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https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
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ce60b54d33
This allows us to put other internal data in there in the future. Also passing it through the Node constructor properly now. * ve.dm.Node ** Rename fringeWhitespace property to internal ** Add internal parameter to constructor ** Remove setFringeWhitespace() * Increase the number of parameters passed through by ve.Factory to 3 * Pass through .internal from linmod to nodeFactory in ve.dm.Document * ve.dm.Converter ** Rename .fringeWhitespace to .internal.whitespace and make it an array ** Store a temporary reference to .internal in domElement.veInternal * Add internal to all node constructors except TextNode Tests: * Update for fringeWhitespace->internal rename * Add third parameter to ve.Factory tests * Add .internal to getNodeTreeSummary Change-Id: If20c0bb78fee3efa55f72e51e7fc261283358de7
50 lines
1.1 KiB
JavaScript
50 lines
1.1 KiB
JavaScript
/**
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* VisualEditor data model AlienBlockNode class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* DataModel node for an alien block node.
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*
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* @class
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* @constructor
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* @extends {ve.dm.LeafNode}
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* @param {Integer} [length] Length of content data in document
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* @param {Object} [attributes] Reference to map of attribute key/value pairs
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* @param {Object} [internal] Reference to internal data object
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*/
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ve.dm.AlienBlockNode = function ( length, attributes, internal ) {
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// Inheritance
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ve.dm.LeafNode.call( this, 'alienBlock', 0, attributes, internal );
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};
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/* Static Members */
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/**
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* Node rules.
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*
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* @see ve.dm.NodeFactory
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* @static
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* @member
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*/
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ve.dm.AlienBlockNode.rules = {
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'isWrapped': true,
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'isContent': false,
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'canContainContent': false,
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'childNodeTypes': [],
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'parentNodeTypes': null
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};
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// This is a special node, no converter registration is required
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ve.dm.AlienBlockNode.converters = null;
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/* Registration */
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ve.dm.nodeFactory.register( 'alienBlock', ve.dm.AlienBlockNode );
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/* Inheritance */
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ve.extendClass( ve.dm.AlienBlockNode, ve.dm.LeafNode );
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