mediawiki-extensions-Visual.../modules/ve/ui/ve.ui.Tool.js
Trevor Parscal 9426dfd54b Cleanup tool styles
Objectives:

* Make drop down tools look more like buttons and less like inputs, since they aren't text input and are buttons
* Make context toolbars inside surface widgets render correctly
* Show outlines of groups on hover to hint tool relationships
* Make neighboring active tools look cleaner

Changes:

ve.ui.Tool.css
* Merge ButtonTool and DropdownTool styles as much as possible
* Add styles for DropdownTool active states
* Only round the corners of the first and last tool in a group
* Soften the borders between consecutive active tools

ve.ui.Toolbar.css
* Add border to groups on hover

ve.ui.Widget.css
* Isolate surface widget toolbar styles by using stricter selector

ve.ui.Tool.js
* Fix incorrect capitalization of class name

ve.ui.SurfaceWidget.js
* Add classes to toolbar and surface for better style targeting

Change-Id: Ib5ae8f705ef1e9c481e5bdf8c8dcef9c1eb22c4d
2013-08-07 05:08:08 +00:00

134 lines
2.8 KiB
JavaScript

/*!
* VisualEditor UserInterface Tool class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* UserInterface tool.
*
* @class
* @abstract
* @extends ve.ui.Widget
*
* @constructor
* @param {ve.ui.Toolbar} toolbar
* @param {Object} [config] Config options
*/
ve.ui.Tool = function VeUiTool( toolbar, config ) {
// Parent constructor
ve.ui.Widget.call( this, config );
// Properties
this.toolbar = toolbar;
// Events
this.toolbar.connect( this, { 'updateState': 'onUpdateState' } );
ve.ui.triggerRegistry.connect( this, { 'register': 'onTriggerRegistryRegister' } );
// Initialization
this.setTitle();
this.$.addClass( 've-ui-tool' );
};
/* Inheritance */
ve.inheritClass( ve.ui.Tool, ve.ui.Widget );
/* Static Properties */
/**
* Symbolic name of tool.
*
* @abstract
* @static
* @property {string}
*/
ve.ui.Tool.static.name = '';
/**
* CSS class name, rendered as ve-ui-dropdownTool-cssName
*
* If this is left as null, static.name is used instead.
*
* @abstract
* @static
* @property {string}
*/
ve.ui.Tool.static.cssName = null;
/**
* Message key for tool title.
*
* @abstract
* @static
* @property {string}
*/
ve.ui.Tool.static.titleMessage = null;
/**
* Check if this tool can be used on a model.
*
* @method
* @static
* @inheritable
* @param {ve.dm.Model} model Model to check
* @returns {boolean} Tool can be used to edit model
*/
ve.ui.Tool.static.canEditModel = function () {
return false;
};
/* Methods */
/**
* Handle trigger registry register events.
*
* If a trigger is registered after the tool is loaded, this handler will ensure the tool's title is
* updated to reflect the available key command for the tool.
*
* @param {string} name Symbolic name of trigger
*/
ve.ui.Tool.prototype.onTriggerRegistryRegister = function ( name ) {
if ( name === this.constructor.static.name ) {
this.setTitle();
}
};
/**
* Handle the toolbar state being updated.
*
* This is an abstract method that must be overridden in a concrete subclass.
*
* @abstract
* @method
*/
ve.ui.Tool.prototype.onUpdateState = function () {
throw new Error(
've.ui.Tool.onUpdateState not implemented in this subclass:' + this.constructor
);
};
/**
* Sets the tool title attribute in the dom.
*
* Combines trigger i18n with tooltip message if trigger exists.
* Otherwise defaults to titleMessage value.
*
* @abstract
* @method
* @chainable
*/
ve.ui.Tool.prototype.setTitle = function () {
var trigger = ve.ui.triggerRegistry.lookup( this.constructor.static.name ),
labelMessage = this.constructor.static.titleMessage,
labelText = labelMessage ? ve.msg( labelMessage ) : '';
if ( trigger ) {
labelText += ' [' + trigger.getMessage() + ']';
}
this.$.attr( 'title', labelText );
return this;
};