mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-15 10:35:48 +00:00
215 lines
6.1 KiB
JavaScript
215 lines
6.1 KiB
JavaScript
/**
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* EditSurface namespace.
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*
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* All classes and functions will be attached to this object to keep the global namespace clean.
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*/
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es = {};
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/* Functions */
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/**
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* Extends a constructor with the prototype of another.
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*
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* When using this, it's required to include a call to the constructor of the parent class as the
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* first code in the child class's constructor.
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*
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* @example
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* // Define parent class
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* function Foo() {
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* // code here
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* }
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* // Define child class
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* function Bar() {
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* // Call parent constructor
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* Foo.call( this );
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* }
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* // Extend prototype
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* extend( Bar, Foo );
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*
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* @static
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* @method
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* @param {Function} dst Class to extend
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* @param {Function} src Base class to use methods from
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*/
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es.extendClass = function( dst, src ) {
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var base = new src();
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for ( var method in base ) {
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if ( typeof base[method] === 'function' && !( method in dst.prototype ) ) {
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dst.prototype[method] = base[method];
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}
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}
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};
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es.extendObject = $.extend;
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es.isPlainObject = $.isPlainObject;
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es.isEmptyObject = $.isEmptyObject;
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es.isArray = $.isArray;
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/**
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* Wrapper for Array.prototype.indexOf
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*
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* @param {Mixed} value Element to search for
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* @param {Array} array Array to search in
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* @param {Integer} [fromIndex=0] Index to being searching from
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* @return {Number} Index of value in array, or -1 if not found. Comparisons are done with ===
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*/
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es.inArray = $.inArray;
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/**
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* Recursively compares string and number property between two objects.
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*
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* A false result may be caused by property inequality or by properties in one object missing from
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* the other. An asymmetrical test may also be performed, which checks only that properties in the
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* first object are present in the second object, but not the inverse.
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*
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* @static
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* @method
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* @param {Object} a First object to compare
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* @param {Object} b Second object to compare
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* @param {Boolean} [asymmetrical] Whether to check only that b contains values from a
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* @returns {Boolean} If the objects contain the same values as each other
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*/
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es.compareObjects = function( a, b, asymmetrical ) {
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var aValue, bValue, aType, bType;
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var k;
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for ( k in a ) {
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aValue = a[k];
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bValue = b[k];
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aType = typeof aValue;
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bType = typeof bValue;
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if ( aType !== bType ||
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( ( aType === 'string' || aType === 'number' ) && aValue !== bValue ) ||
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( es.isPlainObject( aValue ) && !es.compareObjects( aValue, bValue ) ) ) {
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return false;
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}
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}
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// If the check is not asymmetrical, recursing with the arguments swapped will verify our result
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return asymmetrical ? true : es.compareObjects( b, a, true );
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};
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/**
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* Recursively compare two arrays.
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*
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* @static
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* @method
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* @param {Array} a First array to compare
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* @param {Array} b Second array to compare
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* @param {Boolean} [compareObjects] If true, use es.compareObjects() to compare objects, otherwise use ===
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*/
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es.compareArrays = function( a, b, compareObjects ) {
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var i, aValue, bValue, aType, bType;
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if ( a.length !== b.length ) {
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return false;
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}
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for ( i = 0; i < a.length; i++ ) {
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aValue = a[i];
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bValue = b[i];
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aType = typeof aValue;
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bType = typeof bValue;
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if ( aType !== bType || !(
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( es.isArray( aValue ) && es.isArray( bValue ) && es.compareArrays( aValue, bValue ) ) ||
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( compareObjects && es.isPlainObject( aValue ) && es.compareObjects( aValue, bValue ) ) ||
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aValue === bValue
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) ) {
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return false;
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}
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}
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return true;
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};
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/**
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* Gets a deep copy of an array's string, number, array and plain-object contents.
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*
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* @static
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* @method
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* @param {Array} source Array to copy
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* @returns {Array} Copy of source array
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*/
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es.copyArray = function( source ) {
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var destination = [];
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for ( var i = 0; i < source.length; i++ ) {
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var sourceValue = source[i],
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sourceType = typeof sourceValue;
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if ( sourceType === 'string' || sourceType === 'number' ) {
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destination.push( sourceValue );
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} else if ( es.isPlainObject( sourceValue ) ) {
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destination.push( es.copyObject( sourceValue ) );
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} else if ( es.isArray( sourceValue ) ) {
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destination.push( es.copyArray( sourceValue ) );
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}
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}
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return destination;
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};
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/**
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* Gets a deep copy of an object's string, number, array and plain-object properties.
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*
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* @static
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* @method
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* @param {Object} source Object to copy
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* @returns {Object} Copy of source object
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*/
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es.copyObject = function( source ) {
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var destination = {};
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for ( var key in source ) {
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var sourceValue = source[key],
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sourceType = typeof sourceValue;
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if ( sourceType === 'string' || sourceType === 'number' ) {
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destination[key] = sourceValue;
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} else if ( es.isPlainObject( sourceValue ) ) {
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destination[key] = es.copyObject( sourceValue );
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} else if ( es.isArray( sourceValue ) ) {
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destination[key] = es.copyArray( sourceValue );
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}
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}
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return destination;
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};
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/**
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* Splice one array into another. This is the equivalent of arr.splice( offset, 0, i1, i2, i3, ... )
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* except that i1, i2, i3, ... are specified as an array rather than separate parameters.
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*
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* @static
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* @method
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* @param {Array} dst Array to splice insertion into. Will be modified
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* @param {Number} offset Offset in arr to splice insertion in at. May be negative; see the 'index' parameter for Array.prototype.splice()
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* @param {Array} src Array of items to insert
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*/
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es.insertIntoArray = function( dst, offset, src ) {
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// We need to splice insertion in in batches, because of parameter list length limits which vary cross-browser.
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// 1024 seems to be a safe batch size on all browsers.
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var index = 0, batchSize = 1024;
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while ( index < src.length ) {
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// Call arr.splice( offset, 0, i0, i1, i2, ..., i1023 );
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dst.splice.apply(
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dst, [index + offset, 0].concat( src.slice( index, index + batchSize ) )
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);
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index += batchSize;
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}
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};
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/**
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* Gets a string with a pattern repeated a given number of times.
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*
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* @static
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* @method
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* @param {String} pattern Pattern to repeat
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* @param {Integer} count Number of times to repeat pattern
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* @returns {String} String of repeated pattern
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*/
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es.repeatString = function( pattern, count ) {
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if ( count < 1 ) {
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return '';
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}
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var result = '';
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while ( count > 0 ) {
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if ( count & 1 ) { result += pattern; }
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count >>= 1;
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pattern += pattern;
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}
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return result;
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};
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