mediawiki-extensions-Visual.../modules/ve/ui/widgets/ve.ui.SelectWidget.js
Roan Kattouw 4721367b61 Follow-up 8dfbc5baa: Really don't select unselectable items
SelectWidget would refuse to select unselectable items on mousedown or
mousemove, but would happily do so on mouseup. This meant unselectable
items weren't actually unselectable.

This broke the link inspector: if you clicked on the text
"External link", for instance (a ui.MenuSectionItemWidget), that "item"
would be selected, the link target input would be cleared, if you exited
the link inspector in any way the link would be unlinked, and any new
link inspector you opened would have a completely non-functional dropdown.

Change-Id: I7faa3d23b51b9cb93e68414584b9f433ea1f656a
2013-10-17 14:26:48 +00:00

446 lines
9.7 KiB
JavaScript

/*!
* VisualEditor UserInterface SelectWidget class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Create an ve.ui.SelectWidget object.
*
* @class
* @abstract
* @extends ve.ui.Widget
* @mixin ve.ui.GroupElement
*
* @constructor
* @param {Object} [config] Configuration options
*/
ve.ui.SelectWidget = function VeUiSelectWidget( config ) {
// Config intialization
config = config || {};
// Parent constructor
ve.ui.Widget.call( this, config );
// Mixin constructors
ve.ui.GroupElement.call( this, this.$, config );
// Properties
this.pressed = false;
this.selecting = null;
this.hashes = {};
// Events
this.$.on( {
'mousedown': ve.bind( this.onMouseDown, this ),
'mouseup': ve.bind( this.onMouseUp, this ),
'mousemove': ve.bind( this.onMouseMove, this ),
'mouseover': ve.bind( this.onMouseOver, this ),
'mouseleave': ve.bind( this.onMouseLeave, this )
} );
// Initialization
this.$.addClass( 've-ui-selectWidget' );
};
/* Inheritance */
ve.inheritClass( ve.ui.SelectWidget, ve.ui.Widget );
ve.mixinClass( ve.ui.SelectWidget, ve.ui.GroupElement );
/* Events */
/**
* @event highlight
* @param {ve.ui.OptionWidget|null} item Highlighted item or null if no item is highlighted
*/
/**
* @event select
* @param {ve.ui.OptionWidget|null} item Selected item or null if no item is selected
*/
/**
* @event add
* @param {ve.ui.OptionWidget[]} items Added items
* @param {number} index Index items were added at
*/
/**
* @event remove
* @param {ve.ui.OptionWidget[]} items Removed items
*/
/* Static Properties */
ve.ui.SelectWidget.static.tagName = 'ul';
/* Methods */
/**
* Handle mouse down events.
*
* @method
* @private
* @param {jQuery.Event} e Mouse down event
*/
ve.ui.SelectWidget.prototype.onMouseDown = function ( e ) {
var item;
if ( !this.disabled && e.which === 1 ) {
this.pressed = true;
item = this.getTargetItem( e );
if ( item && item.isSelectable() ) {
this.intializeSelection( item );
this.selecting = item;
$( this.$$.context ).one( 'mouseup', ve.bind( this.onMouseUp, this ) );
}
}
return false;
};
/**
* Handle mouse up events.
*
* @method
* @private
* @param {jQuery.Event} e Mouse up event
*/
ve.ui.SelectWidget.prototype.onMouseUp = function ( e ) {
var item;
this.pressed = false;
if ( !this.selecting ) {
item = this.getTargetItem( e );
if ( item && item.isSelectable() ) {
this.selecting = item;
}
}
if ( !this.disabled && e.which === 1 && this.selecting ) {
this.selectItem( this.selecting );
this.selecting = null;
}
return false;
};
/**
* Handle mouse move events.
*
* @method
* @private
* @param {jQuery.Event} e Mouse move event
*/
ve.ui.SelectWidget.prototype.onMouseMove = function ( e ) {
var item;
if ( !this.disabled && this.pressed ) {
item = this.getTargetItem( e );
if ( item && item !== this.selecting && item.isSelectable() ) {
this.intializeSelection( item );
this.selecting = item;
}
}
return false;
};
/**
* Handle mouse over events.
*
* @method
* @private
* @param {jQuery.Event} e Mouse over event
*/
ve.ui.SelectWidget.prototype.onMouseOver = function ( e ) {
var item;
if ( !this.disabled ) {
item = this.getTargetItem( e );
if ( item && item.isHighlightable() ) {
this.highlightItem( item );
}
}
return false;
};
/**
* Handle mouse leave events.
*
* @method
* @private
* @param {jQuery.Event} e Mouse over event
*/
ve.ui.SelectWidget.prototype.onMouseLeave = function () {
if ( !this.disabled ) {
this.highlightItem();
}
return false;
};
/**
* Get the closest item to a jQuery.Event.
*
* @method
* @private
* @param {jQuery.Event} e
* @returns {ve.ui.OptionWidget|null} Outline item widget, `null` if none was found
*/
ve.ui.SelectWidget.prototype.getTargetItem = function ( e ) {
var $item = $( e.target ).closest( '.ve-ui-optionWidget' );
if ( $item.length ) {
return $item.data( 've-ui-optionWidget' );
}
return null;
};
/**
* Get selected item.
*
* @method
* @returns {ve.ui.OptionWidget|null} Selected item, `null` if no item is selected
*/
ve.ui.SelectWidget.prototype.getSelectedItem = function () {
var i, len;
for ( i = 0, len = this.items.length; i < len; i++ ) {
if ( this.items[i].isSelected() ) {
return this.items[i];
}
}
return null;
};
/**
* Get highlighted item.
*
* @method
* @returns {ve.ui.OptionWidget|null} Highlighted item, `null` if no item is highlighted
*/
ve.ui.SelectWidget.prototype.getHighlightedItem = function () {
var i, len;
for ( i = 0, len = this.items.length; i < len; i++ ) {
if ( this.items[i].isHighlighted() ) {
return this.items[i];
}
}
return null;
};
/**
* Get an existing item with equivilant data.
*
* @method
* @param {Object} data Item data to search for
* @returns {ve.ui.OptionWidget|null} Item with equivilent value, `null` if none exists
*/
ve.ui.SelectWidget.prototype.getItemFromData = function ( data ) {
var hash = ve.getHash( data );
if ( hash in this.hashes ) {
return this.hashes[hash];
}
return null;
};
/**
* Highlight an item.
*
* Highlighting is mutually exclusive.
*
* @method
* @param {ve.ui.OptionWidget} [item] Item to highlight, omit to deselect all
* @emits highlight
* @chainable
*/
ve.ui.SelectWidget.prototype.highlightItem = function ( item ) {
var i, len;
for ( i = 0, len = this.items.length; i < len; i++ ) {
this.items[i].setHighlighted( this.items[i] === item );
}
this.emit( 'highlight', item );
return this;
};
/**
* Select an item.
*
* @method
* @param {ve.ui.OptionWidget} [item] Item to select, omit to deselect all
* @emits select
* @chainable
*/
ve.ui.SelectWidget.prototype.selectItem = function ( item ) {
var i, len;
for ( i = 0, len = this.items.length; i < len; i++ ) {
this.items[i].setSelected( this.items[i] === item );
}
this.emit( 'select', item );
return this;
};
/**
* Setup selection and highlighting.
*
* This should be used to synchronize the UI with the model without emitting events that would in
* turn update the model.
*
* @param {ve.ui.OptionWidget} [item] Item to select
* @chainable
*/
ve.ui.SelectWidget.prototype.intializeSelection = function( item ) {
var i, len, selected;
for ( i = 0, len = this.items.length; i < len; i++ ) {
selected = this.items[i] === item;
this.items[i].setSelected( selected );
this.items[i].setHighlighted( selected );
}
return this;
};
/**
* Get an item relative to another one.
*
* @method
* @param {ve.ui.OptionWidget} item Item to start at
* @param {number} direction Direction to move in
* @returns {ve.ui.OptionWidget|null} Item at position, `null` if there are no items in the menu
*/
ve.ui.SelectWidget.prototype.getRelativeSelectableItem = function ( item, direction ) {
var inc = direction > 0 ? 1 : -1,
len = this.items.length,
index = item instanceof ve.ui.OptionWidget ?
ve.indexOf( item, this.items ) : ( inc > 0 ? -1 : 0 ),
stopAt = Math.max( Math.min( index, len - 1 ), 0 ),
i = inc > 0 ?
// Default to 0 instead of -1, if nothing is selected let's start at the beginning
Math.max( index, -1 ) :
// Default to n-1 instead of -1, if nothing is selected let's start at the end
Math.min( index, len );
while ( true ) {
i = ( i + inc + len ) % len;
item = this.items[i];
if ( item instanceof ve.ui.OptionWidget && item.isSelectable() ) {
return item;
}
// Stop iterating when we've looped all the way around
if ( i === stopAt ) {
break;
}
}
return null;
};
/**
* Get the next selectable item.
*
* @method
* @returns {ve.ui.OptionWidget|null} Item, `null` if ther aren't any selectable items
*/
ve.ui.SelectWidget.prototype.getFirstSelectableItem = function () {
var i, len, item;
for ( i = 0, len = this.items.length; i < len; i++ ) {
item = this.items[i];
if ( item instanceof ve.ui.OptionWidget && item.isSelectable() ) {
return item;
}
}
return null;
};
/**
* Add items.
*
* Adding an existing item (by value) will move it.
*
* @method
* @param {ve.ui.OptionWidget[]} items Items to add
* @param {number} [index] Index to insert items after
* @emits add
* @chainable
*/
ve.ui.SelectWidget.prototype.addItems = function ( items, index ) {
var i, len, item, hash;
for ( i = 0, len = items.length; i < len; i++ ) {
item = items[i];
hash = ve.getHash( item.getData() );
if ( hash in this.hashes ) {
// Use existing item with the same value
items[i] = this.hashes[hash];
} else {
// Add new item
this.hashes[hash] = item;
}
}
ve.ui.GroupElement.prototype.addItems.call( this, items, index );
// Always provide an index, even if it was omitted
this.emit( 'add', items, index === undefined ? this.items.length - items.length - 1 : index );
return this;
};
/**
* Remove items.
*
* Items will be detached, not removed, so they can be used later.
*
* @method
* @param {ve.ui.OptionWidget[]} items Items to remove
* @emits remove
* @chainable
*/
ve.ui.SelectWidget.prototype.removeItems = function ( items ) {
var i, len, item, hash;
for ( i = 0, len = items.length; i < len; i++ ) {
item = items[i];
hash = ve.getHash( item.getData() );
if ( hash in this.hashes ) {
// Remove existing item
delete this.hashes[hash];
}
if ( item.isSelected() ) {
this.selectItem( null );
}
}
ve.ui.GroupElement.prototype.removeItems.call( this, items );
this.emit( 'remove', items );
return this;
};
/**
* Clear all items.
*
* Items will be detached, not removed, so they can be used later.
*
* @method
* @emits remove
* @chainable
*/
ve.ui.SelectWidget.prototype.clearItems = function () {
var items = this.items.slice();
// Clear all items
this.hashes = {};
ve.ui.GroupElement.prototype.clearItems.call( this );
this.selectItem( null );
this.emit( 'remove', items );
return this;
};