mediawiki-extensions-Visual.../modules/ve/dm/ve.dm.BranchNode.js

235 lines
6.2 KiB
JavaScript

/**
* Creates an ve.dm.BranchNode object.
*
* @class
* @abstract
* @constructor
* @extends {ve.BranchNode}
* @extends {ve.dm.Node}
* @param {String} type Symbolic name of node type
* @param {Object} element Element object in document data
* @param {ve.dm.BranchNode[]} [contents] List of child nodes to append
*/
ve.dm.BranchNode = function( type, element, contents ) {
// Inheritance
ve.BranchNode.call( this );
ve.dm.Node.call( this, type, element, 0 );
// Child nodes
if ( ve.isArray( contents ) ) {
for ( var i = 0; i < contents.length; i++ ) {
this.push( contents[i] );
}
}
};
/* Methods */
/**
* Gets a plain object representation of the document's data.
*
* @method
* @see {ve.dm.Node.getPlainObject}
* @see {ve.dm.DocumentNode.newFromPlainObject}
* @returns {Object} Plain object representation
*/
ve.dm.BranchNode.prototype.getPlainObject = function() {
var obj = { 'type': this.type };
if ( this.element && this.element.attributes ) {
obj.attributes = ve.copyObject( this.element.attributes );
}
obj.children = [];
for ( var i = 0; i < this.children.length; i++ ) {
obj.children.push( this.children[i].getPlainObject() );
}
return obj;
};
/**
* Adds a node to the end of this node's children.
*
* @method
* @param {ve.dm.BranchNode} childModel Item to add
* @returns {Integer} New number of children
* @emits beforePush (childModel)
* @emits afterPush (childModel)
* @emits update
*/
ve.dm.BranchNode.prototype.push = function( childModel ) {
this.emit( 'beforePush', childModel );
childModel.attach( this );
childModel.on( 'update', this.emitUpdate );
this.children.push( childModel );
this.adjustContentLength( childModel.getElementLength(), true );
this.emit( 'afterPush', childModel );
this.emit( 'update' );
return this.children.length;
};
/**
* Adds a node to the beginning of this node's children.
*
* @method
* @param {ve.dm.BranchNode} childModel Item to add
* @returns {Integer} New number of children
* @emits beforeUnshift (childModel)
* @emits afterUnshift (childModel)
* @emits update
*/
ve.dm.BranchNode.prototype.unshift = function( childModel ) {
this.emit( 'beforeUnshift', childModel );
childModel.attach( this );
childModel.on( 'update', this.emitUpdate );
this.children.unshift( childModel );
this.adjustContentLength( childModel.getElementLength(), true );
this.emit( 'afterUnshift', childModel );
this.emit( 'update' );
return this.children.length;
};
/**
* Removes a node from the end of this node's children
*
* @method
* @returns {ve.dm.BranchNode} Removed childModel
* @emits beforePop
* @emits afterPop
* @emits update
*/
ve.dm.BranchNode.prototype.pop = function() {
if ( this.children.length ) {
this.emit( 'beforePop' );
var childModel = this.children[this.children.length - 1];
childModel.detach();
childModel.removeListener( 'update', this.emitUpdate );
this.children.pop();
this.adjustContentLength( -childModel.getElementLength(), true );
this.emit( 'afterPop' );
this.emit( 'update' );
return childModel;
}
};
/**
* Removes a node from the beginning of this node's children
*
* @method
* @returns {ve.dm.BranchNode} Removed childModel
* @emits beforeShift
* @emits afterShift
* @emits update
*/
ve.dm.BranchNode.prototype.shift = function() {
if ( this.children.length ) {
this.emit( 'beforeShift' );
var childModel = this.children[0];
childModel.detach();
childModel.removeListener( 'update', this.emitUpdate );
this.children.shift();
this.adjustContentLength( -childModel.getElementLength(), true );
this.emit( 'afterShift' );
this.emit( 'update' );
return childModel;
}
};
/**
* Adds and removes nodes from this node's children.
*
* @method
* @param {Integer} index Index to remove and or insert nodes at
* @param {Integer} howmany Number of nodes to remove
* @param {ve.dm.BranchNode} [...] Variadic list of nodes to insert
* @returns {ve.dm.BranchNode[]} Removed nodes
* @emits beforeSplice (index, howmany, [...])
* @emits afterSplice (index, howmany, [...])
* @emits update
*/
ve.dm.BranchNode.prototype.splice = function( index, howmany ) {
var i,
length,
args = Array.prototype.slice.call( arguments, 0 ),
diff = 0;
this.emit.apply( this, ['beforeSplice'].concat( args ) );
if ( args.length >= 3 ) {
for ( i = 2, length = args.length; i < length; i++ ) {
args[i].attach( this );
args[i].on( 'update', this.emitUpdate );
diff += args[i].getElementLength();
}
}
var removals = this.children.splice.apply( this.children, args );
for ( i = 0, length = removals.length; i < length; i++ ) {
removals[i].detach();
removals[i].removeListener( 'update', this.emitUpdate );
diff -= removals[i].getElementLength();
}
this.adjustContentLength( diff, true );
this.emit.apply( this, ['afterSplice'].concat( args ) );
this.emit( 'update' );
return removals;
};
/**
* Sorts this node's children.
*
* @method
* @param {Function} sortfunc Function to use when sorting
* @emits beforeSort (sortfunc)
* @emits afterSort (sortfunc)
* @emits update
*/
ve.dm.BranchNode.prototype.sort = function( sortfunc ) {
this.emit( 'beforeSort', sortfunc );
this.children.sort( sortfunc );
this.emit( 'afterSort', sortfunc );
this.emit( 'update' );
};
/**
* Reverses the order of this node's children.
*
* @method
* @emits beforeReverse
* @emits afterReverse
* @emits update
*/
ve.dm.BranchNode.prototype.reverse = function() {
this.emit( 'beforeReverse' );
this.children.reverse();
this.emit( 'afterReverse' );
this.emit( 'update' );
};
/**
* Sets the root node to this and all of it's children.
*
* @method
* @see {ve.dm.Node.prototype.setRoot}
* @param {ve.dm.Node} root Node to use as root
*/
ve.dm.BranchNode.prototype.setRoot = function( root ) {
this.root = root;
for ( var i = 0; i < this.children.length; i++ ) {
this.children[i].setRoot( root );
}
};
/**
* Clears the root node from this and all of it's children.
*
* @method
* @see {ve.dm.Node.prototype.clearRoot}
*/
ve.dm.BranchNode.prototype.clearRoot = function() {
this.root = null;
for ( var i = 0; i < this.children.length; i++ ) {
this.children[i].clearRoot();
}
};
/* Inheritance */
ve.extendClass( ve.dm.BranchNode, ve.BranchNode );
ve.extendClass( ve.dm.BranchNode, ve.dm.Node );