mediawiki-extensions-Visual.../modules/ve/ui/actions/ve.ui.InspectorAction.js
Trevor Parscal 4192cbc4d5 Window refactor
Changes:

* Cleanup the window API to use more consistent and intuitive methods - we
  now use initialize/setup/teardown instead of
  initialize/onSetup/onOpen/onClose as methods which are overridden, and
  use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
  act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
  opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
  reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
  names, they were given Surface* names when the generic ones were also in
  VE, but now the generic ones are in OO, so they can return to their
  original names

Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
2013-11-08 12:33:25 -08:00

53 lines
1.1 KiB
JavaScript

/*!
* VisualEditor UserInterface InspectorAction class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Inspector action.
*
* @class
* @extends ve.ui.Action
* @constructor
* @param {ve.ui.Surface} surface Surface to act on
*/
ve.ui.InspectorAction = function VeUiInspectorAction( surface ) {
// Parent constructor
ve.ui.Action.call( this, surface );
};
/* Inheritance */
OO.inheritClass( ve.ui.InspectorAction, ve.ui.Action );
/* Static Properties */
ve.ui.InspectorAction.static.name = 'inspector';
/**
* List of allowed methods for the action.
*
* @static
* @property
*/
ve.ui.InspectorAction.static.methods = [ 'open' ];
/* Methods */
/**
* Open an inspector.
*
* @method
* @param {string} name Symbolic name of inspector to open
* @param {Object} [config] Configuration options for inspector setup
*/
ve.ui.InspectorAction.prototype.open = function ( name, config ) {
this.surface.getContext().getInspector( name ).open( config );
};
/* Registration */
ve.ui.actionFactory.register( ve.ui.InspectorAction );