mediawiki-extensions-Visual.../modules/ve/ce/ve.ce.SurfaceObserver.js
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00

237 lines
5.6 KiB
JavaScript

/*global rangy */
/*!
* VisualEditor ContentEditable Surface class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* ContentEditable surface observer.
*
* @class
* @mixins OO.EventEmitter
*
* @constructor
* @param {ve.ce.Document} documentView Document to observe
*/
ve.ce.SurfaceObserver = function VeCeSurfaceObserver( documentView ) {
// Mixin constructors
OO.EventEmitter.call( this );
// Properties
this.documentView = documentView;
this.domDocument = null;
this.polling = false;
this.timeoutId = null;
this.frequency = 250; // ms
// Initialization
this.clear();
};
/* Inheritance */
OO.mixinClass( ve.ce.SurfaceObserver, OO.EventEmitter );
/* Events */
/**
* When #poll sees a change this event is emitted (before the
* properties are updated).
*
* @event contentChange
* @param {HTMLElement} node DOM node the change occured in
* @param {Object} previous Old data
* @param {Object} previous.text Old plain text content
* @param {Object} previous.hash Old DOM hash
* @param {ve.Range} previous.range Old selection
* @param {Object} next New data
* @param {Object} next.text New plain text content
* @param {Object} next.hash New DOM hash
* @param {ve.Range} next.range New selection
*/
/**
* When #poll observes a change in the document and the new
* selection does not equal as the last known selection, this event
* is emitted (before the properties are updated).
*
* @event selectionChange
* @param {ve.Range} oldRange
* @param {ve.Range} newRange
*/
/* Methods */
/**
* Clear polling data.
*
* @method
* @param {ve.Range} range Initial range to use
*/
ve.ce.SurfaceObserver.prototype.clear = function ( range ) {
this.rangyRange = null;
this.range = range || null;
this.node = null;
this.text = null;
this.hash = null;
};
/**
* Detach from the document view
*
* @method
*/
ve.ce.SurfaceObserver.prototype.detach = function () {
this.documentView = null;
this.domDocument = null;
};
/**
* Start the setTimeout synchronisation loop
*
* @method
*/
ve.ce.SurfaceObserver.prototype.startTimerLoop = function () {
this.domDocument = this.documentView.getDocumentNode().getElementDocument();
this.polling = true;
this.timerLoop( true ); // will not sync immediately, because timeoutId should be null
};
/**
* Loop once with `setTimeout`
* @method
* @param {boolean} firstTime Wait before polling
*/
ve.ce.SurfaceObserver.prototype.timerLoop = function ( firstTime ) {
if ( this.timeoutId ) {
// in case we're not running from setTimeout
clearTimeout( this.timeoutId );
this.timeoutId = null;
}
if ( !firstTime ) {
this.pollOnce();
}
// only reach this point if pollOnce does not throw an exception
this.timeoutId = setTimeout( ve.bind( this.timerLoop, this ), this.frequency );
};
/**
* Stop polling
*
* @method
*/
ve.ce.SurfaceObserver.prototype.stopTimerLoop = function () {
if ( this.polling === true ) {
this.polling = false;
clearTimeout( this.timeoutId );
this.timeoutId = null;
}
};
/**
* Poll for changes.
*
* TODO: fixing selection in certain cases, handling selection across multiple nodes in Firefox
*
* FIXME: Does not work well (selectionChange is not emitted) when cursor is placed inside a slug
* with a mouse.
*
* @method
* @fires contentChange
* @fires selectionChange
*/
ve.ce.SurfaceObserver.prototype.pollOnce = function () {
this.pollOnceInternal( true );
};
/**
* Poll to update SurfaceObserver, but don't emit change events
*
* @method
*/
ve.ce.SurfaceObserver.prototype.pollOnceNoEmit = function () {
this.pollOnceInternal( false );
};
/**
* Poll for changes.
*
* TODO: fixing selection in certain cases, handling selection across multiple nodes in Firefox
*
* FIXME: Does not work well (selectionChange is not emitted) when cursor is placed inside a slug
* with a mouse.
*
* @method
* @private
* @param {boolean} emitChanges Emit change events if selection changed
* @fires contentChange
* @fires selectionChange
*/
ve.ce.SurfaceObserver.prototype.pollOnceInternal = function ( emitChanges ) {
var $nodeOrSlug, node, text, hash, range, rangyRange;
if ( !this.domDocument ) {
return;
}
range = this.range;
node = this.node;
rangyRange = ve.ce.DomRange.newFromDomSelection( rangy.getSelection( this.domDocument ) );
if ( !rangyRange.equals( this.rangyRange ) ) {
this.rangyRange = rangyRange;
node = null;
$nodeOrSlug = $( rangyRange.anchorNode ).closest( '.ve-ce-branchNode, .ve-ce-branchNode-slug' );
if ( $nodeOrSlug.length ) {
range = rangyRange.getRange();
if ( !$nodeOrSlug.hasClass( 've-ce-branchNode-slug' ) ) {
node = $nodeOrSlug.data( 'view' );
}
}
}
if ( this.node !== node ) {
if ( node === null ) {
this.text = null;
this.hash = null;
this.node = null;
} else {
this.text = ve.ce.getDomText( node.$element[0] );
this.hash = ve.ce.getDomHash( node.$element[0] );
this.node = node;
}
} else if ( node !== null ) {
text = ve.ce.getDomText( node.$element[0] );
hash = ve.ce.getDomHash( node.$element[0] );
if ( this.text !== text || this.hash !== hash ) {
if ( emitChanges ) {
this.emit(
'contentChange',
node,
{ 'text': this.text, 'hash': this.hash,
'range': this.range },
{ 'text': text, 'hash': hash, 'range': range }
);
}
this.text = text;
this.hash = hash;
}
}
// Only emit selectionChange event if there's a meaningful range difference
if ( ( this.range && range ) ? !this.range.equals( range ) : ( this.range !== range ) ) {
if ( emitChanges ) {
this.emit(
'selectionChange',
this.range,
range
);
}
this.range = range;
}
};