mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-15 18:39:52 +00:00
a5aeca3ff5
Objective: Refactor UI widgets, improve usability and accessibility of menus, general cleanup and style improvements. Extras: Fixed documentation in a few other files to make descriptions of jQuery event arguments more consistent, classes inherit correctly, and made use of the @cfg functionality in jsduck. Changes: .docs/config.json * Added window, HTMLDocument, HTMLElement, DocumentFragment and XMLHttpRequest to externals, so jsduck doesn't throw warnings when they are used demos/ve/index.php, modules/ve/test/index.php, VisualEditor.php * Moved widgets above tools (since tools use widgets) demos/ve/index.php * Refactored widget initialization to use options * Renamed variables to match widget names ve.init.mw.ViewPageTarget.css * Adjusted text sizes to make widgets work normally * Added margins for buttons in toolbar (since button widgets don't have any) * Removed styles for init buttons (button widgets now) ve.init.mw.ViewPageTarget.js * Switched to using button widgets (involved moving things around a bit) ve.ui.LinkInspector.js, ve.ui.MWLinkInspector.js * Renamed static property "inputWidget" to "linkTargetInputWidget" to better reflect the required base class for the properties value icons.ai, check.png, check.svg * Added "check" icon, used in menu right now to show which item is selected ve.ui.Icons-raster.css, ve.ui.Icons-vector.css * Added check icon * Removed :before pseudo selectors from most of the icon classes (not need by button tool anymore, makes them more reusable now) ve.ui.Tool.css * Adjusted drop down tool styles so menu appears below, instead of on top, of the label * Adjusted paragraph font size to better match actual content * Updated class names to still work with menu widget changes (items are their own widgets now) * Updated selectors as per changes in the structure of button tools ve.ui.Widget.css * Added styles for buttons and menu items * Adjusted menu styles ve.ui.*ButtonTool.js * Added config options argument passthrough ve.ui.ButtonTool.js * Moved var statement to the top inside constructor * Switched to using "a" tag to get cross-browser :active support * Added icon to inside of button to make icon styles more reusable * Removed disabled support (now provided by widget parent class) ve.ui.FormatDropDownTool.js * Updated options initialization to construct menu item objects * Modified handling of items to account for changes in menu and item classes * Optimized onUpdateState method a bit, adding early exit to inner loop ve.ui.ButtonTool.js, ve.ui.DropdownTool.js, ve.ui.Context.js, ve.ui.Frame, ve.ui.Tool.js, ve.ui.Widget.js * Added chain ability to non-getter methods ve.ui.DropdownTool.js * Removed items argument to constructor * Updated code as per changes in menu class * Fixed inconsistent naming of event handler methods * Removed item event handling (now handled by items directly) * Made use of this.$$ to ensure tool works in other frames ve.ui.Tool.js * Made tools inherit from widget * Moved trigger registry event handler to a method ve.ui.Context.js * Switched from using menu to contain toolbar to a simple wrapper ve.ui.js * Added get$$ method, a convenience function for binding jQuery to a specific document context ve.ui.*Widget.js * Switched to using a config options object instead of individual arguments * Added options * Factored out flags and labels into their own classes * Refactored value setting methods for inputs ve.ui.MenuWidget.js, ve.ui.MenuItemWidget.js * Broke items out into their own classes * Redesigned API * Updated code that uses these classes * Added support for keyboard interaction * Made items flash when selected (delaying the hiding of the menu for 200ms) ve.ui.LinkTargetInputWidget.js, ve.ui.MWLinkTargetInputWidget * Refactored annotation setting methods Change-Id: I7769bd5a5b79f1ab36f258ef9f2be583ca503ce6
147 lines
3.1 KiB
JavaScript
147 lines
3.1 KiB
JavaScript
/*!
|
|
* VisualEditor UserInterface ButtonTool class.
|
|
*
|
|
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
|
|
* @license The MIT License (MIT); see LICENSE.txt
|
|
*/
|
|
|
|
/**
|
|
* UserInterface button tool.
|
|
*
|
|
* @class
|
|
* @abstract
|
|
* @extends ve.ui.Tool
|
|
*
|
|
* @constructor
|
|
* @param {ve.ui.Toolbar} toolbar
|
|
* @param {Object} [config] Config options
|
|
*/
|
|
ve.ui.ButtonTool = function VeUiButtonTool( toolbar, config ) {
|
|
var icon = this.constructor.static.icon,
|
|
lang = ve.init.platform.getUserLanguage();
|
|
|
|
// Parent constructor
|
|
ve.ui.Tool.call( this, toolbar, config );
|
|
|
|
// Properties
|
|
this.active = false;
|
|
this.$icon = this.$$( '<span>' );
|
|
|
|
// Events
|
|
this.$.on( {
|
|
'mousedown': ve.bind( this.onMouseDown, this ),
|
|
'mouseup': ve.bind( this.onMouseUp, this )
|
|
} );
|
|
|
|
// Initialization
|
|
this.$icon.addClass( 've-ui-buttonTool-icon' );
|
|
if ( icon ) {
|
|
if ( ve.isPlainObject( icon ) ) {
|
|
icon = lang in icon ? icon[lang] : icon['default'];
|
|
}
|
|
this.$icon.addClass( 've-ui-icon-' + icon );
|
|
}
|
|
this.$.addClass( 've-ui-buttonTool' ).append( this.$icon );
|
|
};
|
|
|
|
/* Inheritance */
|
|
|
|
ve.inheritClass( ve.ui.ButtonTool, ve.ui.Tool );
|
|
|
|
/* Static Properties */
|
|
|
|
/**
|
|
* Symbolic name of icon.
|
|
*
|
|
* Value should be the unique portion of an icon CSS class name, such as 'up' for 've-ui-icon-up'.
|
|
*
|
|
* For i18n purposes, this property can be an object containing a `default` icon name property and
|
|
* additional icon names keyed by language code.
|
|
*
|
|
* Example of i18n icon definition:
|
|
* { 'default': 'bold-a', 'en': 'bold-b', 'de': 'bold-f' }
|
|
*
|
|
* @abstract
|
|
* @static
|
|
* @property
|
|
* @type {string|Object}
|
|
* @inheritable
|
|
*/
|
|
ve.ui.ButtonTool.static.icon = '';
|
|
|
|
ve.ui.ButtonTool.static.tagName = 'a';
|
|
|
|
/* Methods */
|
|
|
|
/**
|
|
* Handle the mouse button being pressed.
|
|
*
|
|
* @method
|
|
* @param {jQuery.Event} e Mouse down event
|
|
*/
|
|
ve.ui.ButtonTool.prototype.onMouseDown = function ( e ) {
|
|
if ( e.which === 1 ) {
|
|
return false;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Handle the mouse button being released.
|
|
*
|
|
* @method
|
|
* @param {jQuery.Event} e Mouse up event
|
|
*/
|
|
ve.ui.ButtonTool.prototype.onMouseUp = function ( e ) {
|
|
if ( e.which === 1 && !this.disabled ) {
|
|
return this.onClick( e );
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Handle the button being clicked.
|
|
*
|
|
* This is an abstract method that must be overridden in a concrete subclass.
|
|
*
|
|
* @abstract
|
|
* @method
|
|
*/
|
|
ve.ui.ButtonTool.prototype.onClick = function () {
|
|
throw new Error(
|
|
've.ui.ButtonTool.onClick not implemented in this subclass: ' + this.constructor
|
|
);
|
|
};
|
|
|
|
/**
|
|
* Handle the toolbar state being cleared.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ui.ButtonTool.prototype.onClearState = function () {
|
|
this.setActive( false );
|
|
};
|
|
|
|
/**
|
|
* Check if the button is active.
|
|
*
|
|
* @method
|
|
* @param {boolean} Button is active
|
|
*/
|
|
ve.ui.ButtonTool.prototype.isActive = function () {
|
|
return this.active;
|
|
};
|
|
|
|
/**
|
|
* Make the button appear active or inactive.
|
|
*
|
|
* @method
|
|
* @param {boolean} state Make button appear active
|
|
*/
|
|
ve.ui.ButtonTool.prototype.setActive = function ( state ) {
|
|
this.active = !!state;
|
|
if ( this.active ) {
|
|
this.$.addClass( 've-ui-buttonTool-active' );
|
|
} else {
|
|
this.$.removeClass( 've-ui-buttonTool-active' );
|
|
}
|
|
};
|