mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-12-01 17:36:35 +00:00
2e76271b4e
Prologue: Farewell ve.Editor my good chap… Oh, hey there HTML frames - I didn't see you there! In a world where iframes are outlaws, and symbols like document and window are global, there were more than a few assumptions about which document or window was being used. But fear not - for this commit (probably) tracks them all down, leaving a trail of iframe-compatible awesomeness in its wake. With the great ve.ui.Surface now able to be used inside of iframes, let the reference editing commence. But there, lurking in the darkness is a DM issue so fierce it may take Roan and/or Ed up to 3 whole hours to sort it out. Note to Roan and/or Ed: Editing references seems to work fine, but when saving the page there are "no changes" which is a reasonable indication to the contrary. Objectives: * Make it possible to have multiple surfaces be instantiated, get along nicely, and be embedded inside of iframes if needed. * Make reference content editable within a dialog Approach: * Move what's left of ve.Editor to ve.ui.Surface and essentially obliterate all use of it * Make even more stuff inherit from ve.Element (long live this.$$) * Use the correct document or window anywhere it was being assumed to be the top level one * Resolve stacking order issues by removing the excessive use of z-index and introducing global and local overlay elements for each editor * Add a surface to the reference dialog, load up the reference contents and save them back on apply * Actually destroy what we create in ce and ui surfaces * Add recursive frame offset calculation method to ve.Element * Moved ve.ce.Surface's getSelectionRect method to the prototype Bonus: * Move ve.ce.DocumentNode.css contents to ve.ce.Node.css (not sure why it was separate in the first place, but I'm likely the one to blame) * Fix blatant lies in documentation * Whitespace cleanup here and there * Get rid of ve.ui.Window overlays - not used or needed Change-Id: Iede83e7d24f7cb249b6ba3dc45d770445b862e08
210 lines
5 KiB
JavaScript
210 lines
5 KiB
JavaScript
/*global rangy */
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/*!
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* VisualEditor ContentEditable Surface class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* ContentEditable surface observer.
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*
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* @class
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* @mixins ve.EventEmitter
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*
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* @constructor
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* @param {ve.ce.Document} documentView Document to observe
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*/
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ve.ce.SurfaceObserver = function VeCeSurfaceObserver( documentView ) {
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// Mixin constructors
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ve.EventEmitter.call( this );
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// Properties
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this.documentView = documentView;
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this.domDocument = null;
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this.polling = false;
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this.timeoutId = null;
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this.frequency = 250; //ms
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// Initialization
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this.clear();
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};
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/* Inheritance */
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ve.mixinClass( ve.ce.SurfaceObserver, ve.EventEmitter );
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/* Events */
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/**
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* When #poll sees a change this event is emitted (before the
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* properties are updated).
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*
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* @event contentChange
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* @param {HTMLElement} node DOM node the change occured in
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* @param {Object} previous Old data
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* @param {Object} previous.text Old plain text content
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* @param {Object} previous.hash Old DOM hash
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* @param {ve.Range} previous.range Old selection
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* @param {Object} next New data
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* @param {Object} next.text New plain text content
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* @param {Object} next.hash New DOM hash
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* @param {ve.Range} next.range New selection
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*/
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/**
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* When #poll observes a change in the document and the new
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* selection does not equal as the last known selection, this event
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* is emitted (before the properties are updated).
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*
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* @event selectionChange
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* @param {ve.Range} oldRange
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* @param {ve.Range} newRange
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*/
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/* Methods */
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/**
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* Clear polling data.
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*
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* @method
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* @param {ve.Range} range Initial range to use
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*/
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ve.ce.SurfaceObserver.prototype.clear = function ( range ) {
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this.rangyRange = null;
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this.range = range || null;
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this.node = null;
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this.text = null;
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this.hash = null;
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};
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/**
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* Start polling.
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*
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* If {async} is false or undefined the first poll cycle will occur immediately and synchronously.
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*
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* @method
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* @param {boolean} async Poll the first time asynchronously
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*/
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ve.ce.SurfaceObserver.prototype.start = function ( async ) {
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this.domDocument = this.documentView.getDocumentNode().getElementDocument();
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this.polling = true;
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this.poll( async );
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};
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/**
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* Stop polling.
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*
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* If {poll} is false or undefined than no final poll cycle will occur and changes can be lost. If
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* it's true then a final poll cycle will occur immediately and synchronously.
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*
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* @method
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* @param {boolean} poll Poll one last time before stopping future polling
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*/
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ve.ce.SurfaceObserver.prototype.stop = function ( poll ) {
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if ( this.polling === true ) {
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if ( poll === true ) {
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this.poll();
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}
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this.polling = false;
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clearTimeout( this.timeoutId );
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this.timeoutId = null;
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}
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};
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/**
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* Poll for changes.
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*
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* If `async` is false or undefined then polling will occcur asynchronously.
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*
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* TODO: fixing selection in certain cases, handling selection across multiple nodes in Firefox
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*
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* FIXME: Does not work well (selectionChange is not emited) when cursor is placed inside a slug
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* with a mouse.
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*
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* @method
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* @param {boolean} async Poll asynchronously
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* @emits contentChange
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* @emits selectionChange
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*/
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ve.ce.SurfaceObserver.prototype.poll = function ( async ) {
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var delayPoll, $nodeOrSlug, node, text, hash, range, rangyRange;
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if ( this.polling === false ) {
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return;
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}
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if ( this.timeoutId !== null ) {
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clearTimeout( this.timeoutId );
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this.timeoutId = null;
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}
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delayPoll = ve.bind( function ( async ) {
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this.timeoutId = setTimeout(
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ve.bind( this.poll, this ),
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async === true ? 0 : this.frequency
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);
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}, this );
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if ( async === true ) {
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delayPoll( true );
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return;
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}
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range = this.range;
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node = this.node;
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rangyRange = ve.ce.DomRange.newFromDomSelection( rangy.getSelection( this.domDocument ) );
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if ( !rangyRange.equals( this.rangyRange ) ){
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this.rangyRange = rangyRange;
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node = null;
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$nodeOrSlug = $( rangyRange.anchorNode ).closest( '.ve-ce-branchNode, .ve-ce-branchNode-slug' );
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if ( $nodeOrSlug.length ) {
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range = rangyRange.getRange();
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if ( !$nodeOrSlug.hasClass( 've-ce-branchNode-slug' ) ) {
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node = $nodeOrSlug.data( 'view' );
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}
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}
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}
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if ( this.node !== node ) {
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if ( node === null ) {
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this.text = null;
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this.hash = null;
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this.node = null;
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} else {
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this.text = ve.ce.getDomText( node.$[0] );
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this.hash = ve.ce.getDomHash( node.$[0] );
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this.node = node;
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}
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} else {
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if ( node !== null ) {
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text = ve.ce.getDomText( node.$[0] );
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hash = ve.ce.getDomHash( node.$[0] );
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if ( this.text !== text || this.hash !== hash ) {
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this.emit(
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'contentChange',
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node,
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{ 'text': this.text, 'hash': this.hash, 'range': this.range },
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{ 'text': text, 'hash': hash, 'range': range }
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);
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this.text = text;
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this.hash = hash;
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}
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}
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}
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// Only emit selectionChange event if there's a meaningful range difference
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if ( ( this.range && range ) ? !this.range.equals( range ) : ( this.range !== range ) ) {
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this.emit(
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'selectionChange',
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this.range,
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range
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);
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this.range = range;
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}
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delayPoll();
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};
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