mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-12-01 09:26:37 +00:00
4192cbc4d5
Changes: * Cleanup the window API to use more consistent and intuitive methods - we now use initialize/setup/teardown instead of initialize/onSetup/onOpen/onClose as methods which are overridden, and use open/close methods to control the window * Change events around to have opening/open and closing/close events which act as before/after points during the opening/closing process * Make WindowSet and Context respond to windows being opened, rather than opening them directly * Fix a LinkInspector creation mode bug where the initial text doesn't get reset * Move inspector, a VisualEditor concept, back to VE * Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter names, they were given Surface* names when the generic ones were also in VE, but now the generic ones are in OO, so they can return to their original names Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
366 lines
8 KiB
JavaScript
366 lines
8 KiB
JavaScript
/*!
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* ObjectOriented UserInterface Window class.
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*
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* @copyright 2011-2013 OOJS Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Container for elements in a child frame.
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*
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* @class
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* @abstract
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* @extends OO.ui.Element
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* @mixins OO.EventEmitter
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*
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* @constructor
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* @param {OO.ui.WindowSet} windowSet Window set this dialog is part of
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* @param {Object} [config] Configuration options
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* @fires initialize
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*/
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OO.ui.Window = function OoUiWindow( windowSet, config ) {
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// Parent constructor
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OO.ui.Element.call( this, config );
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// Mixin constructors
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OO.EventEmitter.call( this );
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// Properties
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this.windowSet = windowSet;
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this.visible = false;
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this.opening = false;
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this.closing = false;
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this.frame = new OO.ui.Frame( { '$': this.$ } );
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this.$frame = this.$( '<div>' );
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this.$ = function () {
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throw new Error( 'this.$() cannot be used until the frame has been initialized.' );
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};
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// Initialization
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this.$element
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.addClass( 'oo-ui-window' )
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.append( this.$frame );
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this.$frame
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.addClass( 'oo-ui-window-frame' )
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.append( this.frame.$element );
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// Events
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this.frame.connect( this, { 'initialize': 'initialize' } );
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};
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/* Inheritance */
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OO.inheritClass( OO.ui.Window, OO.ui.Element );
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OO.mixinClass( OO.ui.Window, OO.EventEmitter );
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/* Events */
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/**
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* Initialize contents.
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*
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* Fired asynchronously after construction when iframe is ready.
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*
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* @event initialize
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*/
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/**
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* Open window.
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*
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* Fired after window has been opened.
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*
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* @event open
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* @param {Object} data Window opening data
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*/
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/**
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* Close window.
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*
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* Fired after window has been closed.
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*
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* @event close
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* @param {Object} data Window closing data
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*/
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/* Static Properties */
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/**
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* Symbolic name of icon.
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*
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* @static
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* @inheritable
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* @property {string}
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*/
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OO.ui.Window.static.icon = 'window';
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/**
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* Localized message for title.
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*
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* @static
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* @inheritable
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* @property {string}
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*/
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OO.ui.Window.static.titleMessage = null;
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/* Methods */
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/**
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* Check if window is visible.
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*
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* @method
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* @returns {boolean} Window is visible
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*/
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OO.ui.Window.prototype.isVisible = function () {
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return this.visible;
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};
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/**
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* Check if window is opening.
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*
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* @method
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* @returns {boolean} Window is opening
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*/
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OO.ui.Window.prototype.isOpening = function () {
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return this.opening;
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};
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/**
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* Check if window is closing.
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*
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* @method
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* @returns {boolean} Window is closing
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*/
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OO.ui.Window.prototype.isClosing = function () {
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return this.closing;
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};
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/**
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* Get the window frame.
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*
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* @method
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* @returns {OO.ui.Frame} Frame of window
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*/
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OO.ui.Window.prototype.getFrame = function () {
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return this.frame;
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};
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/**
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* Get the window set.
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*
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* @method
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* @returns {OO.ui.WindowSet} Window set
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*/
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OO.ui.Window.prototype.getWindowSet = function () {
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return this.windowSet;
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};
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/**
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* Get the title of the window.
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*
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* Use .static.titleMessage to set this unless you need to do something fancy.
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* @returns {string} Window title
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*/
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OO.ui.Window.prototype.getTitle = function () {
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return OO.ui.msg( this.constructor.static.titleMessage );
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};
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/**
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* Set the size of window frame.
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*
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* @param {number} [width=auto] Custom width
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* @param {number} [height=auto] Custom height
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* @chainable
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*/
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OO.ui.Window.prototype.setSize = function ( width, height ) {
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if ( !this.frame.$content ) {
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return;
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}
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this.frame.$element.css( {
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'width': width === undefined ? 'auto' : width,
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'height': height === undefined ? 'auto' : height
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} );
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return this;
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};
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/**
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* Set the title of the window.
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*
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* @param {string} [customTitle] Custom title, override the static.titleMessage
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* @chainable
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*/
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OO.ui.Window.prototype.setTitle = function ( customTitle ) {
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this.$title.text( customTitle || this.getTitle() );
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return this;
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};
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/**
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* Set the position of window to fit with contents..
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*
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* @param {string} left Left offset
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* @param {string} top Top offset
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* @chainable
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*/
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OO.ui.Window.prototype.setPosition = function ( left, top ) {
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this.$element.css( { 'left': left, 'top': top } );
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return this;
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};
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/**
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* Set the height of window to fit with contents.
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*
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* @param {number} [min=0] Min height
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* @param {number} [max] Max height (defaults to content's outer height)
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* @chainable
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*/
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OO.ui.Window.prototype.fitHeightToContents = function ( min, max ) {
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var height = this.frame.$content.outerHeight();
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this.frame.$element.css(
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'height', Math.max( min || 0, max === undefined ? height : Math.min( max, height ) )
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);
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return this;
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};
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/**
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* Set the width of window to fit with contents.
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*
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* @param {number} [min=0] Min height
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* @param {number} [max] Max height (defaults to content's outer width)
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* @chainable
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*/
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OO.ui.Window.prototype.fitWidthToContents = function ( min, max ) {
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var width = this.frame.$content.outerWidth();
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this.frame.$element.css(
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'width', Math.max( min || 0, max === undefined ? width : Math.min( max, width ) )
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);
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return this;
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};
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/**
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* Initialize window contents.
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*
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* The first time the window is opened, #initialize is called when it's safe to begin populating
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* its contents. See #setup for a way to make changes each time the window opens.
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*
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* Once this method is called, this.$$ can be used to create elements within the frame.
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*
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* @method
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* @fires initialize
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* @chainable
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*/
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OO.ui.Window.prototype.initialize = function () {
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// Properties
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this.$ = this.frame.$;
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this.$title = this.$( '<div class="oo-ui-window-title"></div>' );
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if ( this.getTitle() ) {
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this.setTitle();
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}
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this.$icon = this.$( '<div class="oo-ui-window-icon"></div>' )
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.addClass( 'oo-ui-icon-' + this.constructor.static.icon );
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this.$head = this.$( '<div class="oo-ui-window-head"></div>' );
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this.$body = this.$( '<div class="oo-ui-window-body"></div>' );
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this.$foot = this.$( '<div class="oo-ui-window-foot"></div>' );
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this.$overlay = this.$( '<div class="oo-ui-window-overlay"></div>' );
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// Initialization
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this.frame.$content.append(
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this.$head.append( this.$icon, this.$title ),
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this.$body,
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this.$foot,
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this.$overlay
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);
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this.emit( 'initialize' );
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return this;
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};
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/**
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* Setup window for use.
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*
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* Each time the window is opened, once it's ready to be interacted with, this will set it up for
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* use in a particular context, based on the `data` argument.
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*
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* When you override this method, you must call the parent method at the very beginning.
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*
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* @method
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* @abstract
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* @param {Object} [data] Window opening data
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*/
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OO.ui.Window.prototype.setup = function () {
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// Override to do something
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};
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/**
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* Tear down window after use.
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*
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* Each time the window is closed, and it's done being interacted with, this will tear it down and
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* do something with the user's interactions within the window, based on the `data` argument.
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*
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* When you override this method, you must call the parent method at the very end.
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*
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* @method
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* @abstract
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* @param {Object} [data] Window closing data
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*/
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OO.ui.Window.prototype.teardown = function () {
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// Override to do something
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};
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/**
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* Open window.
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*
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* Do not override this method. See #setup for a way to make changes each time the window opens.
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*
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* @method
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* @param {Object} [data] Window opening data
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* @fires open
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* @chainable
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*/
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OO.ui.Window.prototype.open = function ( data ) {
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if ( !this.opening && !this.closing && !this.visible ) {
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this.opening = true;
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this.$element.show();
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this.visible = true;
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this.frame.run( OO.ui.bind( function () {
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this.frame.$element.focus();
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this.emit( 'opening', data );
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this.setup( data );
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this.emit( 'open', data );
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this.opening = false;
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}, this ) );
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}
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return this;
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};
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/**
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* Close window.
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*
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* See #teardown for a way to do something each time the window closes.
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*
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* @method
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* @param {Object} [data] Window closing data
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* @fires close
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* @chainable
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*/
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OO.ui.Window.prototype.close = function ( data ) {
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if ( !this.opening && !this.closing && this.visible ) {
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this.frame.$content.find( ':focus' ).blur();
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this.closing = true;
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this.$element.hide();
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this.visible = false;
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this.emit( 'closing', data );
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this.teardown( data );
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this.emit( 'close', data );
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this.closing = false;
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}
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return this;
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};
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