mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-16 10:59:56 +00:00
fe0fdcd67c
Better comments for: * ve.ce.Document.getRelativeOffset, * ve.ce.Document.getSiblingWordBoundary. Convert ve.ce.Surface.getSelectionRect to a static method. Moved getNodeAndOffset from ve.ce.Surface to ve.ce.Document. Change-Id: Ic00221fa463205d04c9b52150c0dd15904493b1e
237 lines
7 KiB
JavaScript
237 lines
7 KiB
JavaScript
/*!
|
|
* VisualEditor ContentEditable Document class.
|
|
*
|
|
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
|
|
* @license The MIT License (MIT); see LICENSE.txt
|
|
*/
|
|
|
|
/**
|
|
* ContentEditable document.
|
|
*
|
|
* @class
|
|
* @extends ve.Document
|
|
* @constructor
|
|
* @param {ve.dm.Document} model Model to observe
|
|
*/
|
|
ve.ce.Document = function VeCeDocument( model, surface ) {
|
|
// Parent constructor
|
|
ve.Document.call( this, new ve.ce.DocumentNode( model.getDocumentNode(), surface ) );
|
|
|
|
// Properties
|
|
this.model = model;
|
|
};
|
|
|
|
/* Inheritance */
|
|
|
|
ve.inheritClass( ve.ce.Document, ve.Document );
|
|
|
|
/* Methods */
|
|
|
|
/**
|
|
* Get a node a an offset.
|
|
*
|
|
* @method
|
|
* @param {number} offset Offset to get node at
|
|
* @returns {ve.ce.Node} Node at offset
|
|
*/
|
|
ve.ce.Document.prototype.getNodeFromOffset = function ( offset ) {
|
|
var node = this.documentNode.getNodeFromOffset( offset );
|
|
if ( node && !node.canHaveChildren() ) {
|
|
node = node.getParent();
|
|
}
|
|
return node;
|
|
};
|
|
|
|
/**
|
|
* Get a slug a an offset.
|
|
*
|
|
* @method
|
|
* @param {number} offset Offset to get slug at
|
|
* @returns {jQuery} Slug at offset
|
|
*/
|
|
ve.ce.Document.prototype.getSlugAtOffset = function ( offset ) {
|
|
var node = this.getNodeFromOffset( offset );
|
|
return node ? node.getSlugAtOffset( offset ) : null;
|
|
};
|
|
|
|
/**
|
|
* Configuration for getSiblingWordBoundary method.
|
|
*/
|
|
ve.ce.Document.static.siblingWordBoundaryConfig = {
|
|
'default' : {
|
|
'left' : {
|
|
'boundary' : { 'text' : true, 'space' : true },
|
|
'space' : { 'text' : true, 'boundary' : true }
|
|
},
|
|
'right' : {
|
|
'boundary' : { 'text' : true, 'space' : true },
|
|
'space' : { 'text' : true, 'boundary' : true }
|
|
}
|
|
},
|
|
'ie' : {
|
|
'left' : {
|
|
'space' : { 'text' : true, 'boundary' : true }
|
|
},
|
|
'right' : {
|
|
'text' : { 'space' : true },
|
|
'boundary' : { 'space' : true }
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Get the nearest word boundary.
|
|
* This method is in CE instead of DM because its behaviour depends on the browser (IE/non-IE) and
|
|
* that information is closer to view layer. (CE)
|
|
*
|
|
* @method
|
|
* @param {number} offset Offset to start from
|
|
* @param {number} [direction] Direction to prefer matching offset in, -1 for left and 1 for right
|
|
* @returns {number} Nearest word boundary
|
|
*/
|
|
ve.ce.Document.prototype.getSiblingWordBoundary = function ( offset, direction ) {
|
|
var config = ve.ce.Document.static.siblingWordBoundaryConfig,
|
|
pattern = ve.dm.SurfaceFragment.static.wordBoundaryPattern,
|
|
data = this.model.data,
|
|
i = direction > 0 ? offset : offset - 1,
|
|
inc = direction > 0 ? 1 : -1,
|
|
oneChar, prevType, nextType;
|
|
if ( !data[i] || data[i].type !== undefined ) {
|
|
return this.getRelativeOffset( offset, direction, 'character' );
|
|
} else {
|
|
config = $.browser.msie ? config.ie : config.default;
|
|
config = direction > 0 ? config.right : config.left;
|
|
do {
|
|
if ( data[i].type !== undefined ) {
|
|
break;
|
|
} else {
|
|
oneChar = typeof data[i] === 'string' ? data[i] : data[i][0];
|
|
if ( oneChar === ' ' ) {
|
|
nextType = 'space';
|
|
} else if ( pattern.test( oneChar ) ) {
|
|
nextType = 'boundary';
|
|
} else {
|
|
nextType = 'text';
|
|
}
|
|
if ( prevType && prevType !== nextType ) {
|
|
if ( config[prevType] && nextType in config[prevType] ) {
|
|
prevType = nextType;
|
|
continue;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
prevType = nextType;
|
|
}
|
|
} while ( data[i += inc] );
|
|
return i + ( inc > 0 ? 0 : 1 );
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Get the relative word or character boundary.
|
|
* This method is in CE instead of DM because it uses information about slugs about which model
|
|
* does not know at all.
|
|
*
|
|
* FIXME: In certain cases returned offset is the same as passed offset which prevents cursor from
|
|
* moving.
|
|
*
|
|
* @method
|
|
* @param {number} offset Offset to start from
|
|
* @param {number} [direction] Direction to prefer matching offset in, -1 for left and 1 for right
|
|
* @param {string} [unit] Unit [word|character]
|
|
* @returns {number} Relative offset
|
|
*/
|
|
ve.ce.Document.prototype.getRelativeOffset = function ( offset, direction, unit ) {
|
|
var bias, relativeContentOffset, relativeStructuralOffset;
|
|
if ( unit === 'word' ) { // word
|
|
return this.getSiblingWordBoundary( offset, direction );
|
|
} else { // character
|
|
bias = direction > 0 ? 1 : -1;
|
|
relativeContentOffset = this.model.getRelativeContentOffset( offset, direction );
|
|
relativeStructuralOffset = this.model.getRelativeStructuralOffset( offset + bias, direction, true );
|
|
// Check if we've moved into a slug
|
|
if ( !!this.getSlugAtOffset( relativeStructuralOffset ) ) {
|
|
// Check if the relative content offset is in the opposite direction we are trying to go
|
|
if ( ( relativeContentOffset - offset < 0 ? -1 : 1 ) !== bias ) {
|
|
// There's nothing past the slug we are already in, stay in it
|
|
return relativeStructuralOffset;
|
|
}
|
|
// There's a slug neaby, go into it if it's closer
|
|
return direction > 0 ?
|
|
Math.min( relativeContentOffset, relativeStructuralOffset ) :
|
|
Math.max( relativeContentOffset, relativeStructuralOffset );
|
|
} else {
|
|
return relativeContentOffset;
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Get a DOM node and DOM element offset for a document offset.
|
|
*
|
|
* The results of this function are meant to be used with rangy.
|
|
*
|
|
* @method
|
|
* @param {number} offset Linear model offset
|
|
* @returns {Object} Object containing a node and offset property where node is an HTML element and
|
|
* offset is the position within the element
|
|
* @throws {Error} Offset could not be translated to a DOM element and offset
|
|
*/
|
|
ve.ce.Document.prototype.getNodeAndOffset = function ( offset ) {
|
|
var node, startOffset, current, stack, item, $item, length,
|
|
$slug = this.getSlugAtOffset( offset );
|
|
if ( $slug ) {
|
|
return { node: $slug[0].childNodes[0], offset: 0 };
|
|
}
|
|
node = this.getNodeFromOffset( offset );
|
|
startOffset = this.getDocumentNode().getOffsetFromNode( node ) + ( ( node.isWrapped() ) ? 1 : 0 );
|
|
current = [node.$.contents(), 0];
|
|
stack = [current];
|
|
while ( stack.length > 0 ) {
|
|
if ( current[1] >= current[0].length ) {
|
|
stack.pop();
|
|
current = stack[ stack.length - 1 ];
|
|
continue;
|
|
}
|
|
item = current[0][current[1]];
|
|
if ( item.nodeType === Node.TEXT_NODE ) {
|
|
length = item.textContent.length;
|
|
if ( offset >= startOffset && offset <= startOffset + length ) {
|
|
return {
|
|
node: item,
|
|
offset: offset - startOffset
|
|
};
|
|
} else {
|
|
startOffset += length;
|
|
}
|
|
} else if ( item.nodeType === Node.ELEMENT_NODE ) {
|
|
$item = current[0].eq( current[1] );
|
|
if ( $item.hasClass('ve-ce-slug') ) {
|
|
if ( offset === startOffset ) {
|
|
return {
|
|
node: $item[0],
|
|
offset: 1
|
|
};
|
|
}
|
|
} else if ( $item.is( '.ve-ce-branchNode, .ve-ce-leafNode' ) ) {
|
|
length = $item.data( 'node' ).model.getOuterLength();
|
|
if ( offset >= startOffset && offset < startOffset + length ) {
|
|
stack.push( [$item.contents(), 0] );
|
|
current[1]++;
|
|
current = stack[stack.length-1];
|
|
continue;
|
|
} else {
|
|
startOffset += length;
|
|
}
|
|
} else {
|
|
stack.push( [$item.contents(), 0] );
|
|
current[1]++;
|
|
current = stack[stack.length-1];
|
|
continue;
|
|
}
|
|
}
|
|
current[1]++;
|
|
}
|
|
throw new Error( 'Offset could not be translated to a DOM element and offset: ' + offset );
|
|
}; |