mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-29 08:34:54 +00:00
a56e795f58
Objectives: * Split ve.Surface into ve.Editor and ve.ui.Surface * Move actions, triggers and commands to ve.ui * Move toolbar wrapping, floating, shadow and actions functionality to configurable options of ve.ui.Toolbar * Make ve.ce.Surface and ve.ui.Surface inherit ve.Element and use this.$$ for iframe friendliness * Make the toolbar separately initialized so it's possible to have a surface without one, as well as control where the toolbar is Some change notes: VisualEditor.php * Added standalone module for mediawiki integrated unit testing ve.ce.Surface.js * Remove requirement to pass in an attached container to construct object * Inherit ve.Element and use this.$$ instead of $ * Make getSelectionRect iframe friendly * Move most of the initialize stuff to a new initialize method to be called after the surface is attached to the DOM ve.init.mw.ViewPageTarget.js * Merge toolbar functions into setup/teardown methods * Add toolbar manually (since it's not added by the surface anymore) ve.init.sa.Target.js * Update new init procedure for editor, surface and toolbar separately * Move toolbar floating stuff to ve.Toolbar Change-Id: If91a9d6e76a8be8d1b5a2566394765a37d29a8a7
70 lines
1.5 KiB
JavaScript
70 lines
1.5 KiB
JavaScript
/*!
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* VisualEditor UserInterface ContentAction class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Content action.
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*
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* @class
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* @extends ve.ui.Action
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* @constructor
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* @param {ve.ui.Surface} surface Surface to act on
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*/
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ve.ui.ContentAction = function VeUiContentAction( surface ) {
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// Parent constructor
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ve.ui.Action.call( this, surface );
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.ContentAction, ve.ui.Action );
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/* Static Properties */
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/**
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* List of allowed methods for the action.
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*
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* @static
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* @property
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*/
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ve.ui.ContentAction.static.methods = ['insert', 'remove', 'select'];
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/* Methods */
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/**
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* Insert content.
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*
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* @method
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* @param {string|Array} content Content to insert, can be either a string or array of data
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* @param {boolean} annotate Content should be automatically annotated to match surrounding content
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*/
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ve.ui.ContentAction.prototype.insert = function ( content, annotate ) {
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this.surface.getModel().getFragment().insertContent( content, annotate );
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};
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/**
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* Remove content.
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*
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* @method
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*/
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ve.ui.ContentAction.prototype.remove = function () {
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this.surface.getModel().getFragment().removeContent();
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};
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/**
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* Select content.
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*
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* @method
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* @param {ve.Range} range Range to select
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*/
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ve.ui.ContentAction.prototype.select = function ( range ) {
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this.surface.getModel().change( null, range );
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};
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/* Registration */
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ve.ui.actionFactory.register( 'content', ve.ui.ContentAction );
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