mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-14 18:15:19 +00:00
109 lines
2.7 KiB
JavaScript
109 lines
2.7 KiB
JavaScript
/**
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* Creates an ve.Node object.
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*
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* @class
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* @abstract
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* @constructor
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* @extends {ve.EventEmitter}
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*/
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ve.Node = function() {
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// Inheritance
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ve.EventEmitter.call( this );
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// Reusable function for passing update events upstream
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var _this = this;
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this.emitUpdate = function() {
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_this.emit( 'update' );
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};
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};
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/* Methods */
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/**
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* Gets the content length.
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*
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* @method
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* @abstract
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* @returns {Integer} Length of content
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*/
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ve.Node.prototype.getContentLength = function() {
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throw 'DocumentNode.getContentLength not implemented in this subclass:' + this.constructor;
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};
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/**
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* Gets the element length.
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*
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* @method
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* @abstract
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* @returns {Integer} Length of content
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*/
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ve.Node.prototype.getElementLength = function() {
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throw 'DocumentNode.getElementLength not implemented in this subclass:' + this.constructor;
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};
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/**
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* Checks if this node has child nodes.
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*
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* @method
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* @abstract
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* @returns {Boolean} Whether this node has children
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*/
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ve.Node.prototype.hasChildren = function() {
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throw 'DocumentNode.hasChildren not implemented in this subclass:' + this.constructor;
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};
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/**
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* Traverse tree of nodes (model or view) upstream and for each traversed node call callback function passing traversed node as a parameter.
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* Callback function is called for node passed as node paramter as well.
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*
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* @param {ve.Node} node Node from which to start traversing
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* @param {function} callback Callback method to be called for every traversed node
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* @method
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*/
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ve.Node.traverseUpstream = function( node, callback ) {
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while ( node ) {
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if ( callback ( node ) === false ) {
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break;
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}
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node = node.getParent();
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}
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};
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/**
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* Find the common ancestor of two equal-depth nodes, and return the
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* path from each node to the common ancestor.
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* @param {ve.Node} node1
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* @param {ve.Node} node2
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* @returns {Object|Boolean} Object with keys 'commonAncestor', 'node1Path' and 'node2Path',
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* or false if there is no common ancestor or if the nodes have unequal depth
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*/
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ve.Node.getCommonAncestorPaths = function( node1, node2 ) {
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var path1 = [],
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path2 = [],
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n1 = node1,
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n2 = node2;
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// Move up from n1 and n2 simultaneously until we find the
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// common ancestor
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while ( n1 !== n2 ) {
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// Add these nodes to their respective paths
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path1.push( n1 );
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path2.push( n2 );
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// Move up
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n1 = n1.getParent();
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n2 = n2.getParent();
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if ( n1 === null || n2 === null ) {
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// Reached a root, so no common ancestor or unequal depth
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return false;
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}
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}
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// If we got here, we've found the common ancestor, and because we did
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// simultaneous traversal we also know node1 and node2 have the same depth.
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return { 'commonAncestor': n1, 'node1Path': path1, 'node2Path': path2 };
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};
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/* Inheritance */
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ve.extendClass( ve.Node, ve.EventEmitter );
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