mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-29 08:34:54 +00:00
2d720bd6d9
And actually use this functionality on MWBlockImage to highlight centred images correctly. FocusableNode * Actually use $focusable to render the highlight correctly ProtectedNode * Allow a $phantomable element to define which element to highlight on mouseenter * As phatoms are built off shields, make sure a shield is given to $phantomable RelocatableNode * Allow a $relocatable element to define which element the relocatable marker is measured against ui.Context * Use $focusable (when available) for positioning the popup Plus some documentation fixes Change-Id: I370337239af4fc935cd86757b3ce03011bae5ba8 |
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.. | ||
actions | ||
dialogs | ||
elements | ||
inspectors | ||
layouts | ||
styles | ||
tools | ||
widgets | ||
ve.ui.Action.js | ||
ve.ui.ActionFactory.js | ||
ve.ui.CommandRegistry.js | ||
ve.ui.Context.js | ||
ve.ui.Dialog.js | ||
ve.ui.DialogFactory.js | ||
ve.ui.Frame.js | ||
ve.ui.Inspector.js | ||
ve.ui.InspectorFactory.js | ||
ve.ui.js | ||
ve.ui.Layout.js | ||
ve.ui.Surface.js | ||
ve.ui.SurfaceToolbar.js | ||
ve.ui.Tool.js | ||
ve.ui.Toolbar.js | ||
ve.ui.ToolFactory.js | ||
ve.ui.ToolGroup.js | ||
ve.ui.Trigger.js | ||
ve.ui.TriggerRegistry.js | ||
ve.ui.Widget.js | ||
ve.ui.Window.js | ||
ve.ui.WindowSet.js |