mediawiki-extensions-Visual.../modules/ve-mw/ce/nodes/ve.ce.MWEntityNode.js
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00

57 lines
1.3 KiB
JavaScript

/*!
* VisualEditor ContentEditable MWEntityNode class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* ContentEditable MediaWiki entity node.
*
* @class
* @extends ve.ce.LeafNode
* @constructor
* @param {ve.dm.MWEntityNode} model Model to observe
* @param {Object} [config] Configuration options
*/
ve.ce.MWEntityNode = function VeCeMWEntityNode( model, config ) {
// Parent constructor
ve.ce.LeafNode.call( this, model, config );
// DOM changes
this.$element.addClass( 've-ce-mwEntityNode' );
// Need CE=false to prevent selection issues
this.$element.prop( 'contentEditable', 'false' );
// Events
this.model.connect( this, { 'update': 'onUpdate' } );
// Initialization
this.onUpdate();
};
/* Inheritance */
OO.inheritClass( ve.ce.MWEntityNode, ve.ce.LeafNode );
/* Static Properties */
ve.ce.MWEntityNode.static.name = 'mwEntity';
/* Methods */
/**
* Handle model update events.
*
* If the source changed since last update the image's src attribute will be updated accordingly.
*
* @method
*/
ve.ce.MWEntityNode.prototype.onUpdate = function () {
this.$element.text( this.model.getAttribute( 'character' ) );
};
/* Registration */
ve.ce.nodeFactory.register( ve.ce.MWEntityNode );