node has children
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*/
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ve.BranchNode.prototype.hasChildren = function () {
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return true;
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};
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/**
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* Gets a list of child nodes.
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*
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* @method
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* @returns {ve.Node[]} List of child nodes
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*/
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ve.BranchNode.prototype.getChildren = function () {
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return this.children;
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};
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/**
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* Gets the index of a given child node.
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*
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* @method
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* @param {ve.dm.Node} node Child node to find index of
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* @returns {Integer} Index of child node or -1 if node was not found
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*/
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ve.BranchNode.prototype.indexOf = function ( node ) {
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return ve.inArray( node, this.children );
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};
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/**
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* Sets the root node this node is a descendent of.
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*
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* @method
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* @see {ve.Node.prototype.setRoot}
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* @param {ve.Node} root Node to use as root
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*/
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ve.BranchNode.prototype.setRoot = function ( root ) {
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if ( root === this.root ) {
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// Nothing to do, don't recurse into all descendants
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return;
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}
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this.root = root;
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for ( var i = 0; i < this.children.length; i++ ) {
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this.children[i].setRoot( root );
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}
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};
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/**
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* Sets the document this node is a part of.
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*
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* @method
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* @see {ve.Node.prototype.setDocument}
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* @param {ve.Document} root Node to use as root
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*/
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ve.BranchNode.prototype.setDocument = function ( doc ) {
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if ( doc === this.doc ) {
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// Nothing to do, don't recurse into all descendants
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return;
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}
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this.doc = doc;
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for ( var i = 0; i < this.children.length; i++ ) {
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this.children[i].setDocument( doc );
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}
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};
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/**
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* Gets the node at a given offset.
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*
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* This method is pretty expensive. If you need to get different slices of the same content, get
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* the content first, then slice it up locally.
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*
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* TODO: Rewrite this method to not use recursion, because the function call overhead is expensive
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*
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* @method
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* @param {Integer} offset Offset get node for
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* @param {Boolean} [shallow] Do not iterate into child nodes of child nodes
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* @returns {ve.Node|null} Node at offset, or null if non was found
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*/
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ve.BranchNode.prototype.getNodeFromOffset = function ( offset, shallow ) {
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if ( offset === 0 ) {
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return this;
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}
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// TODO a lot of logic is duplicated in selectNodes(), abstract that into a traverser or something
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if ( this.children.length ) {
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var i, length, nodeLength, childNode,
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nodeOffset = 0;
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for ( i = 0, length = this.children.length; i < length; i++ ) {
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childNode = this.children[i];
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if ( offset === nodeOffset ) {
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// The requested offset is right before childNode,
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// so it's not inside any of this's children, but inside this
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return this;
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}
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nodeLength = childNode.getOuterLength();
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if ( offset >= nodeOffset && offset < nodeOffset + nodeLength ) {
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if ( !shallow && childNode.hasChildren() && childNode.getChildren().length ) {
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return this.getNodeFromOffset.call( childNode, offset - nodeOffset - 1 );
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} else {
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return childNode;
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}
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}
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nodeOffset += nodeLength;
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}
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if ( offset === nodeOffset ) {
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// The requested offset is right before this.children[i],
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// so it's not inside any of this's children, but inside this
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return this;
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}
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}
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return null;
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};
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/**
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* Gets the content offset of a node.
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*
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* TODO: Rewrite this method to not use recursion, because the function call overhead is expensive
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*
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* @method
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* @param {ve.Node} node Node to get offset of
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* @returns {Integer} Offset of node or -1 of node was not found
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*/
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ve.BranchNode.prototype.getOffsetFromNode = function ( node ) {
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if ( node === this ) {
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return 0;
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}
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if ( this.children.length ) {
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var i, length, childOffset, childNode,
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offset = 0;
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for ( i = 0, length = this.children.length; i < length; i++ ) {
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childNode = this.children[i];
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if ( childNode === node ) {
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return offset;
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}
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if ( childNode.canHaveChildren() && childNode.getChildren().length ) {
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childOffset = this.getOffsetFromNode.call( childNode, node );
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if ( childOffset !== -1 ) {
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return offset + 1 + childOffset;
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}
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}
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offset += childNode.getOuterLength();
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}
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}
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return -1;
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};
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/**
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* Traverse leaf nodes depth first.
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*
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* Callback functions are expected to accept a node and index argument. If a callback returns false,
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* iteration will stop.
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*
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* @param {Function} callback Function to execute for each leaf node
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* @param {ve.Node} [from] Node to start at. Must be a descendant of this node
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* @param {Boolean} [reverse] Whether to iterate backwards
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*/
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ve.BranchNode.prototype.traverseLeafNodes = function ( callback, from, reverse ) {
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// Stack of indices that lead from this to node
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var indexStack = [],
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// Node whose children we're currently traversing
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node = this,
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// Index of the child node we're currently visiting
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index = reverse ? node.children.length - 1 : 0,
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// Shortcut for node.children[index]
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childNode,
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// Result of the last invocation of the callback
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callbackResult,
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// Variables for the loop that builds indexStack if from is specified
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n, p, i;
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if ( from !== undefined ) {
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// Reverse-engineer the index stack by starting at from and
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// working our way up until we reach this
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n = from;
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while ( n !== this ) {
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p = n.getParent();
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if ( !p ) {
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// n is a root node and we haven't reached this
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// That means from isn't a descendant of this
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throw new Error( 'from parameter passed to traverseLeafNodes() must be a descendant' );
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}
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// Find the index of n in p
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i = p.indexOf( n );
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if ( i === -1 ) {
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// This isn't supposed to be possible
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throw new Error( 'Tree corruption detected: node isn\'t in its parent\'s children array' );
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}
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indexStack.push( i );
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// Move up
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n = p;
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}
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// We've built the indexStack in reverse order, so reverse it
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indexStack = indexStack.reverse();
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// Set up the variables such that from will be visited next
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index = indexStack.pop();
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node = from.getParent(); // from is a descendant of this so its parent exists
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// If we're going in reverse, then we still need to visit from if it's
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// a leaf node, but we should not descend into it
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// So if from is not a leaf node, skip it now
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if ( reverse && from.canHaveChildren() ) {
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index--;
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}
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}
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while ( true ) {
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childNode = node.children[index];
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if ( childNode === undefined ) {
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if ( indexStack.length > 0 ) {
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// We're done traversing the current node, move back out of it
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node = node.getParent();
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index = indexStack.pop();
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// Move to the next child
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index += reverse ? -1 : 1;
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continue;
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} else {
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// We can't move up any more, so we're done
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return;
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}
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}
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if ( childNode.canHaveChildren() ) {
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// Descend into this node
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node = childNode;
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// Push our current index onto the stack
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indexStack.push( index );
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// Set the current index to the first element we're visiting
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index = reverse ? node.children.length - 1 : 0;
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} else {
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// This is a leaf node, visit it
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callbackResult = callback( childNode ); // TODO what is index?
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if ( callbackResult === false ) {
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// The callback is telling us to stop
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return;
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}
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// Move to the next child
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index += reverse ? -1 : 1;
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}
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}
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};
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