mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-29 16:44:51 +00:00
2e76271b4e
Prologue: Farewell ve.Editor my good chap… Oh, hey there HTML frames - I didn't see you there! In a world where iframes are outlaws, and symbols like document and window are global, there were more than a few assumptions about which document or window was being used. But fear not - for this commit (probably) tracks them all down, leaving a trail of iframe-compatible awesomeness in its wake. With the great ve.ui.Surface now able to be used inside of iframes, let the reference editing commence. But there, lurking in the darkness is a DM issue so fierce it may take Roan and/or Ed up to 3 whole hours to sort it out. Note to Roan and/or Ed: Editing references seems to work fine, but when saving the page there are "no changes" which is a reasonable indication to the contrary. Objectives: * Make it possible to have multiple surfaces be instantiated, get along nicely, and be embedded inside of iframes if needed. * Make reference content editable within a dialog Approach: * Move what's left of ve.Editor to ve.ui.Surface and essentially obliterate all use of it * Make even more stuff inherit from ve.Element (long live this.$$) * Use the correct document or window anywhere it was being assumed to be the top level one * Resolve stacking order issues by removing the excessive use of z-index and introducing global and local overlay elements for each editor * Add a surface to the reference dialog, load up the reference contents and save them back on apply * Actually destroy what we create in ce and ui surfaces * Add recursive frame offset calculation method to ve.Element * Moved ve.ce.Surface's getSelectionRect method to the prototype Bonus: * Move ve.ce.DocumentNode.css contents to ve.ce.Node.css (not sure why it was separate in the first place, but I'm likely the one to blame) * Fix blatant lies in documentation * Whitespace cleanup here and there * Get rid of ve.ui.Window overlays - not used or needed Change-Id: Iede83e7d24f7cb249b6ba3dc45d770445b862e08
153 lines
3.7 KiB
JavaScript
153 lines
3.7 KiB
JavaScript
/*!
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* VisualEditor UserInterface DropdownTool class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* UserInterface dropdown tool.
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*
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* @abstract
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* @class
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* @extends ve.ui.Tool
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* @constructor
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* @param {ve.ui.Toolbar} toolbar
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* @param {Object} [config] Config options
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*/
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ve.ui.DropdownTool = function VeUiDropdownTool( toolbar, config ) {
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// Parent constructor
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ve.ui.Tool.call( this, toolbar, config );
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// Properties
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this.menu = new ve.ui.MenuWidget( { '$$': this.$$ } );
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this.$icon = this.$$( '<div class="ve-ui-dropdownTool-icon ve-ui-icon-down"></div>' );
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this.$label = this.$$( '<div class="ve-ui-dropdownTool-label"></div>' );
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this.$labelText = this.$$( '<span> </span>' );
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// Events
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this.$$( this.getElementDocument() )
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.add( this.toolbar.getSurface().getView().$ )
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.mousedown( ve.bind( this.onBlur, this ) );
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this.$.on( {
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'mousedown': ve.bind( this.onMouseDown, this ),
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'mouseup': ve.bind( this.onMouseUp, this )
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} );
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this.menu.connect( this, { 'select': 'onMenuItemSelect' } );
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// Initialization
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this.$
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.append( this.$icon, this.$label, this.menu.$ )
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.addClass(
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've-ui-dropdownTool ve-ui-dropdownTool-' +
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( this.constructor.static.cssName || this.constructor.static.name )
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);
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if ( this.constructor.static.titleMessage ) {
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this.$.attr( 'title', ve.msg( this.constructor.static.titleMessage ) );
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}
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this.$label.append( this.$labelText );
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.DropdownTool, ve.ui.Tool );
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/* Methods */
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/**
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* Handle the mouse button being pressed.
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*
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* @method
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* @param {jQuery.Event} e Mouse down event
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*/
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ve.ui.DropdownTool.prototype.onMouseDown = function ( e ) {
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if ( e.which === 1 ) {
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return false;
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}
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};
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/**
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* Handle the mouse button being released.
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*
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* @method
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* @param {jQuery.Event} e Mouse up event
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*/
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ve.ui.DropdownTool.prototype.onMouseUp = function ( e ) {
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if ( e.which === 1 ) {
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// Toggle menu
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if ( this.menu.isVisible() ) {
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this.menu.hide();
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} else {
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this.menu.show();
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}
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}
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return false;
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};
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/**
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* Handle focus being lost.
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*
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* The event is actually generated from a mousedown on an element outside the menu, so it is not
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* a normal blur event object.
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*
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* @method
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* @param {jQuery.Event} e Mouse down event
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*/
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ve.ui.DropdownTool.prototype.onBlur = function ( e ) {
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if ( e.which === 1 ) {
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this.menu.hide();
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}
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};
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/**
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* Handle one of the items in the menu being selected.
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*
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* This should not be overridden in subclasses, it simple connects events from the internal menu
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* to the onSelect method.
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*
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* @method
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* @param {ve.ui.MenuItemWidget|null} item Selected menu item, null if none is selected
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*/
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ve.ui.DropdownTool.prototype.onMenuItemSelect = function ( item ) {
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if ( this.toolbar.getSurface().isEnabled() ) {
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this.setLabel( item && item.$label.text() );
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this.onSelect( item );
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}
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};
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/**
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* Handle dropdown option being selected.
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*
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* This is an abstract method that must be overridden in a concrete subclass.
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*
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* @abstract
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* @method
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* @param {ve.ui.MenuItemWidget} item Menu item
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*/
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ve.ui.DropdownTool.prototype.onSelect = function () {
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throw new Error(
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've.ui.DropdownTool.onSelect not implemented in this subclass:' + this.constructor
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);
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};
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/**
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* Set the label.
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*
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* If the label value is empty, undefined or only contains whitespace an empty label will be used.
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*
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* @method
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* @param {jQuery|string} [value] Label text
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* @chainable
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*/
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ve.ui.DropdownTool.prototype.setLabel = function ( value ) {
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if ( typeof value === 'string' && value.length && /[^\s]*/.test( value ) ) {
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this.$labelText.text( value );
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} else if ( value instanceof jQuery ) {
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this.$labelText.empty().append( value );
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} else {
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this.$labelText.html( ' ' );
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}
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return this;
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};
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