mediawiki-extensions-Visual.../modules/ve/ce/ve.ce.Document.js
Ed Sanders 7f6beb9d39 Have ce's ctrl+arrow functionality use UnicodeJS library
Change 57076 implemented the functionality required to skip
words in UnicodeJS. This change simply removes all the existing
code we had and replaces it with this implementation.

Bug: 46794
Change-Id: I6b2700d65476c4d34ba4a01a88382d7af8e736fb
2013-04-12 12:12:53 +01:00

179 lines
5.6 KiB
JavaScript

/*!
* VisualEditor ContentEditable Document class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* ContentEditable document.
*
* @class
* @extends ve.Document
* @constructor
* @param {ve.dm.Document} model Model to observe
*/
ve.ce.Document = function VeCeDocument( model, surface ) {
// Parent constructor
ve.Document.call( this, new ve.ce.DocumentNode( model.getDocumentNode(), surface ) );
// Properties
this.model = model;
};
/* Inheritance */
ve.inheritClass( ve.ce.Document, ve.Document );
/* Methods */
/**
* Get a node a an offset.
*
* @method
* @param {number} offset Offset to get node at
* @returns {ve.ce.Node} Node at offset
*/
ve.ce.Document.prototype.getNodeFromOffset = function ( offset ) {
var node = this.documentNode.getNodeFromOffset( offset );
if ( node && !node.canHaveChildren() ) {
node = node.getParent();
}
return node;
};
/**
* Get a slug a an offset.
*
* @method
* @param {number} offset Offset to get slug at
* @returns {jQuery} Slug at offset
*/
ve.ce.Document.prototype.getSlugAtOffset = function ( offset ) {
var node = this.getNodeFromOffset( offset );
return node ? node.getSlugAtOffset( offset ) : null;
};
/**
* Get the nearest word boundary.
* This method is in CE instead of DM because its behaviour depends on the browser (IE/non-IE) and
* that information is closer to view layer. (CE)
*
* @method
* @param {number} offset Offset to start from
* @param {number} [direction] Direction to prefer matching offset in, -1 for left and 1 for right
* @returns {number} Nearest word boundary
*/
ve.ce.Document.prototype.getSiblingWordBoundary = function ( offset, direction ) {
var dataString = new ve.dm.DataString( this.model.getData() );
return unicodeJS.wordbreak.moveBreakOffset( direction, dataString, offset, true );
};
/**
* Get the relative word or character boundary.
* This method is in CE instead of DM because it uses information about slugs about which model
* does not know at all.
*
* FIXME: In certain cases returned offset is the same as passed offset which prevents cursor from
* moving.
*
* @method
* @param {number} offset Offset to start from
* @param {number} [direction] Direction to prefer matching offset in, -1 for left and 1 for right
* @param {string} [unit] Unit [word|character]
* @returns {number} Relative offset
*/
ve.ce.Document.prototype.getRelativeOffset = function ( offset, direction, unit ) {
var bias, relativeContentOffset, relativeStructuralOffset;
if ( unit === 'word' ) { // word
return this.getSiblingWordBoundary( offset, direction );
} else { // character
bias = direction > 0 ? 1 : -1;
relativeContentOffset = this.model.data.getRelativeContentOffset( offset, direction );
relativeStructuralOffset = this.model.data.getRelativeStructuralOffset( offset + bias, direction, true );
// Check if we've moved into a slug
if ( !!this.getSlugAtOffset( relativeStructuralOffset ) ) {
// Check if the relative content offset is in the opposite direction we are trying to go
if ( ( relativeContentOffset - offset < 0 ? -1 : 1 ) !== bias ) {
// There's nothing past the slug we are already in, stay in it
return relativeStructuralOffset;
}
// There's a slug neaby, go into it if it's closer
return direction > 0 ?
Math.min( relativeContentOffset, relativeStructuralOffset ) :
Math.max( relativeContentOffset, relativeStructuralOffset );
} else {
return relativeContentOffset;
}
}
};
/**
* Get a DOM node and DOM element offset for a document offset.
*
* The results of this function are meant to be used with rangy.
*
* @method
* @param {number} offset Linear model offset
* @returns {Object} Object containing a node and offset property where node is an HTML element and
* offset is the position within the element
* @throws {Error} Offset could not be translated to a DOM element and offset
*/
ve.ce.Document.prototype.getNodeAndOffset = function ( offset ) {
var node, startOffset, current, stack, item, $item, length,
$slug = this.getSlugAtOffset( offset );
if ( $slug ) {
return { node: $slug[0].childNodes[0], offset: 0 };
}
node = this.getNodeFromOffset( offset );
startOffset = this.getDocumentNode().getOffsetFromNode( node ) + ( ( node.isWrapped() ) ? 1 : 0 );
current = [node.$.contents(), 0];
stack = [current];
while ( stack.length > 0 ) {
if ( current[1] >= current[0].length ) {
stack.pop();
current = stack[ stack.length - 1 ];
continue;
}
item = current[0][current[1]];
if ( item.nodeType === Node.TEXT_NODE ) {
length = item.textContent.length;
if ( offset >= startOffset && offset <= startOffset + length ) {
return {
node: item,
offset: offset - startOffset
};
} else {
startOffset += length;
}
} else if ( item.nodeType === Node.ELEMENT_NODE ) {
$item = current[0].eq( current[1] );
if ( $item.hasClass('ve-ce-slug') ) {
if ( offset === startOffset ) {
return {
node: $item[0],
offset: 1
};
}
} else if ( $item.is( '.ve-ce-branchNode, .ve-ce-leafNode' ) ) {
length = $item.data( 'view' ).model.getOuterLength();
if ( offset >= startOffset && offset < startOffset + length ) {
stack.push( [$item.contents(), 0] );
current[1]++;
current = stack[stack.length-1];
continue;
} else {
startOffset += length;
}
} else {
stack.push( [$item.contents(), 0] );
current[1]++;
current = stack[stack.length-1];
continue;
}
}
current[1]++;
}
throw new Error( 'Offset could not be translated to a DOM element and offset: ' + offset );
};