mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-29 08:34:54 +00:00
2cc8f09204
The contextChange event is fired when: * Changes to insertion annotations * Changes to which nodes are selected (start/end nodes have changed) * Attributes have changed on any element (it's probably more expensive to detect if the changes are relevant than to just emit the event and let listeners do their thing) This fixes most of the strange behavior with the toolbar not updating properly. Change-Id: I5321d2e30bebd80987e0c779a9d8e061d8aa80bc
340 lines
8.7 KiB
JavaScript
340 lines
8.7 KiB
JavaScript
/**
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* VisualEditor data model Surface class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* DataModel surface.
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*
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* @class
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* @constructor
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* @extends {ve.EventEmitter}
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* @param {ve.dm.Document} doc Document model to create surface for
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*/
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ve.dm.Surface = function VeDmSurface( doc ) {
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// Parent constructor
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ve.EventEmitter.call( this );
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// Properties
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this.documentModel = doc;
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this.selection = new ve.Range( 0, 0 );
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this.smallStack = [];
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this.bigStack = [];
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this.undoIndex = 0;
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this.historyTrackingInterval = null;
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this.insertionAnnotations = new ve.AnnotationSet();
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};
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/* Inheritance */
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ve.inheritClass( ve.dm.Surface, ve.EventEmitter );
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/* Methods */
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/**
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* Start tracking state changes in history.
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*
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* @method
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*/
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ve.dm.Surface.prototype.startHistoryTracking = function () {
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this.historyTrackingInterval = setInterval( ve.bind( this.breakpoint, this ), 750 );
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};
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/**
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* Stop tracking state changes in history.
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*
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* @method
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*/
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ve.dm.Surface.prototype.stopHistoryTracking = function () {
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clearInterval( this.historyTrackingInterval );
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};
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/**
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* Removes all states from history.
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*
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* @method
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*/
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ve.dm.Surface.prototype.purgeHistory = function () {
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this.selection = null;
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this.smallStack = [];
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this.bigStack = [];
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this.undoIndex = 0;
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};
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/**
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* Gets a list of all history states.
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*
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* @method
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* @returns {Array[]} List of transaction stacks
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*/
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ve.dm.Surface.prototype.getHistory = function () {
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if ( this.smallStack.length > 0 ) {
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return this.bigStack.slice( 0 ).concat( [{ 'stack': this.smallStack.slice(0) }] );
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} else {
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return this.bigStack.slice( 0 );
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}
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};
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/**
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* Gets annotations that will be used upon insertion.
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*
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* @method
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* @returns {ve.AnnotationSet|null} Insertion anotations or null if not being used
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*/
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ve.dm.Surface.prototype.getInsertionAnnotations = function () {
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return this.insertionAnnotations.clone();
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};
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/**
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* Sets annotations that will be used upon insertion.
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*
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* @method
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* @param {ve.AnnotationSet|null} Insertion anotations to use or null to disable them
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* @emits 'contextChange'
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*/
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ve.dm.Surface.prototype.setInsertionAnnotations = function ( annotations ) {
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this.insertionAnnotations = annotations.clone();
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this.emit( 'contextChange' );
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};
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/**
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* Adds an annotation to the insertion annotations.
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*
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* @method
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* @param {ve.AnnotationSet} Insertion anotation to add
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* @emits 'contextChange'
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*/
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ve.dm.Surface.prototype.addInsertionAnnotation = function ( annotation ) {
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this.insertionAnnotations.push( annotation );
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this.emit( 'contextChange' );
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};
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/**
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* Removes an annotation from the insertion annotations.
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*
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* @method
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* @param {ve.AnnotationSet} Insertion anotation to remove
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* @emits 'contextChange'
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*/
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ve.dm.Surface.prototype.removeInsertionAnnotation = function ( annotation ) {
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this.insertionAnnotations.remove( annotation );
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this.emit( 'contextChange' );
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};
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/**
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* Checks if there is a state to redo.
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*
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* @method
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* @returns {Boolean} Has a future state
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*/
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ve.dm.Surface.prototype.hasFutureState = function() {
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return this.undoIndex > 0;
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};
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/**
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* Checks if there is a state to undo.
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*
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* @method
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* @returns {Boolean} Has a past state
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*/
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ve.dm.Surface.prototype.hasPastState = function() {
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return this.bigStack.length - this.undoIndex > 0;
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};
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/**
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* Gets the document model of the surface.
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*
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* @method
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* @returns {ve.dm.DocumentNode} Document model of the surface
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*/
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ve.dm.Surface.prototype.getDocument = function () {
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return this.documentModel;
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};
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/**
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* Gets the selection
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*
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* @method
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* @returns {ve.Range} Current selection
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*/
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ve.dm.Surface.prototype.getSelection = function () {
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return this.selection;
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};
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/**
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* Gets a fragment from this document and selection.
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*
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* @method
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* @param {ve.Range} [range] Range within target document, current selection used by default
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* @param {Boolean} [noAutoSelect] Don't update the surface's selection when making changes
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*/
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ve.dm.Surface.prototype.getFragment = function ( range, noAutoSelect ) {
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return new ve.dm.SurfaceFragment( this, range || this.selection, noAutoSelect );
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};
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/**
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* Applies a series of transactions to the content data and sets the selection.
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*
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* @method
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* @param {ve.dm.Transaction|ve.dm.Transaction[]|null} transactions One or more transactions to
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* process, or null to process none
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* @param {ve.Range|undefined} selection
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*/
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ve.dm.Surface.prototype.change = function ( transactions, selection ) {
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var i, len, offset, annotations,
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contextChange = false;
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// Process transactions and apply selection changes
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if ( transactions ) {
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if ( transactions instanceof ve.dm.Transaction ) {
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transactions = [transactions];
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}
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this.emit( 'lock' );
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for ( i = 0, len = transactions.length; i < len; i++ ) {
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if ( !transactions[i].isNoOp() ) {
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this.bigStack = this.bigStack.slice( 0, this.bigStack.length - this.undoIndex );
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this.undoIndex = 0;
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this.smallStack.push( transactions[i] );
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ve.dm.TransactionProcessor.commit( this.documentModel, transactions[i] );
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}
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}
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this.emit( 'unlock' );
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}
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// Only emit a select event if the selection actually changed
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if ( selection && ( !this.selection || !this.selection.equals( selection ) ) ) {
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selection.normalize();
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// Detect context change
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if (
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this.documentModel.getNodeFromOffset( selection.start ) !==
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this.documentModel.getNodeFromOffset( this.selection.start ) ||
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(
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selection.getLength() &&
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this.documentModel.getNodeFromOffset( selection.end ) !==
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this.documentModel.getNodeFromOffset( this.selection.end )
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)
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) {
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contextChange = true;
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}
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this.selection = selection;
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this.emit( 'select', this.selection.clone() );
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}
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// Only emit a transact event if transactions were actually processed
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if ( transactions ) {
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this.emit( 'transact', transactions );
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// Detect context change, if not detected already, when element attributes have changed
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if ( !contextChange ) {
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for ( i = 0, len = transactions.length; i < len; i++ ) {
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if ( transactions[i].hasElementAttributeOperations() ) {
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contextChange = true;
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break;
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}
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}
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}
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}
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// Figure out which offset which we should get insertion annotations from
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if ( this.selection.isCollapsed() ) {
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// Get annotations from the left of the cursor
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offset = this.documentModel.getNearestContentOffset(
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Math.max( 0, this.selection.start - 1 ), -1
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);
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} else {
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// Get annotations from the first character of the selection
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offset = this.documentModel.getNearestContentOffset( this.selection.start );
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}
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if ( offset === -1 ) {
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// Document is empty, use empty set
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annotations = new ve.AnnotationSet();
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} else {
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annotations = this.documentModel.getAnnotationsFromOffset( offset );
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}
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// Only emit an annotations change event if there's a meaningful difference
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if (
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!annotations.containsAllOf( this.insertionAnnotations ) ||
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!this.insertionAnnotations.containsAllOf( annotations )
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) {
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this.insertionAnnotations = annotations;
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contextChange = true;
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}
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// Only emit one context change event
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if ( contextChange ) {
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this.emit( 'contextChange' );
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}
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this.emit( 'change', transactions, selection );
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};
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/**
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* Sets a history state breakpoint.
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*
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* @method
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* @param {ve.Range} selection New selection range
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*/
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ve.dm.Surface.prototype.breakpoint = function ( selection ) {
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if ( this.smallStack.length > 0 ) {
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this.bigStack.push( {
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stack: this.smallStack,
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selection: selection || this.selection.clone()
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} );
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this.smallStack = [];
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this.emit( 'history' );
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}
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};
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/**
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* Steps backwards in history.
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*
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* @method
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* @returns {ve.Range} Selection or null if no further state could be reached
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*/
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ve.dm.Surface.prototype.undo = function () {
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var item, i, transaction, selection;
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this.breakpoint();
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this.undoIndex++;
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if ( this.bigStack[this.bigStack.length - this.undoIndex] ) {
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this.emit( 'lock' );
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item = this.bigStack[this.bigStack.length - this.undoIndex];
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selection = item.selection;
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for ( i = item.stack.length - 1; i >= 0; i-- ) {
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transaction = item.stack[i];
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selection = transaction.translateRange( selection, true );
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this.documentModel.rollback( item.stack[i] );
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}
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this.emit( 'unlock' );
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this.emit( 'history' );
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return selection;
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}
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return null;
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};
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/**
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* Steps forwards in history.
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*
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* @method
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* @returns {ve.Range} Selection or null if no further state could be reached
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*/
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ve.dm.Surface.prototype.redo = function () {
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var selection, item, i;
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this.breakpoint();
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if ( this.undoIndex > 0 && this.bigStack[this.bigStack.length - this.undoIndex] ) {
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this.emit( 'lock' );
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item = this.bigStack[this.bigStack.length - this.undoIndex];
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selection = item.selection;
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for ( i = 0; i < item.stack.length; i++ ) {
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this.documentModel.commit( item.stack[i] );
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}
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this.undoIndex--;
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this.emit( 'unlock' );
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this.emit( 'history' );
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return selection;
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}
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return null;
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};
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