mediawiki-extensions-Visual.../modules/ve/dm/ve.dm.SurfaceFragment.js
Ed Sanders feaa422495 (bug 45423) Create SurfaceFragment.isolate method
This method will take a selection of siblings and ensure they
are the only chlidren in their first parent which can be placed anywhere
(for example the first parent of a tableCell which can be placed anywhere
is a table, and for a listItem is a list).

The method ensures no redundant empty tags are created, so if
the selection encompasses all siblings then no action is taken.

Also in this commit are two test cases run against ve.dm.example.isolationData.

Change-Id: I783bd5ecd9d43d61f9b2685985409b4d746cbe94
2013-02-22 12:38:06 -08:00

778 lines
22 KiB
JavaScript

/*!
* VisualEditor DataModel Fragment class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* DataModel surface fragment.
*
* @class
* @constructor
* @param {ve.dm.Surface} surface Target surface
* @param {ve.Range} [range] Range within target document, current selection used by default
* @param {boolean} [noAutoSelect] Update the surface's selection when making changes
*/
ve.dm.SurfaceFragment = function VeDmSurfaceFragment( surface, range, noAutoSelect ) {
// Short-circuit for missing-surface null fragment
if ( !surface ) {
return this;
}
// Properties
this.range = range && range instanceof ve.Range ? range : surface.getSelection();
// Short-circuit for invalid range null fragment
if ( !this.range ) {
return this;
}
this.surface = surface;
this.document = surface.getDocument();
this.noAutoSelect = !!noAutoSelect;
// Events
surface.on( 'transact', ve.bind( this.onTransact, this ) );
// Initialization
var length = this.document.getLength();
this.range = new ve.Range(
// Clamp range to valid document offsets
Math.min( Math.max( this.range.from, 0 ), length ),
Math.min( Math.max( this.range.to, 0 ), length )
);
};
/* Static Properties */
/**
* @static
* @property
* @inheritable
*/
ve.dm.SurfaceFragment.static = {};
/* Methods */
/**
* Handle transactions being processed on the document.
*
* This keeps the range of the fragment valid, even while other transactions are being processed.
*
* @method
* @param {ve.dm.Transaction[]} txs Transactions that have just been processed
*/
ve.dm.SurfaceFragment.prototype.onTransact = function ( txs ) {
for ( var i = 0; i < txs.length; i++ ) {
this.range = txs[i].translateRange( this.range );
}
};
/**
* Get the surface the fragment is a part of.
*
* @method
* @returns {ve.dm.Surface} Surface of fragment
*/
ve.dm.SurfaceFragment.prototype.getSurface = function () {
return this.surface;
};
/**
* Get the document of the surface the fragment is a part of.
*
* @method
* @returns {ve.dm.Document} Document of surface of fragment
*/
ve.dm.SurfaceFragment.prototype.getDocument = function () {
return this.document;
};
/**
* Get the range of the fragment within the surface.
*
* @method
* @returns {ve.Range} Surface range
*/
ve.dm.SurfaceFragment.prototype.getRange = function () {
return this.range.clone();
};
/**
* Check if the fragment is null.
*
* @method
* @returns {boolean} Fragment is a null fragment
*/
ve.dm.SurfaceFragment.prototype.isNull = function () {
return this.surface === undefined;
};
/**
* Get a new fragment with an adjusted position
*
* @method
* @param {number} [start] Adjustment for start position
* @param {number} [end] Adjustment for end position
* @returns {ve.dm.SurfaceFragment} Adjusted fragment
*/
ve.dm.SurfaceFragment.prototype.adjustRange = function ( start, end ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
return new ve.dm.SurfaceFragment(
this.surface,
new ve.Range( this.range.start + ( start || 0 ), this.range.end + ( end || 0 ) ),
this.noAutoSelect
);
};
/**
* Get a new fragment with a truncated length.
*
* @method
* @param {number} limit Maximum length of range (negative for left-side truncation)
* @returns {ve.dm.SurfaceFragment} Truncated fragment
*/
ve.dm.SurfaceFragment.prototype.truncateRange = function ( limit ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
return new ve.dm.SurfaceFragment(
this.surface,
this.range.truncate( limit ),
this.noAutoSelect
);
};
/**
* Get a new fragment with a zero-length selection at the start offset.
*
* @method
* @returns {ve.dm.SurfaceFragment} Collapsed fragment
*/
ve.dm.SurfaceFragment.prototype.collapseRange = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
return new ve.dm.SurfaceFragment(
this.surface, new ve.Range( this.range.start ), this.noAutoSelect
);
};
/**
* Get a new fragment with a range that no longer includes leading and trailing whitespace.
*
* @method
* @returns {ve.dm.SurfaceFragment} Trimmed fragment
*/
ve.dm.SurfaceFragment.prototype.trimRange = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
// If range is only whitespace
if ( this.document.getText( this.range ).trim().length === 0 ) {
// Collapse range
return new ve.dm.SurfaceFragment(
this.surface, new ve.Range( this.range.start ), this.noAutoSelect
);
}
return new ve.dm.SurfaceFragment(
this.surface, this.document.trimOuterSpaceFromRange( this.range ), this.noAutoSelect
);
};
/**
* Get a new fragment that covers an expanded range of the document.
*
* @method
* @param {string} [scope='parent'] Method of expansion:
* - `word`: Expands to cover the nearest word by looking for word boundary characters
* - `annotation`: Expands to cover a given annotation (argument) within the current range
* - `root`: Expands to cover the entire document
* - `siblings`: Expands to cover all sibling nodes
* - `closest`: Expands to cover the closest common ancestor node of a give type (argument)
* - `parent`: Expands to cover the closest common parent node
* @param {Mixed} [type] Parameter to use with scope method if needed
* @returns {ve.dm.SurfaceFragment} Expanded fragment
*/
ve.dm.SurfaceFragment.prototype.expandRange = function ( scope, type ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var range, node, nodes, parent;
switch ( scope || 'parent' ) {
case 'word':
range = new ve.Range(
this.document.getNearestWordBoundary( this.range.start, -1 ),
this.document.getNearestWordBoundary( this.range.end, 1 )
);
break;
case 'annotation':
range = this.document.getAnnotatedRangeFromSelection( this.range, type );
// Adjust selection if it does not contain the annotated range
if ( this.range.start > range.start || this.range.end < range.end ) {
// Maintain range direction
if ( this.range.from > this.range.to ) {
range = range.flip();
}
} else {
// Otherwise just keep the range as is
range = this.range.clone();
}
break;
case 'root':
range = new ve.Range( 0, this.document.getData().length );
break;
case 'siblings':
// Grow range to cover all siblings
nodes = this.document.selectNodes( this.range, 'siblings' );
if ( nodes.length === 1 ) {
range = nodes[0].node.getOuterRange();
} else {
range = new ve.Range(
nodes[0].node.getOuterRange().start,
nodes[nodes.length - 1].node.getOuterRange().end
);
}
break;
case 'closest':
// Grow range to cover closest common ancestor node of given type
node = this.document.selectNodes( this.range, 'siblings' )[0].node;
parent = node.getParent();
while ( parent && parent.getType() !== type ) {
node = parent;
parent = parent.getParent();
}
if ( !parent ) {
return new ve.dm.SurfaceFragment( null );
}
range = parent.getOuterRange();
break;
case 'parent':
// Grow range to cover the closest common parent node
node = this.document.selectNodes( this.range, 'siblings' )[0].node;
parent = node.getParent();
if ( !parent ) {
return new ve.dm.SurfaceFragment( null );
}
range = parent.getOuterRange();
break;
default:
throw new Error( 'Invalid scope argument: ' + scope );
}
return new ve.dm.SurfaceFragment( this.surface, range, this.noAutoSelect );
};
/**
* Check if the surface's selection will be updated automatically when changes are made.
*
* @method
* @returns {boolean} Will automatically update surface selection
*/
ve.dm.SurfaceFragment.prototype.willAutoSelect = function () {
return !this.noAutoSelect;
};
/**
* Get data for the fragment.
*
* @method
* @param {boolean} [deep] Get a deep copy of the data
* @returns {Array} Fragment data
*/
ve.dm.SurfaceFragment.prototype.getData = function ( deep ) {
// Handle null fragment
if ( !this.surface ) {
return [];
}
return this.document.getData( this.range, deep );
};
/**
* Get plain text for the fragment.
*
* @method
* @returns {Array} Fragment text
*/
ve.dm.SurfaceFragment.prototype.getText = function () {
// Handle null fragment
if ( !this.surface ) {
return '';
}
var i, length,
text = '',
data = this.document.getData( this.range );
for ( i = 0, length = data.length; i < length; i++ ) {
if ( data[i].type === undefined ) {
// Annotated characters have a string at index 0, plain characters are 1-char strings
text += typeof data[i] === 'string' ? data[i] : data[i][0];
}
}
return text;
};
/**
* Get annotations in fragment.
*
* By default, this will only get annotations that completely cover the fragment. Use the {all}
* argument to get all annotations that occur within the fragment.
*
* @method
* @param {boolean} [all] Get annotations cover some of the fragment
* @returns {ve.AnnotationSet} All annotation objects range is covered by
*/
ve.dm.SurfaceFragment.prototype.getAnnotations = function ( all ) {
// Handle null fragment
if ( !this.surface ) {
return new ve.AnnotationSet();
}
if ( this.range.getLength() ) {
return this.document.getAnnotationsFromRange( this.range, all );
} else {
return this.surface.getInsertionAnnotations();
}
};
/**
* Get all leaf nodes covered by the fragment.
*
* @see ve.Document#selectNodes Used to get the return value.
*
* @method
* @returns {Array} List of nodes and related information
*/
ve.dm.SurfaceFragment.prototype.getLeafNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return [];
}
return this.document.selectNodes( this.range, 'leaves' );
};
/**
* Get nodes covered by the fragment.
*
* Does not descend into nodes that are entirely covered by the range. The result is
* similar to that of {ve.dm.SurfaceFragment.prototype.getLeafNodes} except that if a node is
* entirely covered, its children aren't returned separately.
*
* @see ve.Document#selectNodes for more information about the return value.
*
* @method
* @returns {Array} List of nodes and related information
*/
ve.dm.SurfaceFragment.prototype.getCoveredNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return [];
}
return this.document.selectNodes( this.range, 'coveredNodes' );
};
/**
* Get nodes covered by the fragment.
*
* Includes adjacent siblings covered by the range, descending if the range is in a single node.
*
* @see ve.Document#selectNodes for more information about the return value.
*
* @method
* @returns {Array} List of nodes and related information
*/
ve.dm.SurfaceFragment.prototype.getSiblingNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return [];
}
return this.document.selectNodes( this.range, 'siblings' );
};
/**
* Change whether to automatically update the surface selection when making changes.
*
* @method
* @param {boolean} [value=true] Automatically update surface selection
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.setAutoSelect = function ( value ) {
this.noAutoSelect = !value;
return this;
};
/**
* Apply the fragment's range to the surface as a selection.
*
* @method
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.select = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
this.surface.change( null, this.range );
return this;
};
/**
* Apply an annotation to content in the fragment.
*
* To avoid problems identified in bug 33108, use the {ve.dm.SurfaceFragment.trimRange} method.
*
* TODO: Optionally take an annotation set instead of name and data arguments and set/clear multiple
* annotations in a single transaction.
*
* @method
* @param {string} method Mode of annotation, either 'set' or 'clear'
* @param {string|ve.dm.Annotation} name Annotation name, for example: 'textStyle/bold' or
* Annotation object
* @param {Object} [data] Additional annotation data (not used if annotation object is given)
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.annotateContent = function ( method, name, data ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
// Extract annotation information
if ( name instanceof ve.dm.Annotation ) {
data = name.data;
name = name.name;
}
var tx,
annotation = ve.dm.annotationFactory.create( name, data );
if ( this.range.getLength() ) {
// Apply to selection
tx = ve.dm.Transaction.newFromAnnotation( this.document, this.range, method, annotation );
this.surface.change( tx, !this.noAutoSelect && tx.translateRange( this.range ) );
} else {
// Apply annotation to stack
if ( method === 'set' ) {
this.surface.addInsertionAnnotation( annotation );
} else if ( method === 'clear' ) {
this.surface.removeInsertionAnnotation( annotation );
}
}
return this;
};
/**
* Remove content in the fragment and insert content before it.
*
* This will move the fragment's range to the end of the insertion and make it zero-length.
*
* @method
* @param {string|Array} content Content to insert, can be either a string or array of data
* @param {boolean} annotate Content should be automatically annotated to match surrounding content
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.insertContent = function ( content, annotate ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var tx, annotations;
if ( this.range.getLength() ) {
this.removeContent();
}
// Auto-convert content to array of plain text characters
if ( typeof content === 'string' ) {
content = content.split( '' );
}
if ( content.length ) {
if ( annotate ) {
annotations = this.document.getAnnotationsFromOffset( this.range.start - 1 );
if ( annotations.getLength() > 0 ) {
ve.dm.Document.addAnnotationsToData( content, annotations );
}
}
tx = ve.dm.Transaction.newFromInsertion( this.document, this.range.start, content );
this.surface.change( tx, !this.noAutoSelect && tx.translateRange( this.range ) );
}
return this;
};
/**
* Remove content in the fragment.
*
* @method
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.removeContent = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var tx;
if ( this.range.getLength() ) {
tx = ve.dm.Transaction.newFromRemoval( this.document, this.range );
// this.range will be translated via the onTransact event handler
this.surface.change( tx, !this.noAutoSelect && tx.translateRange( this.range ) );
// Check if the range didn't get collapsed automatically - this will occur when removing
// content across un-mergable nodes because the delete only strips out content leaving
// structure at the beginning and end of the range in place
if ( this.range.getLength() ) {
// Collapse the range manually
this.range = new ve.Range( this.range.start );
if ( !this.noAutoSelect ) {
// Update the surface selection
this.surface.change( null, this.range );
}
}
}
return this;
};
/**
* Convert each content branch in the fragment from one type to another.
*
* @method
* @param {string} type Element type to convert to
* @param {Object} [attr] Initial attributes for new element
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.convertNodes = function ( type, attr ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var tx =
ve.dm.Transaction.newFromContentBranchConversion( this.document, this.range, type, attr );
this.surface.change( tx, !this.noAutoSelect && tx.translateRange( this.range ) );
return this;
};
/**
* Wrap each node in the fragment with one or more elements.
*
* A wrapper object is a linear model element; a plain object containing a type property and an
* optional attributes property.
*
* Example:
* // fragment is a selection of: <p>a</p><p>b</p>
* fragment.wrapNodes(
* [{ 'type': 'list', 'attributes': { 'style': 'bullet' } }, { 'type': 'listItem' }]
* )
* // fragment is now a selection of: <ul><li><p>a</p></li></ul><ul><li><p>b</p></li></ul>
*
* @method
* @param {Object|Object[]} wrapper Wrapper object, or array of wrapper objects (see above)
* @param {string} wrapper.type Node type of wrapper
* @param {Object} [wrapper.attributes] Attributes of wrapper
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.wrapNodes = function ( wrapper ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
if ( !ve.isArray( wrapper ) ) {
wrapper = [wrapper];
}
var tx = ve.dm.Transaction.newFromWrap( this.document, this.range, [], [], [], wrapper );
this.range = tx.translateRange( this.range );
this.surface.change( tx, !this.noAutoSelect && this.range );
return this;
};
/**
* Unwrap each node in the fragment out of one or more elements.
*
* @method
* @param {string|string[]} type Node types to unwrap, or array of node types to unwrap
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.unwrapNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
// TODO: Implement
return this;
};
/**
* Change the wrapping of each node in the fragment from one type to another.
*
* A wrapper object is a linear model element; a plain object containing a type property and an
* optional attributes property.
*
* @method
* @param {string|string[]} type Node types to unwrap, or array of node types to unwrap
* @param {Object|Object[]} wrapper Wrapper object, or array of wrapper objects (see above)
* @param {string} wrapper.type Node type of wrapper
* @param {Object} [wrapper.attributes] Attributes of wrapper
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.rewrapNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
// TODO: Implement
return this;
};
/**
* Wrap nodes in the fragment with one or more elements.
*
* A wrapper object is a linear model element; a plain object containing a type property and an
* optional attributes property.
*
* Example:
* // fragment is a selection of: <p>a</p><p>b</p>
* fragment.wrapAllNodes(
* [{ 'type': 'list', 'attributes': { 'style': 'bullet' } }, { 'type': 'listItem' }]
* )
* // fragment is now a selection of: <ul><li><p>a</p><p>b</p></li></ul>
*
* @method
* @param {Object|Object[]} wrapper Wrapper object, or array of wrapper objects (see above)
* @param {string} wrapper.type Node type of wrapper
* @param {Object} [wrapper.attributes] Attributes of wrapper
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.wrapAllNodes = function ( wrapper ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
if ( !ve.isArray( wrapper ) ) {
wrapper = [wrapper];
}
var tx = ve.dm.Transaction.newFromWrap( this.document, this.range, [], wrapper, [], [] );
this.range = tx.translateRange( this.range );
this.surface.change( tx, !this.noAutoSelect && this.range );
return this;
};
/**
* Unwrap nodes in the fragment out of one or more elements.
*
* TODO: Figure out what the arguments for this function should be
*
* @method
* @param {string|string[]} type Node types to unwrap, or array of node types to unwrap
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.unwrapAllNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
// TODO: Implement
return this;
};
/**
* Change the wrapping of nodes in the fragment from one type to another.
*
* A wrapper object is a linear model element; a plain object containing a type property and an
* optional attributes property.
*
* @method
* @param {string|string[]} type Node types to unwrap, or array of node types to unwrap
* @param {Object|Object[]} wrapper Wrapper object, or array of wrapper objects (see above)
* @param {string} wrapper.type Node type of wrapper
* @param {Object} [wrapper.attributes] Attributes of wrapper
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.rewrapAllNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
// TODO: Implement
return this;
};
/**
* Isolates the nodes in a fragment.
*
* The node selection is expanded to siblings and then these are isolated such that they are the
* sole children of a parent element which can be placed anywhere.
*
* @method
* @returns {ve.dm.SurfaceFragment} This fragment
*/
ve.dm.SurfaceFragment.prototype.isolate = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var nodes, startSplitNode, endSplitNode, tx,
startOffset, endOffset,
startSplitRequired = false,
endSplitRequired = false,
startSplitNodes = [],
endSplitNodes = [],
fragment = this;
function createSplits( splitNodes, insertBefore ) {
var i, length,
startOffsetChange = 0, endOffsetChange = 0, data = [];
for ( i = 0, length = splitNodes.length; i < length; i++ ) {
data.unshift( { 'type': '/' + splitNodes[i].type } );
data.push( splitNodes[i].getClonedElement() );
if ( insertBefore ) {
startOffsetChange += 2;
endOffsetChange += 2;
}
}
tx = ve.dm.Transaction.newFromInsertion( fragment.document, insertBefore ? startOffset : endOffset, data );
fragment.surface.change( tx, !fragment.noAutoSelect && tx.translateRange( fragment.range ) );
startOffset += startOffsetChange;
endOffset += endOffsetChange;
}
nodes = this.document.selectNodes( this.range, 'siblings' );
// Find start split point, if required
startSplitNode = nodes[0].node;
startOffset = startSplitNode.getOuterRange().start;
while ( startSplitNode.constructor.static.parentNodeTypes !== null ) {
if ( startSplitNode.parent.indexOf( startSplitNode ) > 0 ) {
startSplitRequired = true;
}
startSplitNode = startSplitNode.parent;
if ( startSplitRequired ) {
startSplitNodes.unshift(startSplitNode);
} else {
startOffset = startSplitNode.getOuterRange().start;
}
}
// Find end split point, if required
endSplitNode = nodes[nodes.length - 1].node;
endOffset = endSplitNode.getOuterRange().end;
while ( endSplitNode.constructor.static.parentNodeTypes !== null ) {
if ( endSplitNode.parent.indexOf( endSplitNode ) < endSplitNode.parent.getChildren().length - 1 ) {
endSplitRequired = true;
}
endSplitNode = endSplitNode.parent;
if ( endSplitRequired ) {
endSplitNodes.unshift(endSplitNode);
} else {
endOffset = endSplitNode.getOuterRange().end;
}
}
if ( startSplitRequired ) {
createSplits( startSplitNodes, true );
}
if ( endSplitRequired ) {
createSplits( endSplitNodes, false );
}
return this;
};