mediawiki-extensions-Visual.../modules/ve/ve.CommandRegistry.js
Trevor Parscal f31dc45da8 (bug 43841) Major ve.ui rewrite, especially ve.ui.LinkInspector
Objectives:

* Make the link inspector easier to use
* Try to resolve a few bugs (bug 43841, bug 43063, bug 42986)
* Stop using jquery.multiSuggest (which didn't really understand annotations)
* Better divide MediaWiki specifics from generic implementations

Changes:

VisualEditor.php, modules/ve/test/index.php, demos/ve/index.php
* Updated links to files

ve.Registry
* Fixed mistake where registry was initialized as an array - this didn't cause any errors because you can add arbitrary properties to an array and use it like any other object

ve.Factory
* Removed duplicate initialization of registry property
* Added entries property, which is an array that's appended to for tracking the order of registrations

ve.CommandRegistry
* Added mwLink command which opens the mwLink inspector

ve.ui.TextInputWidget
* Added basic widget class for text inputs

ve.ui.TextInputMenuWidget
* Added widget that provides a menu of options for a text input widget

ve.ui.MWLinkTargetInputWidget
* Added MediaWiki specific link target widget

ve.ui.MenuWidget
* Converted ve.ui.Menu into a widget
* Moved the body of onSelect to onMouseUp

ve.ui.LinkTargetInputWidget
* Added link target widget which adds link annotation functionality to a normal text input

ve.ui.InputWidget
* Added generic input widget which emits reliable and instant change events and synchronizes a value property with the DOM value

ve.ui.Widget
* Added base widget class
* Widgets can be used in any frame

ve.ui.Tool
* Fixed line length issues

ve.ui.InspectorFactory
* Made use of new entries property for factories to select the most recently added inspector if more than one match a given annotation

ve.ui.Inspector
* Added auto-focus on the first visible input element on open
* Moved afterClose event to after re-focus on document on close
* Added documentation

ve.ui.Frame
* Adjusted documentation
* Added binding of $$ to the frame context so it can be passed around
* Added documentation

ve.ui.Context
* Added ve.ui.Widget.css to iframes
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
* Removed unused positionBelowOverlay method
* Added CSS settings to set overlay left and width properties according to context size
* Added documentation

ve.ui.DropdownTool
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.FormatDropdownTool
* Added documentation

ve.ui.MWLinkButtonTool
* Added MediaWiki specific version of ve.ui.LinkButtonTool, which opens the mwLink inspector

ve.ui.Widget.css
* Added styles for all widgets

ve.ui.Tool.css, ve.init.sa.css, ve.init.mw.ViewPageTarget.css, ve.init.mw.ViewPageTarget-apex.css
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget

ve.ui.Menu.css
* Deleted (merged into ve.ui.Widget.css)

ve.ui.Menu.css
* Deleted suggest styles (no longer used)

pending.gif, pending.psd
* Added diagonal stripe animation to indicate a pending request to the API

ve.ui.MWLinkInspector
* Added MediaWiki specific inspector which uses MediaWiki specific annotations and widgets

ve.ui.LinkInspector
* Removed mw global hint (not needed anymore)
* Switched from comparing targets to annotations (since the target text is ambiguous in some situations)
* Switched to using input widget, which is configured using a static property
* Removed use of jquery.multiSuggest
* Moved MediaWiki specifics to their own class (ve.ui.MWLinkInspector)

ve.init.mw.ViewPageTarget
* Added MediaWiki specific toolbar and command options

Change-Id: I859b5871a9d2f17d970c002067c8ff24f3513e9f
2013-01-15 15:05:11 -08:00

72 lines
2.4 KiB
JavaScript

/*!
* VisualEditor CommandRegistry class.
*
* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Command registry.
*
* @class
* @extends ve.Registry
* @constructor
*/
ve.CommandRegistry = function VeCommandRegistry() {
// Parent constructor
ve.Registry.call( this );
};
/* Inheritance */
ve.inheritClass( ve.CommandRegistry, ve.Registry );
/* Methods */
/**
* Register a constructor with the factory.
*
* @method
* @param {string|string[]} name Symbolic name or list of symbolic names
* @param {string|string[]} trigger Command string of keys that should trigger the command
* @param {string} action Action to execute when command is triggered
* @param {string} method Method to call on action when executing
* @param {Mixed...} [data] Additional data to pass to the action when executing
* @throws {Error} Trigger must be a string or array
* @throws {Error} Action must be a string
* @throws {Error} Method must be a string
*/
ve.CommandRegistry.prototype.register = function ( name, trigger, action, method ) {
if ( typeof trigger !== 'string' && !ve.isArray( trigger ) ) {
throw new Error( 'trigger must be a string or array, cannot be a ' + typeof trigger );
}
if ( typeof action !== 'string' ) {
throw new Error( 'action must be a string, cannot be a ' + typeof action );
}
if ( typeof method !== 'string' ) {
throw new Error( 'method must be a string, cannot be a ' + typeof method );
}
ve.Registry.prototype.register.call(
this, name, { 'trigger': trigger, 'action': Array.prototype.slice.call( arguments, 2 ) }
);
};
/* Initialization */
ve.commandRegistry = new ve.CommandRegistry();
// TODO: Move these somewhere else
ve.commandRegistry.register(
'bold', ['cmd+b', 'ctrl+b'], 'annotation', 'toggle', 'textStyle/bold'
);
ve.commandRegistry.register(
'italic', ['cmd+i', 'ctrl+i'], 'annotation', 'toggle', 'textStyle/italic'
);
ve.commandRegistry.register( 'link', ['cmd+k', 'ctrl+k'], 'inspector', 'open', 'link' );
ve.commandRegistry.register( 'mwLink', ['cmd+k', 'ctrl+k'], 'inspector', 'open', 'mwLink' );
ve.commandRegistry.register( 'undo', ['cmd+z', 'ctrl+z'], 'history', 'undo' );
ve.commandRegistry.register( 'redo', ['cmd+shift+z', 'ctrl+shift+z'], 'history', 'redo' );
ve.commandRegistry.register( 'indent', ['tab'], 'indentation', 'increase' );
ve.commandRegistry.register( 'unindent', ['shift+tab'], 'indentation', 'decrease' );