mediawiki-extensions-Visual.../modules/ve-mw/init/targets/ve.init.mw.MobileArticleTarget.js
Bartosz Dziewoński b9a0def93a ve.init.mw.MobileArticleTarget: Fix floating toolbar workaround for iOS 13.6
If we call getBoundingClientRect() while the 'transform' animation is
still ongoing, it's going to return values reflecting the transform
- that is, the rect will be partially offscreen - which will trigger
our code that runs the animation again.

I don't know why this wasn't a problem on iOS 13.3 and earlier. Either
the timing was slightly different and the 'transform' animation was
able to finish earlier, or getBoundingClientRect() was buggy and
returned wrong values that conveniently worked right for us.

Bug: T259321
Change-Id: I6be0ddaeb6df54295fb14c45ba15fee41d61e33f
2020-08-21 23:33:37 +02:00

547 lines
17 KiB
JavaScript

/*!
* VisualEditor MediaWiki Initialization MobileArticleTarget class.
*
* @copyright 2011-2020 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* @class VisualEditorOverlay
* TODO: Use @-external when we switch to JSDoc
*/
/**
* MediaWiki mobile article target.
*
* @class
* @extends ve.init.mw.ArticleTarget
*
* @constructor
* @param {VisualEditorOverlay} overlay Mobile frontend overlay
* @param {Object} [config] Configuration options
* @cfg {string|null} [section] Number of the section target should scroll to
*/
ve.init.mw.MobileArticleTarget = function VeInitMwMobileArticleTarget( overlay, config ) {
this.overlay = overlay;
this.$overlay = overlay.$el;
this.$overlaySurface = overlay.$el.find( '.surface' );
config = config || {};
config.toolbarConfig = $.extend( {
actions: false
}, config.toolbarConfig );
// Parent constructor
ve.init.mw.MobileArticleTarget.super.call( this, config );
if ( config.section !== undefined ) {
this.section = config.section;
}
// Initialization
this.$element.addClass( 've-init-mw-mobileArticleTarget ve-init-mobileTarget' );
};
/* Inheritance */
OO.inheritClass( ve.init.mw.MobileArticleTarget, ve.init.mw.ArticleTarget );
/* Static Properties */
ve.init.mw.MobileArticleTarget.static.toolbarGroups = [
// History
{
name: 'history',
include: [ 'undo' ]
},
// Style
{
name: 'style',
classes: [ 've-test-toolbar-style' ],
type: 'list',
icon: 'textStyle',
title: OO.ui.deferMsg( 'visualeditor-toolbar-style-tooltip' ),
label: OO.ui.deferMsg( 'visualeditor-toolbar-style-tooltip' ),
invisibleLabel: true,
include: [ { group: 'textStyle' }, 'language', 'clear' ],
forceExpand: [ 'bold', 'italic', 'clear' ],
promote: [ 'bold', 'italic' ],
demote: [ 'strikethrough', 'code', 'underline', 'language', 'clear' ]
},
// Link
{
name: 'link',
include: [ 'link' ]
},
// Placeholder for reference tools (e.g. Cite and/or Citoid)
{
name: 'reference'
}
];
ve.init.mw.MobileArticleTarget.static.trackingName = 'mobile';
// FIXME Some of these users will be on tablets, check for this
ve.init.mw.MobileArticleTarget.static.platformType = 'phone';
/* Methods */
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.deactivateSurfaceForToolbar = function () {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.deactivateSurfaceForToolbar.call( this );
if ( this.wasSurfaceActive && ve.init.platform.constructor.static.isIos() ) {
this.prevScrollPosition = this.getSurface().$scrollContainer.scrollTop();
}
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.activateSurfaceForToolbar = function () {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.activateSurfaceForToolbar.call( this );
if ( this.wasSurfaceActive && ve.init.platform.constructor.static.isIos() ) {
// Setting the cursor can cause unwanted scrolling on iOS, so manually
// restore the scroll offset from before the toolbar was opened (T218650).
this.getSurface().$scrollContainer.scrollTop( this.prevScrollPosition );
}
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.clearSurfaces = function () {
if ( ve.init.platform.constructor.static.isIos() && this.viewportZoomHandler ) {
this.viewportZoomHandler.detach();
this.viewportZoomHandler = null;
}
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.clearSurfaces.call( this );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.onContainerScroll = function () {
var target = this,
animateToolbarIntoView,
// Editor may not have loaded yet, in which case `this.surface` is undefined
surfaceView = this.surface && this.surface.getView(),
isActiveWithKeyboard = surfaceView && surfaceView.isFocused() && !surfaceView.isDeactivated();
// On iOS Safari, when the keyboard is open, the layout viewport reported by the browser is not
// updated to match the real viewport reduced by the keyboard (diagram: T218414#5027607). On all
// modern non-iOS browsers the layout viewport is updated to match real viewport.
//
// This allows the fixed toolbar to be scrolled out of view, ignoring `position: fixed` (because
// it refers to the layout viewport).
//
// When this happens, bring it back in by scrolling down a bit and back up until the top of the
// fake viewport is aligned with the top of the real viewport.
clearTimeout( this.onContainerScrollTimer );
if ( !isActiveWithKeyboard ) {
return;
}
// Wait until after the scroll, because 'scroll' events are not emitted for every frame the
// browser paints, so the toolbar would lag behind in a very unseemly manner. Additionally,
// getBoundingClientRect returns incorrect values during scrolling, so make sure to calculate
// it only after the scrolling ends (https://openradar.appspot.com/radar?id=6668472289329152).
this.onContainerScrollTimer = setTimeout( animateToolbarIntoView = function () {
var pos, viewportHeight, scrollX, scrollY, headerHeight, headerTranslateY,
$header = target.overlay.$el.find( '.overlay-header-container' ),
$overlaySurface = target.$overlaySurface;
if ( target.toolbarAnimating ) {
// We can't do this while the 'transform' transition is happening, because
// getBoundingClientRect() returns values that reflect that (and are negative).
return;
}
// Check if toolbar is offscreen. In a better world, this would reject all negative values
// (pos >= 0), but getBoundingClientRect often returns funny small fractional values after
// this function has done its job (which triggers another 'scroll' event) and before the
// user scrolled again. If we allowed it to run, it would trigger a hilarious loop! Toolbar
// being 1px offscreen is not a big deal anyway.
pos = $header[ 0 ].getBoundingClientRect().top;
if ( pos >= -1 ) {
return;
}
// We don't know how much we have to scroll because we don't know how large the real
// viewport is. This value is bigger than the screen height of all iOS devices.
viewportHeight = 2000;
// OK so this one is really weird. Normally on iOS, the scroll position is set on <body>.
// But on our sites, when using iOS 13, it's on <html> instead - maybe due to some funny
// CSS we set on html and body? Anyway, this seems to work...
scrollY = document.body.scrollTop || document.documentElement.scrollTop;
scrollX = document.body.scrollLeft || document.documentElement.scrollLeft;
// Prevent the scrolling we're about to do from triggering this event handler again.
target.toolbarAnimating = true;
// Scroll down and translate the surface by the same amount, otherwise the content at new
// scroll position visibly flashes.
$overlaySurface.css( 'transform', 'translateY( ' + viewportHeight + 'px )' );
window.scroll( scrollX, scrollY + viewportHeight );
// Prepate to animate toolbar sliding into view
$header.removeClass( 'toolbar-shown toolbar-shown-done' );
headerHeight = $header[ 0 ].offsetHeight;
headerTranslateY = Math.max( -headerHeight, pos );
$header.css( 'transform', 'translateY( ' + headerTranslateY + 'px )' );
// The scroll back up must be after a delay, otherwise no scrolling happens and the
// viewports are not aligned.
setTimeout( function () {
// Scroll back up
$overlaySurface.css( 'transform', '' );
window.scroll( scrollX, scrollY );
// Animate toolbar sliding into view
$header.addClass( 'toolbar-shown' ).css( 'transform', '' );
setTimeout( function () {
$header.addClass( 'toolbar-shown-done' );
// Wait until the animation is done before allowing this event handler to trigger again
target.toolbarAnimating = false;
// Re-check after the animation is done, in case the user scrolls in the meantime.
animateToolbarIntoView();
// The animation takes 250ms but we need to wait longer for some reason…
// 'transitionend' event also doesn't seem to work reliably.
}, 300 );
// If the delays below are made any smaller, the weirdest graphical glitches happen,
// so don't mess with them
}, 50 );
}, 250 );
};
/**
* Handle surface scroll events
*/
ve.init.mw.MobileArticleTarget.prototype.onSurfaceScroll = function () {
var nativeSelection, range;
if ( ve.init.platform.constructor.static.isIos() && this.getSurface() ) {
// iOS has a bug where if you change the scroll offset of a
// contentEditable or textarea with a cursor visible, it disappears.
// This function works around it by removing and reapplying the selection.
nativeSelection = this.getSurface().getView().nativeSelection;
if ( nativeSelection.rangeCount && document.activeElement.contentEditable === 'true' ) {
range = nativeSelection.getRangeAt( 0 );
nativeSelection.removeAllRanges();
nativeSelection.addRange( range );
}
}
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.createSurface = function ( dmDoc, config ) {
var surface;
if ( this.overlay.isNewPage ) {
config = ve.extendObject( {
placeholder: this.overlay.options.placeholder
}, config );
}
// Parent method
surface = ve.init.mw.MobileArticleTarget
.super.prototype.createSurface.call( this, dmDoc, config );
surface.connect( this, { scroll: 'onSurfaceScroll' } );
return surface;
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.setSurface = function ( surface ) {
var changed = surface !== this.surface;
// Parent method
// FIXME This actually skips ve.init.mw.Target.prototype.setSurface. Why?
ve.init.mw.Target.super.prototype.setSurface.apply( this, arguments );
if ( changed ) {
surface.$element.addClass( 'content' );
this.$overlaySurface.append( surface.$element );
}
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.surfaceReady = function () {
var surfaceModel;
if ( this.teardownPromise ) {
// Loading was cancelled, the overlay is already closed at this point. Do nothing.
// Otherwise e.g. scrolling from #goToHeading would kick in and mess things up.
return;
}
// Calls scrollSelectionIntoView so must be called before parent,
// which calls goToHeading. (T225292)
this.adjustContentPadding();
// Deactivate the surface so any initial selection set in surfaceReady
// listeners doesn't cause the keyboard to be shown.
this.getSurface().getView().deactivate( false );
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.surfaceReady.apply( this, arguments );
// If no selection has been set yet, set it to the start of the document.
surfaceModel = this.getSurface().getModel();
if ( surfaceModel.getSelection().isNull() ) {
surfaceModel.selectFirstContentOffset();
}
this.events.trackActivationComplete();
if ( ve.init.platform.constructor.static.isIos() ) {
if ( this.viewportZoomHandler ) {
this.viewportZoomHandler.detach();
}
this.viewportZoomHandler = new ve.init.mw.ViewportZoomHandler();
this.viewportZoomHandler.attach( this.getSurface() );
}
};
/**
* Match the content padding to the toolbar height
*/
ve.init.mw.MobileArticleTarget.prototype.adjustContentPadding = function () {
var surface = this.getSurface(),
surfaceView = surface.getView(),
toolbarHeight = this.getToolbar().$element[ 0 ].clientHeight;
surface.setPadding( {
top: toolbarHeight
} );
surfaceView.$attachedRootNode.css( 'padding-top', toolbarHeight );
surface.$placeholder.css( 'padding-top', toolbarHeight );
surfaceView.emit( 'position' );
surface.scrollSelectionIntoView();
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.getSaveButtonLabel = function ( startProcess ) {
var suffix = startProcess ? '-start' : '';
// The following messages can be used here:
// * visualeditor-savedialog-label-publish-short
// * visualeditor-savedialog-label-publish-short-start
// * visualeditor-savedialog-label-save-short
// * visualeditor-savedialog-label-save-short-start
if ( mw.config.get( 'wgEditSubmitButtonLabelPublish' ) ) {
return OO.ui.deferMsg( 'visualeditor-savedialog-label-publish-short' + suffix );
}
return OO.ui.deferMsg( 'visualeditor-savedialog-label-save-short' + suffix );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.loadFail = function ( code, errorDetails ) {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.loadFail.apply( this, arguments );
window.history.back();
mw.notify( this.extractErrorMessages( errorDetails ) );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.switchToFallbackWikitextEditor = function ( modified ) {
var dataPromise;
if ( modified ) {
dataPromise = this.getWikitextDataPromiseForDoc( modified ).then( function ( response ) {
var content = ve.getProp( response, 'visualeditoredit', 'content' );
return { text: content };
} );
}
this.overlay.switchToSourceEditor( dataPromise );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.save = function () {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.save.apply( this, arguments );
this.overlay.log( {
action: 'saveAttempt'
} );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.showSaveDialog = function () {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.showSaveDialog.apply( this, arguments );
this.overlay.log( {
action: 'saveIntent'
} );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.saveComplete = function ( data ) {
// TODO: parsing this is expensive just for the section details. We should
// change MobileFrontend+this to behave like desktop does and just rerender
// the page with the provided HTML (T219420).
var fragment = this.getSectionFragmentFromPage( $.parseHTML( data.content ) );
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.saveComplete.apply( this, arguments );
this.overlay.sectionId = fragment;
this.overlay.onSaveComplete( data.newrevid );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.saveFail = function ( doc, saveData, wasRetry, code, data ) {
// parent method
ve.init.mw.MobileArticleTarget.super.prototype.saveFail.apply( this, arguments );
this.overlay.onSaveFailure( data );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.tryTeardown = function () {
window.history.back();
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.load = function () {
var surface;
// Create dummy surface to show toolbar while loading
// Call ve.init.Target directly to avoid firing surfaceReady
surface = ve.init.Target.prototype.addSurface.call( this, new ve.dm.Document( [
{ type: 'paragraph' }, { type: '/paragraph' },
{ type: 'internalList' }, { type: '/internalList' }
] ) );
surface.setReadOnly( true );
// setSurface creates dummy toolbar
this.setSurface( surface );
return ve.init.mw.MobileArticleTarget.super.prototype.load.apply( this, arguments );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.setupToolbar = function ( surface ) {
var originalToolbarGroups = this.toolbarGroups;
// We don't want any of these tools to show up in subordinate widgets, so we
// temporarily add them here. We need to do it _here_ rather than in their
// own static variable to make sure that other tools which meddle with
// toolbarGroups (Cite, mostly) have a chance to do so.
this.toolbarGroups = [].concat(
[
// Back
{
name: 'back',
include: [ 'back' ]
}
],
this.toolbarGroups,
[
{
name: 'editMode',
type: 'list',
icon: 'edit',
title: OO.ui.deferMsg( 'visualeditor-mweditmode-tooltip' ),
label: OO.ui.deferMsg( 'visualeditor-mweditmode-tooltip' ),
invisibleLabel: true,
include: [ 'editModeVisual', 'editModeSource' ]
},
{
name: 'save',
type: 'bar',
include: [ 'showMobileSave' ]
}
]
);
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.setupToolbar.call( this, surface );
this.toolbarGroups = originalToolbarGroups;
this.toolbar.$group.addClass( 've-init-mw-mobileArticleTarget-editTools' );
this.toolbar.$element.addClass( 've-init-mw-mobileArticleTarget-toolbar' );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.attachToolbar = function () {
// Move the toolbar to the overlay header
this.overlay.$el.find( '.overlay-header > .toolbar' ).append( this.toolbar.$element );
this.toolbar.initialize();
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.setupToolbarSaveButton = function () {
this.toolbarSaveButton = this.toolbar.getToolGroupByName( 'save' ).items[ 0 ];
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.goToHeading = function ( headingNode ) {
this.scrollToHeading( headingNode );
};
/**
* Done with the editing toolbar
*/
ve.init.mw.MobileArticleTarget.prototype.done = function () {
this.getSurface().getModel().setNullSelection();
this.getSurface().getView().blur();
};
/* Registration */
ve.init.mw.targetFactory.register( ve.init.mw.MobileArticleTarget );
/**
* Mobile save tool
*/
ve.ui.MWMobileSaveTool = function VeUiMWMobileSaveTool() {
// Parent Constructor
ve.ui.MWMobileSaveTool.super.apply( this, arguments );
};
OO.inheritClass( ve.ui.MWMobileSaveTool, ve.ui.MWSaveTool );
ve.ui.MWMobileSaveTool.static.name = 'showMobileSave';
ve.ui.MWMobileSaveTool.static.icon = 'next';
ve.ui.MWMobileSaveTool.static.displayBothIconAndLabel = false;
ve.ui.toolFactory.register( ve.ui.MWMobileSaveTool );