mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-06 06:29:11 +00:00
2d720bd6d9
And actually use this functionality on MWBlockImage to highlight centred images correctly. FocusableNode * Actually use $focusable to render the highlight correctly ProtectedNode * Allow a $phantomable element to define which element to highlight on mouseenter * As phatoms are built off shields, make sure a shield is given to $phantomable RelocatableNode * Allow a $relocatable element to define which element the relocatable marker is measured against ui.Context * Use $focusable (when available) for positioning the popup Plus some documentation fixes Change-Id: I370337239af4fc935cd86757b3ce03011bae5ba8
198 lines
4.2 KiB
JavaScript
198 lines
4.2 KiB
JavaScript
/*!
|
|
* VisualEditor ContentEditable FocusableNode class.
|
|
*
|
|
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
|
|
* @license The MIT License (MIT); see LICENSE.txt
|
|
*/
|
|
|
|
/**
|
|
* ContentEditable focusable node.
|
|
*
|
|
* Focusable elements have a special treatment by ve.ce.Surface. When the user selects only a single
|
|
* node, if it is focusable, the surface will set the focusable node's focused state. Other systems,
|
|
* such as the context, may also use a focusable node's $focusable property as a hint of where the
|
|
* primary element in the node is. Typically, and by default, the primary element is the root
|
|
* element, but in some cases it may need to be configured to be a specific child element within the
|
|
* node's DOM rendering.
|
|
*
|
|
* If your focusable node changes size and the highlight must be redrawn, call redrawHighlight().
|
|
* 'resize' and 'rerender' are already bound to call this.
|
|
*
|
|
* @class
|
|
* @abstract
|
|
*
|
|
* @constructor
|
|
* @param {jQuery} [$focusable=this.$] Primary element user is focusing on
|
|
*/
|
|
ve.ce.FocusableNode = function VeCeFocusableNode( $focusable ) {
|
|
// Properties
|
|
this.focused = false;
|
|
this.$focusable = $focusable || this.$;
|
|
this.$highlights = $( [] );
|
|
this.surface = null;
|
|
|
|
// Events
|
|
this.connect( this, {
|
|
'setup': 'onFocusableSetup',
|
|
'resize': 'onFocusableResize',
|
|
'rerender': 'onFocusableRerender',
|
|
'live': 'onFocusableLive'
|
|
} );
|
|
};
|
|
|
|
/* Events */
|
|
|
|
/**
|
|
* @event focus
|
|
*/
|
|
|
|
/**
|
|
* @event blur
|
|
*/
|
|
|
|
/* Methods */
|
|
|
|
/**
|
|
* Handle setup event.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ce.FocusableNode.prototype.onFocusableSetup = function () {
|
|
this.surface = this.root.getSurface();
|
|
};
|
|
|
|
/**
|
|
* Handle node live.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ce.FocusableNode.prototype.onFocusableLive = function () {
|
|
var surfaceModel = this.root.getSurface().getModel();
|
|
|
|
if ( this.live ) {
|
|
surfaceModel.connect( this, { 'history': 'onFocusableHistory' } );
|
|
} else {
|
|
surfaceModel.disconnect( this, { 'history': 'onFocusableHistory' } );
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Handle history event.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ce.FocusableNode.prototype.onFocusableHistory = function () {
|
|
if ( this.focused ) {
|
|
this.redrawHighlight();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Handle resize event.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ce.FocusableNode.prototype.onFocusableResize = function () {
|
|
if ( this.focused ) {
|
|
this.redrawHighlight();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Handle rerender event.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ce.FocusableNode.prototype.onFocusableRerender = function () {
|
|
if ( this.focused ) {
|
|
this.redrawHighlight();
|
|
// reposition menu
|
|
this.surface.getSurface().getContext().show( true );
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Check if node is focused.
|
|
*
|
|
* @method
|
|
* @returns {boolean} Node is focused
|
|
*/
|
|
ve.ce.FocusableNode.prototype.isFocused = function () {
|
|
return this.focused;
|
|
};
|
|
|
|
/**
|
|
* Set the selected state of the node.
|
|
*
|
|
* @method
|
|
* @param {boolean} value Node is focused
|
|
* @emits focus
|
|
* @emits blur
|
|
*/
|
|
ve.ce.FocusableNode.prototype.setFocused = function ( value ) {
|
|
value = !!value;
|
|
if ( this.focused !== value ) {
|
|
this.focused = value;
|
|
if ( this.focused ) {
|
|
this.emit( 'focus' );
|
|
this.$focusable.addClass( 've-ce-node-focused' );
|
|
this.createHighlight();
|
|
} else {
|
|
this.emit( 'blur' );
|
|
this.$focusable.removeClass( 've-ce-node-focused' );
|
|
this.clearHighlight();
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Creates highlight.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ce.FocusableNode.prototype.createHighlight = function () {
|
|
this.$focusable.find( '*' ).add( this.$focusable ).each(
|
|
ve.bind( function( i, element ) {
|
|
var offset, $element = $( element );
|
|
if ( !$element.is( ':visible' ) ) {
|
|
return true;
|
|
}
|
|
offset = ve.Element.getRelativePosition(
|
|
$element, this.getRoot().getSurface().getSurface().$
|
|
);
|
|
this.$highlights = this.$highlights.add(
|
|
$( '<div>' )
|
|
.css( {
|
|
height: $element.height(),
|
|
width: $element.width(),
|
|
top: offset.top,
|
|
left: offset.left
|
|
} )
|
|
.addClass( 've-ce-focusableNode-highlight' )
|
|
);
|
|
}, this )
|
|
);
|
|
|
|
this.surface.replaceHighlight( this.$highlights );
|
|
};
|
|
|
|
/**
|
|
* Clears highlight.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ce.FocusableNode.prototype.clearHighlight = function () {
|
|
this.$highlights = $( [] );
|
|
this.surface.replaceHighlight( null );
|
|
};
|
|
|
|
/**
|
|
* Redraws highlight.
|
|
*
|
|
* @method
|
|
*/
|
|
ve.ce.FocusableNode.prototype.redrawHighlight = function () {
|
|
this.clearHighlight();
|
|
this.createHighlight();
|
|
};
|