mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-12 17:18:41 +00:00
13ccb68ae1
Also: * Removed a lot of dead code in Surface that was used in the now dead and gone sandbox. * Changed from throwing an exception when calling getBalancedData on a range that produces no results from selectNodes to just returning [] Change-Id: Icf27094724eae5b90eec21308f9e26afe877e3ee
224 lines
6 KiB
JavaScript
224 lines
6 KiB
JavaScript
/**
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* VisualEditor Surface class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Creates an ve.Surface object.
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*
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* A surface is a top-level object which contains both a surface model and a surface view.
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*
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* @class
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* @constructor
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* @param {String} parent Selector of element to attach to
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* @param {HTMLElement} html Document html
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* @param {Object} options Configuration options
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*/
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ve.Surface = function ( parent, dom, options ) {
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// Create linear model from HTML5 DOM
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var data = ve.dm.converter.getDataFromDom( dom );
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// Properties
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this.parent = parent;
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this.currentMode = null;
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/* Extend VE configuration recursively */
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this.options = ve.extendObject( true, {
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// Default options
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toolbars: {
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top: {
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tools: [{ 'name': 'history', 'items' : ['undo', 'redo'] },
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{ 'name': 'textStyle', 'items' : ['format'] },
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{ 'name': 'textStyle', 'items' : ['bold', 'italic', 'link', 'clear'] },
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{ 'name': 'list', 'items' : ['number', 'bullet', 'outdent', 'indent'] }]
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}
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}
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}, options );
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// A place to store element references
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this.$base = null;
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this.$surface = null;
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this.toolbarWrapper = {};
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// Create document model object with the linear model
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this.documentModel = new ve.dm.Document( data );
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this.model = new ve.dm.Surface( this.documentModel );
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// Setup VE DOM Skeleton
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this.setupBaseElements();
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this.$surface = $( '<div>' ).addClass( 'es-editor' );
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this.$base.find( '.es-visual' ).append( this.$surface );
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/* Instantiate surface layer */
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this.view = new ve.ce.Surface( $( '.es-editor' ), this.model );
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// Setup toolbars based on this.options
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this.setupToolbars();
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// Registration
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ve.instances.push( this );
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// Start tracking changes
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this.model.startHistoryTracking();
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};
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/* Methods */
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ve.Surface.prototype.getModel = function () {
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return this.model;
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};
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ve.Surface.prototype.getDocumentModel = function () {
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return this.documentModel;
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};
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ve.Surface.prototype.getView = function () {
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return this.view;
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};
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ve.Surface.prototype.getContext = function () {
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return this.context;
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};
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ve.Surface.prototype.getParent = function () {
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return this.parent;
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};
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ve.Surface.prototype.setupBaseElements = function () {
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// Make new base element
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this.$base = $( '<div>' )
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.addClass( 'es-base' )
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.append(
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$( '<div>' ).addClass( 'es-panes' )
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.append( $( '<div>' ).addClass( 'es-visual' ) )
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.append( $( '<div>' ).addClass( 'es-panels' ) )
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.append( $( '<div>' ).css( 'clear', 'both' ) )
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)
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.append(
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$( '<div>' ).attr( {
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// TODO: make 'paste' in surface stateful and remove this attrib
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'id': 'paste',
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'class': 'paste',
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'contenteditable': 'true'
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} )
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);
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// Attach the base the the parent
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$( this.getParent() ).append( this.$base );
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};
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ve.Surface.prototype.setupToolbars = function () {
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var surface = this;
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// Build each toolbar
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$.each( this.options.toolbars, function ( name, config ) {
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if ( config !== null ) {
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if( name === 'top' ) {
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// Append toolbar wrapper at the top, just above .es-panes
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surface.toolbarWrapper[name] = $( '<div>' )
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.addClass( 'es-toolbar-wrapper' )
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.append(
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$( '<div>' ).addClass( 'es-toolbar' )
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.append(
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$( '<div>' ).addClass( 'es-modes' )
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).append(
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$( '<div>' ).css( 'clear', 'both' )
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).append(
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$( '<div>' ).addClass( 'es-toolbar-shadow' )
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)
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);
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surface.$base.find( '.es-panes' ).before( surface.toolbarWrapper[name] );
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if ( 'float' in config && config.float === true ) {
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// Float top toolbar
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surface.floatTopToolbar();
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}
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}
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// Instantiate the toolbar
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surface['toolbar-' + name] = new ve.ui.Toolbar(
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surface.$base.find( '.es-toolbar' ),
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surface.view,
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config.tools
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);
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}
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} );
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};
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/*
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* This code is responsible for switching toolbar into floating mode when scrolling ( with
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* keyboard or mouse ).
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* TODO: Determine if this would be better in ui.toolbar vs here.
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* TODO: This needs to be refactored so that it only works on the main editor top tool bar.
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*/
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ve.Surface.prototype.floatTopToolbar = function () {
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if ( !this.toolbarWrapper.top ) {
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return;
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}
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var $toolbarWrapper = this.toolbarWrapper.top,
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$toolbar = $toolbarWrapper.find( '.es-toolbar' ),
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$window = $( window );
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$window.scroll( function () {
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var left, right,
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toolbarWrapperOffset = $toolbarWrapper.offset(),
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$editorDocument = $toolbarWrapper.parent().find('.ve-surface .ve-ce-documentNode');
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if ( $window.scrollTop() > toolbarWrapperOffset.top ) {
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left = toolbarWrapperOffset.left;
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right = $window.width() - $toolbarWrapper.outerWidth() - left;
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// If not floating, set float
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if ( !$toolbarWrapper.hasClass( 'float' ) ) {
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$toolbarWrapper
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.css( 'height', $toolbarWrapper.height() )
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.addClass( 'float' );
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$toolbar.css( {
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'left': left,
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'right': right
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} );
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} else {
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// Toolbar is floated
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if (
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// Toolbar is at or below the top of last node in the document
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$window.scrollTop() + $toolbar.height() >=
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$editorDocument.children( '.ve-ce-branchNode:last' ).offset().top
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) {
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// XXX: Use less generic class names (not "bottom" and "float")
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if( !$toolbarWrapper.hasClass( 'bottom' ) ) {
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$toolbarWrapper
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.removeClass( 'float' )
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.addClass( 'bottom' );
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$toolbar.css({
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'top': $window.scrollTop() + 'px',
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'left': left,
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'right': right
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});
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}
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} else { // Unattach toolbar
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if ( $toolbarWrapper.hasClass( 'bottom' ) ) {
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$toolbarWrapper
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.removeClass( 'bottom' )
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.addClass( 'float' );
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$toolbar.css( {
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'top': 0,
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'left': left,
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'right': right
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} );
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}
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}
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}
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} else { // Return toolbar to top position
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if ( $toolbarWrapper.hasClass( 'float' ) || $toolbarWrapper.hasClass( 'bottom' ) ) {
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$toolbarWrapper.css( 'height', 'auto' )
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.removeClass( 'float' )
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.removeClass( 'bottom' );
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$toolbar.css( {
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'top': 0,
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'left': 0,
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'right': 0
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} );
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}
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}
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} );
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};
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