mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-12-01 17:36:35 +00:00
2e76271b4e
Prologue: Farewell ve.Editor my good chap… Oh, hey there HTML frames - I didn't see you there! In a world where iframes are outlaws, and symbols like document and window are global, there were more than a few assumptions about which document or window was being used. But fear not - for this commit (probably) tracks them all down, leaving a trail of iframe-compatible awesomeness in its wake. With the great ve.ui.Surface now able to be used inside of iframes, let the reference editing commence. But there, lurking in the darkness is a DM issue so fierce it may take Roan and/or Ed up to 3 whole hours to sort it out. Note to Roan and/or Ed: Editing references seems to work fine, but when saving the page there are "no changes" which is a reasonable indication to the contrary. Objectives: * Make it possible to have multiple surfaces be instantiated, get along nicely, and be embedded inside of iframes if needed. * Make reference content editable within a dialog Approach: * Move what's left of ve.Editor to ve.ui.Surface and essentially obliterate all use of it * Make even more stuff inherit from ve.Element (long live this.$$) * Use the correct document or window anywhere it was being assumed to be the top level one * Resolve stacking order issues by removing the excessive use of z-index and introducing global and local overlay elements for each editor * Add a surface to the reference dialog, load up the reference contents and save them back on apply * Actually destroy what we create in ce and ui surfaces * Add recursive frame offset calculation method to ve.Element * Moved ve.ce.Surface's getSelectionRect method to the prototype Bonus: * Move ve.ce.DocumentNode.css contents to ve.ce.Node.css (not sure why it was separate in the first place, but I'm likely the one to blame) * Fix blatant lies in documentation * Whitespace cleanup here and there * Get rid of ve.ui.Window overlays - not used or needed Change-Id: Iede83e7d24f7cb249b6ba3dc45d770445b862e08
251 lines
6.8 KiB
JavaScript
251 lines
6.8 KiB
JavaScript
/*!
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* VisualEditor ContentEditable ResizableNode class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* ContentEditable resizable node.
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*
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* @class
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* @abstract
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*
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* @constructor
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* @param {jQuery} [$resizable=this.$] Resizable DOM element
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*/
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ve.ce.ResizableNode = function VeCeResizableNode( $resizable ) {
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// Properties
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this.$resizable = $resizable || this.$;
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this.ratio = this.model.getAttribute( 'width' ) / this.model.getAttribute( 'height' );
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this.resizing = false;
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this.$resizeHandles = $( '<div>' );
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// Events
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this.connect( this, { 'focus': 'onResizableFocus', 'blur': 'onResizableBlur' } );
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// Initialization
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this.$resizeHandles
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.addClass( 've-ce-resizableNode-handles' )
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.append( $( '<div>' ).addClass( 've-ce-resizableNode-nwHandle' ) )
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.append( $( '<div>' ).addClass( 've-ce-resizableNode-neHandle' ) )
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.append( $( '<div>' ).addClass( 've-ce-resizableNode-seHandle' ) )
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.append( $( '<div>' ).addClass( 've-ce-resizableNode-swHandle' ) )
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.children()
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.on( {
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'mousedown': ve.bind( this.onResizeHandlesCornerMouseDown, this )
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} );
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};
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/* Methods */
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/**
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* Handle node focus.
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*
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* @method
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*/
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ve.ce.ResizableNode.prototype.onResizableFocus = function () {
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var offset = this.$resizable.offset();
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this.$resizeHandles
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.css( {
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'width': 0,
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'height': 0,
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'top': offset.top,
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'left': offset.left
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} )
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.appendTo( $( 'body' ) );
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this.$resizeHandles
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.find('.ve-ce-resizableNode-neHandle').css( {
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'margin-right': -this.$resizable.width()
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} ).end()
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.find('.ve-ce-resizableNode-swHandle').css( {
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'margin-bottom': -this.$resizable.height()
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} ).end()
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.find('.ve-ce-resizableNode-seHandle').css( {
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'margin-right': -this.$resizable.width(),
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'margin-bottom': -this.$resizable.height()
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} );
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};
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/**
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* Handle node blur.
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*
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* @method
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*/
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ve.ce.ResizableNode.prototype.onResizableBlur = function () {
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this.$resizeHandles.detach();
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};
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/**
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* Handle bounding box handle mousedown.
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*
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* @method
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* @param {jQuery.Event} e Click event
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*/
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ve.ce.ResizableNode.prototype.onResizeHandlesCornerMouseDown = function ( e ) {
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// Hide context menu
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// TODO: Maybe there's a more generic way to handle this sort of thing? For relocation it's
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// handled in ve.ce.Surface
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this.root.getSurface().getSurface().getContext().hide();
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// Set bounding box width and undo the handle margins
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this.$resizeHandles
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.addClass( 've-ce-resizableNode-handles-resizing' )
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.css( {
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'width': this.$resizable.width(),
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'height': this.$resizable.height()
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} );
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this.$resizeHandles.children().css( 'margin', 0 );
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// Values to calculate adjusted bounding box size
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this.resizeInfo = {
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'mouseX': e.screenX,
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'mouseY': e.screenY,
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'top': this.$resizeHandles.position().top,
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'left': this.$resizeHandles.position().left,
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'height': this.$resizeHandles.height(),
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'width': this.$resizeHandles.width(),
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'handle': e.target.className,
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};
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// Bind resize events
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this.resizing = true;
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$( this.getElementDocument() ).on( {
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'mousemove.ve-ce-resizableNode': ve.bind( this.onDocumentMouseMove, this ),
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'mouseup.ve-ce-resizableNode': ve.bind( this.onDocumentMouseUp, this )
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} );
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return false;
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};
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/**
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* Handle body mousemove.
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*
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* @method
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* @param {jQuery.Event} e Click event
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*/
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ve.ce.ResizableNode.prototype.onDocumentMouseMove = function ( e ) {
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var newWidth, newHeight, newRatio,
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// TODO: Make these configurable
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min = 1,
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max = 1000,
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diff = {},
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dimensions = {
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'width': 0,
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'height': 0,
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'top': this.resizeInfo.top,
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'left': this.resizeInfo.left
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};
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if ( this.resizing ) {
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// X and Y diff
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switch ( this.resizeInfo.handle ) {
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case 've-ce-resizableNode-seHandle':
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diff.x = e.screenX - this.resizeInfo.mouseX;
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diff.y = e.screenY - this.resizeInfo.mouseY;
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break;
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case 've-ce-resizableNode-nwHandle':
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diff.x = this.resizeInfo.mouseX - e.screenX;
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diff.y = this.resizeInfo.mouseY - e.screenY;
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break;
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case 've-ce-resizableNode-neHandle':
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diff.x = e.screenX - this.resizeInfo.mouseX;
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diff.y = this.resizeInfo.mouseY - e.screenY;
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break;
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case 've-ce-resizableNode-swHandle':
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diff.x = this.resizeInfo.mouseX - e.screenX;
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diff.y = e.screenY - this.resizeInfo.mouseY;
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break;
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}
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// Unconstrained dimensions and ratio
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newWidth = Math.max( Math.min( this.$resizable.width() + diff.x, max ), min );
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newHeight = Math.max( Math.min( this.$resizable.height() + diff.y, max ), min );
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newRatio = newWidth / newHeight;
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// Fix the ratio
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if ( this.ratio > newRatio ) {
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dimensions.width = newWidth;
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dimensions.height = this.$resizable.height() +
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( newWidth - this.$resizable.width() ) / this.ratio;
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} else {
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dimensions.width = this.$resizable.width() +
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( newHeight - this.$resizable.height() ) * this.ratio;
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dimensions.height = newHeight;
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}
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// Fix the position
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switch ( this.resizeInfo.handle ) {
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case 've-ce-resizableNode-neHandle':
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dimensions.top = this.resizeInfo.top +
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( this.resizeInfo.height - dimensions.height );
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break;
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case 've-ce-resizableNode-swHandle':
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dimensions.left = this.resizeInfo.left +
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( this.resizeInfo.width - dimensions.width );
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break;
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case 've-ce-resizableNode-nwHandle':
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dimensions.top = this.resizeInfo.top +
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( this.resizeInfo.height - dimensions.height );
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dimensions.left = this.resizeInfo.left +
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( this.resizeInfo.width - dimensions.width );
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break;
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}
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// Update bounding box
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this.$resizeHandles.css( dimensions );
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}
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};
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/**
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* Handle body mouseup.
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*
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* @method
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*/
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ve.ce.ResizableNode.prototype.onDocumentMouseUp = function () {
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var offset = this.model.getOffset(),
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width = this.$resizeHandles.outerWidth(),
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height = this.$resizeHandles.outerHeight(),
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surfaceModel = this.getRoot().getSurface().getModel(),
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documentModel = surfaceModel.getDocument(),
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selection = surfaceModel.getSelection();
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this.$resizeHandles.removeClass( 've-ce-resizableNode-handles-resizing' );
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$( this.getElementDocument() ).off( '.ve-ce-resizableNode' );
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this.resizing = false;
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// Transition image resize
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this.$resizable
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.addClass( 've-ce-resizableNode-transitioning' )
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.css( { 'width': width, 'height': height } );
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// Allow resize to occur before re-rendering
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setTimeout( ve.bind( function () {
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var txs = [];
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// Prevent further transitioning
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this.$resizable.removeClass( 've-ce-resizableNode-transitioning' );
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// Apply changes to the model
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if ( this.model.getAttribute( 'width' ) !== width ) {
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txs.push( ve.dm.Transaction.newFromAttributeChange(
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documentModel, offset, 'width', width
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) );
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}
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if ( this.model.getAttribute( 'height' ) !== height ) {
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txs.push( ve.dm.Transaction.newFromAttributeChange(
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documentModel, offset, 'height', height
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) );
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}
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if ( txs.length > 0 ) {
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surfaceModel.change( txs, selection );
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}
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// HACK: Update bounding box
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this.onResizableFocus();
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}, this ), 200 );
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};
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