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Throwing strings is bad because it doesn't include a lot of important information that an error object does, such as a stack trace or where the error was actually thrown from. ve.Error inherits directly from Error. In the future we may create more specific subclasses and/or do custom stuff. Some interesting reading on the subject: * http://www.devthought.com/2011/12/22/a-string-is-not-an-error/ Change-Id: Ib7c568a1dcb98abac44c6c146e84dde5315b2826 |
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