mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-15 18:39:52 +00:00
4192cbc4d5
Changes: * Cleanup the window API to use more consistent and intuitive methods - we now use initialize/setup/teardown instead of initialize/onSetup/onOpen/onClose as methods which are overridden, and use open/close methods to control the window * Change events around to have opening/open and closing/close events which act as before/after points during the opening/closing process * Make WindowSet and Context respond to windows being opened, rather than opening them directly * Fix a LinkInspector creation mode bug where the initial text doesn't get reset * Move inspector, a VisualEditor concept, back to VE * Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter names, they were given Surface* names when the generic ones were also in VE, but now the generic ones are in OO, so they can return to their original names Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
218 lines
5.2 KiB
JavaScript
218 lines
5.2 KiB
JavaScript
/*!
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* VisualEditor UserInterface LanguageInspector class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Language inspector.
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*
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* @class
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* @extends ve.ui.AnnotationInspector
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*
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* @constructor
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* @param {ve.ui.WindowSet} windowSet Window set this inspector is part of
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* @param {Object} [config] Configuration options
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*/
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ve.ui.LanguageInspector = function VeUiLanguageInspector( windowSet, config ) {
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// Parent constructor
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ve.ui.AnnotationInspector.call( this, windowSet, config );
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// Placeholder for the dm properties:
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this.lang = '';
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this.dir = '';
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// Placeholder for the annotation:
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this.annotation = null;
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};
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/* Inheritance */
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OO.inheritClass( ve.ui.LanguageInspector, ve.ui.AnnotationInspector );
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/* Static properties */
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ve.ui.LanguageInspector.static.name = 'language';
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ve.ui.LanguageInspector.static.icon = 'language';
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ve.ui.LanguageInspector.static.titleMessage = 'visualeditor-languageinspector-title';
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/**
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* Annotation models this inspector can edit.
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*
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* @static
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* @property {Function[]}
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*/
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ve.ui.LanguageInspector.static.modelClasses = [ ve.dm.LanguageAnnotation ];
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/* Methods */
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/**
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* Get the annotation.
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*
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* @method
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* @returns {ve.dm.LanguageAnnotation} Language annotation
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*/
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ve.ui.LanguageInspector.prototype.getAnnotation = function () {
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return this.annotation;
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};
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/**
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* @inheritdoc
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*/
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ve.ui.LanguageInspector.prototype.getAnnotationFromText = function () {
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return new ve.dm.LanguageAnnotation( {
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'type': 'meta/language',
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'attributes': {
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'lang': this.lang,
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'dir': this.dir
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}
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} );
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};
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/**
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* Gets a language from the annotation.
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*
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* @method
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* @param {ve.dm.LanguageAnnotation} annotation Language annotation
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* @returns {string} Language
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*/
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ve.ui.LanguageInspector.prototype.getLanguageFromAnnotation = function ( annotation ) {
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if ( annotation instanceof ve.dm.LanguageAnnotation ) {
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return annotation.getAttribute( 'lang' );
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}
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return '';
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};
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/**
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* Set the annotation.
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*
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* Form values will be updated from information within the annotation.
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*
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* @param {ve.dm.LanguageAnnotation} annotation Annotation to set
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* @chainable
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*/
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ve.ui.LanguageInspector.prototype.setAnnotation = function ( annotation ) {
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var langCode, langDir, annData;
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// Validate the given annotation:
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if ( annotation ) {
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// Give precedence to dir value if it already exists
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// in the annotation:
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langDir = annotation.getAttribute( 'dir' );
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// Set language according to the one in the given annotation
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// or leave blank if element has no language set
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langCode = annotation.getAttribute( 'lang' );
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} else {
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// No annotation (empty text or collapsed fragment on empty line)
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langCode = this.lang;
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langDir = this.dir;
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}
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// If language exists, but dir is undefined/null,
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// fix the dir in terms of language:
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if ( langCode && !langDir && $.uls ) {
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langDir = $.uls.data.getDir( langCode );
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}
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// Set the annotation data:
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annData = {
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'type': 'meta/language',
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'attributes': {}
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};
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if ( langCode ) {
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annData.attributes.lang = langCode;
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}
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if ( langDir ) {
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annData.attributes.dir = langDir;
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}
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// Update the widget:
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this.targetInput.setAttributes( langCode, langDir );
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// Update inspector properties:
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this.lang = langCode;
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this.dir = langDir;
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// Set up the annotation:
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this.annotation = new ve.dm.LanguageAnnotation( annData );
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return this;
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};
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/**
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* @inheritdoc
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*/
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ve.ui.LanguageInspector.prototype.initialize = function () {
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// Parent method
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ve.ui.AnnotationInspector.prototype.initialize.call( this );
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// Properties
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this.targetInput = new ve.ui.LanguageInputWidget( {
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'$': this.$,
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'$overlay': this.surface.$localOverlay
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} );
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// Initialization
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this.$form.append( this.targetInput.$element );
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};
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/**
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* @inheritdoc
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*/
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ve.ui.LanguageInspector.prototype.setup = function ( data ) {
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// Parent method
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ve.ui.AnnotationInspector.prototype.setup.call( this, data );
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var fragDOM,
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fragment = this.surface.getModel().getFragment( null, true );
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// Get the fragment documentView object (the real DOM object):
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fragDOM = this.surface.getView().documentView.getNodeFromOffset( fragment.getRange( true ).start );
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// Set initial parameters according to parent of the DOM object.
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// This will be called only if the annotation doesn't already exist, setting
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// the default value as the current language/dir of the selected text.
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if ( fragDOM ) {
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this.lang = fragDOM.$element.closest( '[lang]' ).attr( 'lang' );
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this.dir = fragDOM.$element.closest( '[dir]' ).css( 'direction' );
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}
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};
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/**
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* @inheritdoc
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*/
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ve.ui.LanguageInspector.prototype.ready = function () {
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// Parent method
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ve.ui.AnnotationInspector.prototype.ready.call( this );
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// Initialization
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this.setAnnotation( this.initialAnnotation );
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};
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/**
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* @inheritdoc
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*/
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ve.ui.LanguageInspector.prototype.teardown = function ( data ) {
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// Read the annotation values from the widget:
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var attrs = this.targetInput.getAttributes();
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// Set the annotation with the new attributes:
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this.annotation = new ve.dm.LanguageAnnotation( {
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'type': 'meta/language',
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'attributes': attrs
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} );
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// Parent method
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ve.ui.AnnotationInspector.prototype.teardown.call( this, data );
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};
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/* Registration */
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ve.ui.inspectorFactory.register( ve.ui.LanguageInspector );
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