mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-28 16:20:52 +00:00
1428ea9c27
Provide getTitle() so subclasses can do something fancier than just set a message. Change-Id: I5eb82f70e39a991fa577aae4b0e7344908134d89
300 lines
6.4 KiB
JavaScript
300 lines
6.4 KiB
JavaScript
/*!
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* VisualEditor UserInterface Window class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* UserInterface window.
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*
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* @class
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* @abstract
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* @extends ve.Element
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* @mixins ve.EventEmitter
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*
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* @constructor
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* @param {ve.ui.Surface} surface
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* @param {Object} [config] Config options
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* @emits initialize
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*/
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ve.ui.Window = function VeUiWindow( surface, config ) {
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// Parent constructor
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ve.Element.call( this, config );
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// Mixin constructors
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ve.EventEmitter.call( this );
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// Properties
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this.surface = surface;
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this.visible = false;
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this.opening = false;
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this.closing = false;
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this.frame = null;
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this.$frame = this.$$( '<div>' );
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// Initialization
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this.$
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.addClass( 've-ui-window' )
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.append( this.$frame );
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this.frame = new ve.ui.Frame();
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this.$frame
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.addClass( 've-ui-window-frame' )
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.append( this.frame.$ );
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// Events
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this.frame.connect( this, { 'initialize': 'onFrameInitialize' } );
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.Window, ve.Element );
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ve.mixinClass( ve.ui.Window, ve.EventEmitter );
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/* Events */
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/**
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* @event initialize
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*/
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/**
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* @event setup
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* @param {ve.ui.Window} win Window that's been setup
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*/
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/**
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* @event open
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* @param {ve.ui.Window} win Window that's been opened
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*/
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/**
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* @event close
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* @param {ve.ui.Window} win Window that's been closed
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* @param {string} action Action that caused the window to be closed
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*/
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/* Static Properties */
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/**
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* Symbolic name of icon.
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*
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* @static
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* @inheritable
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* @property {string}
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*/
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ve.ui.Window.static.icon = 'window';
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/**
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* Localized message for title.
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*
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* @static
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* @inheritable
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* @property {string}
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*/
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ve.ui.Window.static.titleMessage = null;
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/* Methods */
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/**
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* Handle frame initialize event.
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*
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* @method
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*/
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ve.ui.Window.prototype.onFrameInitialize = function () {
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this.initialize();
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this.emit( 'initialize' );
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};
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/**
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* Handle the window being initialized.
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*
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* @method
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*/
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ve.ui.Window.prototype.initialize = function () {
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// Properties
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this.$title = this.$$( '<div class="ve-ui-window-title"></div>' );
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if ( this.getTitle() ) {
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this.$title.text( this.getTitle() );
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}
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this.$icon = this.$$( '<div class="ve-ui-window-icon"></div>' )
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.addClass( 've-ui-icon-' + this.constructor.static.icon );
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this.$head = this.$$( '<div class="ve-ui-window-head"></div>' );
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this.$body = this.$$( '<div class="ve-ui-window-body"></div>' );
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this.$foot = this.$$( '<div class="ve-ui-window-foot"></div>' );
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this.$overlay = this.$$( '<div class="ve-ui-window-overlay"></div>' );
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// Initialization
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this.frame.$content.append(
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this.$head.append( this.$icon, this.$title ),
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this.$body,
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this.$foot,
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this.$overlay
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);
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};
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/**
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* Handle the window being opened.
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*
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* Any changes to the document in that need to be done prior to opening should be made here.
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*
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* To be notified after this method is called, listen to the `setup` event.
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*
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* @method
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*/
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ve.ui.Window.prototype.onSetup = function () {
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// This is a stub, override functionality in child classes
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};
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/**
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* Handle the window being opened.
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*
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* Any changes to the window that need to be done prior to opening should be made here.
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*
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* To be notified after this method is called, listen to the `open` event.
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*
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* @method
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*/
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ve.ui.Window.prototype.onOpen = function () {
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// This is a stub, override functionality in child classes
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};
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/**
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* Handle the window being closed.
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*
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* Any changes to the document that need to be done prior to closing should be made here.
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*
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* To be notified after this method is called, listen to the `close` event.
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*
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* @method
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* @param {string} action Action that caused the window to be closed
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*/
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ve.ui.Window.prototype.onClose = function () {
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// This is a stub, override functionality in child classes
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};
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/**
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* Check if window is visible.
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*
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* @method
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* @returns {boolean} Window is visible
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*/
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ve.ui.Window.prototype.isVisible = function () {
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return this.visible;
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};
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/**
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* Get the window frame.
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*
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* @method
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* @returns {ve.ui.Frame} Frame of window
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*/
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ve.ui.Window.prototype.getFrame = function () {
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return this.frame;
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};
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/**
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* Get the title of the window.
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*
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* Use .static.titleMessage to set this unless you need to do something fancy.
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* @returns {string} Window title
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*/
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ve.ui.Window.prototype.getTitle = function () {
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return ve.msg( this.constructor.static.titleMessage );
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};
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/**
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*
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* @method
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*/
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ve.ui.Window.prototype.setSize = function ( width, height ) {
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if ( !this.frame.$content ) {
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return;
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}
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this.frame.$.css( {
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'width': width === undefined ? 'auto' : width,
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'height': height === undefined ? 'auto' : height
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} );
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};
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/**
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*
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* @method
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*/
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ve.ui.Window.prototype.fitHeightToContents = function ( min, max ) {
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var height = this.frame.$content.outerHeight();
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this.frame.$.css(
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'height', Math.max( min || 0, max === undefined ? height : Math.min( max, height ) )
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);
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};
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/**
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*
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*/
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ve.ui.Window.prototype.fitWidthToContents = function ( min, max ) {
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var width = this.frame.$content.outerWidth();
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this.frame.$.css(
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'width', Math.max( min || 0, max === undefined ? width : Math.min( max, width ) )
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);
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};
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/**
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*
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* @method
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*/
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ve.ui.Window.prototype.setPosition = function ( left, top ) {
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this.$.css( { 'left': left, 'top': top } );
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};
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/**
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* Open window.
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*
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* @method
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* @emits setup
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* @emits open
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*/
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ve.ui.Window.prototype.open = function () {
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if ( !this.opening ) {
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this.opening = true;
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this.onSetup();
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this.emit( 'setup' );
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this.$.show();
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this.visible = true;
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this.frame.$.focus();
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this.frame.run( ve.bind( function () {
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this.onOpen();
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this.opening = false;
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this.emit( 'open' );
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}, this ) );
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}
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};
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/**
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* Close window.
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*
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* This method guards against recursive calling internally. This protects against changes made while
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* closing the window which themselves would cause the window to be closed from causing an infinate
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* loop.
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*
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* @method
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* @param {string} action Action that caused the window to be closed
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* @emits close
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*/
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ve.ui.Window.prototype.close = function ( action ) {
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if ( !this.closing ) {
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this.closing = true;
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this.$.hide();
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this.visible = false;
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this.onClose( action );
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this.frame.$content.find( ':focus' ).blur();
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this.surface.getView().focus();
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this.emit( 'close', action );
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// Note that focussing the surface view calls an on focus event, which in turn will
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// try to close the window again, hence we put this.closing = false right at the bottom
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this.closing = false;
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}
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};
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