mediawiki-extensions-Visual.../modules/ve/ce/ve.ce.FocusableNode.js
Timo Tijhof cf7f2b141d Set up node-jscs, pass it, and configure in local Gruntfile
Let's experiment with this via our local Gruntfile. If it works
fine we can install it in Jenkins (similar to node-csslint).

Verify through $ npm install && npm test;

Fixed all outstanding violations.

Also:
* Added syntaxhighight to ignore.
* Added imetests (which contain unformatted JSON) to ignore.
* In ve.dm.ModelRegistry#matchTypeRegExps, removed redundant
  !! cast from the [+!!withFunc] statement which was hitting
  a bug in node-jscs. All callers to this local private function
  pass a literal boolean true/false so no need to cast it.
* Removed "/* key .. , value */" from ve.setProp, though this
  wasn't caught by node-jscs, found it when searching for " , ".
* Made npm.devDependencies fixed instead of using tilde-ranges.
  This too often leads to strange bugs or sudden changes. Fixed
  them at the version they were currently ranging to.

Bug: 54218
Change-Id: Ib2630806f3946874c8b01e58cf171df83a28da29
2013-12-06 10:37:27 -08:00

216 lines
4.6 KiB
JavaScript

/*!
* VisualEditor ContentEditable FocusableNode class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* ContentEditable focusable node.
*
* Focusable elements have a special treatment by ve.ce.Surface. When the user selects only a single
* node, if it is focusable, the surface will set the focusable node's focused state. Other systems,
* such as the context, may also use a focusable node's $focusable property as a hint of where the
* primary element in the node is. Typically, and by default, the primary element is the root
* element, but in some cases it may need to be configured to be a specific child element within the
* node's DOM rendering.
*
* If your focusable node changes size and the highlight must be redrawn, call redrawHighlight().
* 'resizeEnd' and 'rerender' are already bound to call this.
*
* @class
* @abstract
*
* @constructor
* @param {jQuery} [$focusable=this.$element] Primary element user is focusing on
*/
ve.ce.FocusableNode = function VeCeFocusableNode( $focusable ) {
// Properties
this.focused = false;
this.$focusable = $focusable || this.$element;
this.$highlights = this.$( [] );
this.surface = null;
// Events
this.connect( this, {
'setup': 'onFocusableSetup',
'resizeEnd': 'onFocusableResizeEnd',
'resizing': 'onFocusableResizing',
'rerender': 'onFocusableRerender',
'live': 'onFocusableLive'
} );
};
/* Events */
/**
* @event focus
*/
/**
* @event blur
*/
/* Static Methods */
ve.ce.FocusableNode.static = {};
ve.ce.FocusableNode.static.isFocusable = true;
/* Methods */
/**
* Handle setup event.
*
* @method
*/
ve.ce.FocusableNode.prototype.onFocusableSetup = function () {
this.surface = this.root.getSurface();
};
/**
* Handle node live.
*
* @method
*/
ve.ce.FocusableNode.prototype.onFocusableLive = function () {
var surfaceModel = this.root.getSurface().getModel();
if ( this.live ) {
surfaceModel.connect( this, { 'history': 'onFocusableHistory' } );
} else {
surfaceModel.disconnect( this, { 'history': 'onFocusableHistory' } );
}
};
/**
* Handle history event.
*
* @method
*/
ve.ce.FocusableNode.prototype.onFocusableHistory = function () {
if ( this.focused ) {
this.redrawHighlight();
}
};
/**
* Handle resize end event.
*
* @method
*/
ve.ce.FocusableNode.prototype.onFocusableResizeEnd = function () {
if ( this.focused ) {
this.redrawHighlight();
}
};
/**
* Handle resizing event.
*
* @method
*/
ve.ce.FocusableNode.prototype.onFocusableResizing = function () {
if ( this.focused && !this.outline ) {
this.redrawHighlight();
}
};
/**
* Handle rerender event.
*
* @method
*/
ve.ce.FocusableNode.prototype.onFocusableRerender = function () {
if ( this.focused ) {
this.redrawHighlight();
// reposition menu
this.surface.getSurface().getContext().update( true, true );
}
};
/**
* Check if node is focused.
*
* @method
* @returns {boolean} Node is focused
*/
ve.ce.FocusableNode.prototype.isFocused = function () {
return this.focused;
};
/**
* Set the selected state of the node.
*
* @method
* @param {boolean} value Node is focused
* @fires focus
* @fires blur
*/
ve.ce.FocusableNode.prototype.setFocused = function ( value ) {
value = !!value;
if ( this.focused !== value ) {
this.focused = value;
if ( this.focused ) {
this.emit( 'focus' );
this.$focusable.addClass( 've-ce-node-focused' );
this.createHighlight();
} else {
this.emit( 'blur' );
this.$focusable.removeClass( 've-ce-node-focused' );
this.clearHighlight();
}
}
};
/**
* Creates highlight.
*
* @method
*/
ve.ce.FocusableNode.prototype.createHighlight = function () {
this.$focusable.find( '*' ).add( this.$focusable ).each(
ve.bind( function ( i, el ) {
var offset, $el = this.$( el );
if ( !$el.is( ':visible' ) ) {
return true;
}
offset = OO.ui.Element.getRelativePosition(
$el, this.getRoot().getSurface().getSurface().$element
);
this.$highlights = this.$highlights.add(
this.$( '<div>' )
.css( {
height: $el.height(),
width: $el.width(),
top: offset.top,
left: offset.left
} )
.addClass( 've-ce-focusableNode-highlight' )
);
}, this )
);
this.surface.replaceHighlight( this.$highlights );
};
/**
* Clears highlight.
*
* @method
*/
ve.ce.FocusableNode.prototype.clearHighlight = function () {
this.$highlights = this.$( [] );
this.surface.replaceHighlight( null );
};
/**
* Redraws highlight.
*
* @method
*/
ve.ce.FocusableNode.prototype.redrawHighlight = function () {
this.clearHighlight();
this.createHighlight();
};