mediawiki-extensions-Visual.../modules/ve/ui/tools/ve.ui.ButtonTool.js
Trevor Parscal a5aeca3ff5 Major UI refactoring and improvements
Objective:

Refactor UI widgets, improve usability and accessibility of menus, general cleanup and style improvements.

Extras:
Fixed documentation in a few other files to make descriptions of jQuery event arguments more consistent, classes inherit correctly, and made use of the @cfg functionality in jsduck.

Changes:

.docs/config.json
* Added window, HTMLDocument, HTMLElement, DocumentFragment and XMLHttpRequest to externals, so jsduck doesn't throw warnings when they are used

demos/ve/index.php, modules/ve/test/index.php, VisualEditor.php
* Moved widgets above tools (since tools use widgets)

demos/ve/index.php
* Refactored widget initialization to use options
* Renamed variables to match widget names

ve.init.mw.ViewPageTarget.css
* Adjusted text sizes to make widgets work normally
* Added margins for buttons in toolbar (since button widgets
don't have any)
* Removed styles for init buttons (button widgets now)

ve.init.mw.ViewPageTarget.js
* Switched to using button widgets (involved moving things around
a bit)

ve.ui.LinkInspector.js, ve.ui.MWLinkInspector.js
* Renamed static property "inputWidget" to
"linkTargetInputWidget" to better reflect the required base class
for the properties value

icons.ai, check.png, check.svg
* Added "check" icon, used in menu right now to show which item
is selected

ve.ui.Icons-raster.css, ve.ui.Icons-vector.css
* Added check icon
* Removed :before pseudo selectors from most of the icon classes (not need by button tool anymore, makes them more reusable now)

ve.ui.Tool.css
* Adjusted drop down tool styles so menu appears below, instead
of on top, of the label
* Adjusted paragraph font size to better match actual content
* Updated class names to still work with menu widget changes
(items are their own widgets now)
* Updated selectors as per changes in the structure of button tools

ve.ui.Widget.css
* Added styles for buttons and menu items
* Adjusted menu styles

ve.ui.*ButtonTool.js
* Added config options argument passthrough

ve.ui.ButtonTool.js
* Moved var statement to the top inside constructor
* Switched to using "a" tag to get cross-browser :active support
* Added icon to inside of button to make icon styles more reusable
* Removed disabled support (now provided by widget parent class)

ve.ui.FormatDropDownTool.js
* Updated options initialization to construct menu item objects
* Modified handling of items to account for changes in menu and
item classes
* Optimized onUpdateState method a bit, adding early exit to
inner loop

ve.ui.ButtonTool.js, ve.ui.DropdownTool.js, ve.ui.Context.js,
ve.ui.Frame, ve.ui.Tool.js, ve.ui.Widget.js
* Added chain ability to non-getter methods

ve.ui.DropdownTool.js
* Removed items argument to constructor
* Updated code as per changes in menu class
* Fixed inconsistent naming of event handler methods
* Removed item event handling (now handled by items directly)
* Made use of this.$$ to ensure tool works in other frames

ve.ui.Tool.js
* Made tools inherit from widget
* Moved trigger registry event handler to a method

ve.ui.Context.js
* Switched from using menu to contain toolbar to a simple wrapper

ve.ui.js
* Added get$$ method, a convenience function for binding jQuery
to a specific document context

ve.ui.*Widget.js
* Switched to using a config options object instead of individual arguments
* Added options
* Factored out flags and labels into their own classes
* Refactored value setting methods for inputs

ve.ui.MenuWidget.js, ve.ui.MenuItemWidget.js
* Broke items out into their own classes
* Redesigned API
* Updated code that uses these classes
* Added support for keyboard interaction
* Made items flash when selected (delaying the hiding of the menu for 200ms)

ve.ui.LinkTargetInputWidget.js, ve.ui.MWLinkTargetInputWidget
* Refactored annotation setting methods

Change-Id: I7769bd5a5b79f1ab36f258ef9f2be583ca503ce6
2013-02-26 12:29:08 -08:00

147 lines
3.1 KiB
JavaScript

/*!
* VisualEditor UserInterface ButtonTool class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* UserInterface button tool.
*
* @class
* @abstract
* @extends ve.ui.Tool
*
* @constructor
* @param {ve.ui.Toolbar} toolbar
* @param {Object} [config] Config options
*/
ve.ui.ButtonTool = function VeUiButtonTool( toolbar, config ) {
var icon = this.constructor.static.icon,
lang = ve.init.platform.getUserLanguage();
// Parent constructor
ve.ui.Tool.call( this, toolbar, config );
// Properties
this.active = false;
this.$icon = this.$$( '<span>' );
// Events
this.$.on( {
'mousedown': ve.bind( this.onMouseDown, this ),
'mouseup': ve.bind( this.onMouseUp, this )
} );
// Initialization
this.$icon.addClass( 've-ui-buttonTool-icon' );
if ( icon ) {
if ( ve.isPlainObject( icon ) ) {
icon = lang in icon ? icon[lang] : icon['default'];
}
this.$icon.addClass( 've-ui-icon-' + icon );
}
this.$.addClass( 've-ui-buttonTool' ).append( this.$icon );
};
/* Inheritance */
ve.inheritClass( ve.ui.ButtonTool, ve.ui.Tool );
/* Static Properties */
/**
* Symbolic name of icon.
*
* Value should be the unique portion of an icon CSS class name, such as 'up' for 've-ui-icon-up'.
*
* For i18n purposes, this property can be an object containing a `default` icon name property and
* additional icon names keyed by language code.
*
* Example of i18n icon definition:
* { 'default': 'bold-a', 'en': 'bold-b', 'de': 'bold-f' }
*
* @abstract
* @static
* @property
* @type {string|Object}
* @inheritable
*/
ve.ui.ButtonTool.static.icon = '';
ve.ui.ButtonTool.static.tagName = 'a';
/* Methods */
/**
* Handle the mouse button being pressed.
*
* @method
* @param {jQuery.Event} e Mouse down event
*/
ve.ui.ButtonTool.prototype.onMouseDown = function ( e ) {
if ( e.which === 1 ) {
return false;
}
};
/**
* Handle the mouse button being released.
*
* @method
* @param {jQuery.Event} e Mouse up event
*/
ve.ui.ButtonTool.prototype.onMouseUp = function ( e ) {
if ( e.which === 1 && !this.disabled ) {
return this.onClick( e );
}
};
/**
* Handle the button being clicked.
*
* This is an abstract method that must be overridden in a concrete subclass.
*
* @abstract
* @method
*/
ve.ui.ButtonTool.prototype.onClick = function () {
throw new Error(
've.ui.ButtonTool.onClick not implemented in this subclass: ' + this.constructor
);
};
/**
* Handle the toolbar state being cleared.
*
* @method
*/
ve.ui.ButtonTool.prototype.onClearState = function () {
this.setActive( false );
};
/**
* Check if the button is active.
*
* @method
* @param {boolean} Button is active
*/
ve.ui.ButtonTool.prototype.isActive = function () {
return this.active;
};
/**
* Make the button appear active or inactive.
*
* @method
* @param {boolean} state Make button appear active
*/
ve.ui.ButtonTool.prototype.setActive = function ( state ) {
this.active = !!state;
if ( this.active ) {
this.$.addClass( 've-ui-buttonTool-active' );
} else {
this.$.removeClass( 've-ui-buttonTool-active' );
}
};