mediawiki-extensions-Visual.../modules/ve/ce/ve.ce.Node.js
Christian Williams a26708dd6e Removing some logging
Change-Id: I2876e56d2e3680d21877103618e59afec1c81ef9
2012-06-22 15:49:34 -07:00

191 lines
4 KiB
JavaScript

/**
* Generic ContentEditable node.
*
* @class
* @abstract
* @constructor
* @extends {ve.Node}
* @param {String} type Symbolic name of node type
* @param {ve.dm.Node} model Model to observe
* @param {jQuery} [$element] Element to use as a container
*/
ve.ce.Node = function( type, model, $element ) {
// Inheritance
ve.Node.call( this, type );
// Properties
this.model = model;
this.$ = $element || $( '<div></div>' );
this.parent = null;
this.$.data( 'node', this );
};
/* Methods */
/**
* Gets a list of allowed child node types.
*
* This method passes through to the model.
*
* @method
* @returns {String[]|null} List of node types allowed as children or null if any type is allowed
*/
ve.ce.Node.prototype.getChildNodeTypes = function() {
return this.model.getChildNodeTypes();
};
/**
* Gets a list of allowed parent node types.
*
* This method passes through to the model.
*
* @method
* @returns {String[]|null} List of node types allowed as parents or null if any type is allowed
*/
ve.ce.Node.prototype.getParentNodeTypes = function() {
return this.model.getParentNodeTypes();
};
/**
* Checks if model is for a node that can have children.
*
* This method passes through to the model.
*
* @method
* @returns {Boolean} Model node can have children
*/
ve.ce.Node.prototype.canHaveChildren = function() {
return this.model.canHaveChildren();
};
/**
* Checks if model is for a node that can have children.
*
* This method passes through to the model.
*
* @method
* @returns {Boolean} Model node can have children
*/
ve.ce.Node.prototype.canHaveChildren = function() {
return this.model.canHaveChildren();
};
/**
* Checks if model is for a node that can have grandchildren.
*
* This method passes through to the model.
*
* @method
* @returns {Boolean} Model node can have grandchildren
*/
ve.ce.Node.prototype.canHaveGrandchildren = function() {
return this.model.canHaveGrandchildren();
};
/**
* Checks if model is for a wrapped element.
*
* This method passes through to the model.
*
* @method
* @returns {Boolean} Model node is a wrapped element
*/
ve.ce.Node.prototype.isWrapped = function() {
return this.model.isWrapped();
};
/**
* Checks if this node can contain content.
*
* @method
* @returns {Boolean} Node can contain content
*/
ve.ce.Node.prototype.canContainContent = function() {
return this.model.canContainContent();
};
/**
* Checks if this node is content.
*
* @method
* @returns {Boolean} Node is content
*/
ve.ce.Node.prototype.isContent = function() {
return this.model.isContent();
};
/**
* Checks if this node can have a slug before or after it.
*
* @static
* @method
* @returns {Boolean} Node can have a slug
*/
ve.ce.Node.prototype.canHaveSlug = function() {
return !this.canContainContent() && this.getParentNodeTypes() === null && this.type !== 'text';
};
/**
* Gets model length.
*
* This method passes through to the model.
*
* @method
* @returns {Integer} Model length
*/
ve.ce.Node.prototype.getLength = function() {
return this.model.getLength();
};
/**
* Gets model outer length.
*
* This method passes through to the model.
*
* @method
* @returns {Integer} Model outer length
*/
ve.ce.Node.prototype.getOuterLength = function() {
return this.model.getOuterLength();
};
/**
* Checks if this node can be split.
*
* @method
* @returns {Boolean} Node can be split
*/
ve.ce.Node.prototype.canBeSplit = function() {
return ve.ce.nodeFactory.canNodeBeSplit( this.type );
};
/**
* Gets a reference to the model this node observes.
*
* @method
* @returns {ve.dm.Node} Reference to the model this node observes
*/
ve.ce.Node.prototype.getModel = function() {
return this.model;
};
ve.ce.Node.getSplitableNode = function( node ) {
var splitableNode = null;
ve.Node.traverseUpstream( node, function( node ) {
if ( node.canBeSplit() ) {
splitableNode = node;
return true;
} else {
return false;
}
} );
return splitableNode;
};
/* Inheritance */
ve.extendClass( ve.ce.Node, ve.Node );