mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-29 16:44:51 +00:00
babaa4118d
Introduction of fake selection for single focused nodes. This change specifically makes the selection much nicer in appearance for Chrome users selecting floated FocusableNodes (block images) for example. Added ve-ce-surface-highlights DOM element to contain styled highlight elements. Made adjustments to getSelectionRect to return fake selection bounds if necessary. Replaced old uses of showSelection with model.change(). Change-Id: I96e66567cdce6455ef3eb77568e72f23140448ff
142 lines
3.1 KiB
JavaScript
142 lines
3.1 KiB
JavaScript
/*!
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* VisualEditor ContentEditable FocusableNode class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* ContentEditable resizable node.
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*
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* Focusable elements have a special treatment by ve.ce.Surface. When the user selects only a single
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* node, if it is focusable, the surface will set the focusable node's focused state. Other systems,
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* such as the context, may also use a focusable node's $focusable property as a hint of where the
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* primary element in the node is. Typically, and by default, the primary element is the root
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* element, but in some cases it may need to be configured to be a specific child element within the
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* node's DOM rendering.
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*
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* If your focusable node changes size and the highlight must be redrawn, call redrawHighlight().
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* ResizableNode 'resize' event is already bound.
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*
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* @class
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* @abstract
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*
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* @constructor
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* @param {jQuery} [$focusable] Primary element user is focusing on
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*/
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ve.ce.FocusableNode = function VeCeFocusableNode( $focusable ) {
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// Properties
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this.focused = false;
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this.$focusable = $focusable || this.$;
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this.$highlights = $( [] );
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this.surface = null;
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// Events
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this.connect( this, {
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'setup': 'onFocusableSetup',
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'resize': 'redrawHighlight'
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} );
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};
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/* Events */
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/**
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* @event focus
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*/
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/**
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* @event blur
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*/
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/* Methods */
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/**
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* Handle setup event.
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*
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* @method
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*/
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ve.ce.FocusableNode.prototype.onFocusableSetup = function () {
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this.surface = this.root.getSurface();
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};
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/**
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* Notification of dimension change
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*
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* @method
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*/
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ve.ce.FocusableNode.prototype.redrawHighlight = function () {
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this.clearHighlight();
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this.createHighlight();
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};
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/**
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* Check if node is focused.
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*
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* @method
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* @returns {boolean} Node is focused
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*/
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ve.ce.FocusableNode.prototype.isFocused = function () {
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return this.focused;
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};
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/**
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* Set the selected state of the node.
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*
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* @method
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* @param {boolean} value Node is focused
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* @emits focus
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* @emits blur
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*/
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ve.ce.FocusableNode.prototype.setFocused = function ( value ) {
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value = !!value;
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if ( this.focused !== value ) {
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this.focused = value;
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if ( this.focused ) {
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this.emit( 'focus' );
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this.$.addClass( 've-ce-node-focused' );
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this.createHighlight();
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} else {
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this.emit( 'blur' );
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this.$.removeClass( 've-ce-node-focused' );
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this.clearHighlight();
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}
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}
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};
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/**
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* Creates highlight
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*
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* @method
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*/
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ve.ce.FocusableNode.prototype.createHighlight = function () {
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var elementOffset;
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this.$.find( '*' ).add( this.$ ).each(
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ve.bind( function( i, element ) {
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elementOffset = $(element).offset();
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this.$highlights = this.$highlights.add(
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$( '<div>' )
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.css( {
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height: $( element ).height(),
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width: $( element ).width(),
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top: elementOffset.top,
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left: elementOffset.left
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} )
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.addClass( 've-ce-focusableNode-highlight' )
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);
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}, this )
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);
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this.surface.replaceHighlight( this.$highlights );
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};
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/**
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* Clears highlight
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*
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* @method
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*/
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ve.ce.FocusableNode.prototype.clearHighlight = function () {
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this.$highlights = $( [] );
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this.surface.replaceHighlight( null );
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};
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