mediawiki-extensions-Visual.../modules/ve/test/ve.Element.test.js
Rob Moen c472b2fe4a Make local overlays local to surface and remove insane z-indexes
ve.ui.Surface.js
* Make local overlay a child of ve-ui-surface and a sibling to
  ve-ce-surface elements.
** This keeps local overlays relative to their surface and eliminates the
   need for insane z-indexes.

ve.ui.PopupWidget.js
* PopupWidget boundaries are now relative to ve-ce-surface and no longer
  protrude out

ve.ce.Node.css, ve.ui.Window.css
* Removal or replacement of insane z-indexes.

ve.ce.FocusableNode.js, ve.ce.ProtectedNode.js, ve.ce.ResizableNode.js,
ve.ui.Context.js
* Translate offsets from local overlay

ve.init.mw.ViewPageTarget-monobook.css,
ve.init.mw.ViewPageTarget-vector.css
* Skin specific z-indexes for global overlay

ve.init.mw.ViewPageTarget.js
* Applied direction specific mw class to ce.Surface vs ui.Surface to
  prevent mw content styles from being applied to ui elements.

ve.ui.Dialog.css
* Adjustments to surface inside of dialog so that relative offsets for
  local overlays can be properly calculated.

ve.ui.Surface.css
* Explicitly force .ve-ui-surface to be relative so that it's children can
  be relatively positioned.

ve.ui.Widget.css
* Removal of unnecessary font-size properties now that local overlay is
  sibling of surface.

ve.js
* Added get relative position helper method to translate position offsets
  from target parent

Bug: 50241
Change-Id: Ibadce404a2286bc5dcec48f0d9da89004dbbd867
2013-07-02 19:35:43 +00:00

43 lines
1.6 KiB
JavaScript

/*!
* VisualEditor Element tests.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
QUnit.module( 've.Element' );
/* Tests */
QUnit.test( 'getDocument', 10, function ( assert ) {
var frameDoc, frameEl, frameDiv,
$el = $( '#qunit-fixture' ),
$div = $( '<div>' ),
el = document.getElementById( 'qunit-fixture' ),
div = document.createElement( 'div' ),
win = window,
doc = document,
frame = doc.createElement( 'iframe' );
el.appendChild( frame );
frameDoc = ( frame.contentWindow && frame.contentWindow.document ) || frame.contentDocument;
frameEl = frameDoc.createElement( 'span' );
frameDoc.documentElement.appendChild( frameEl );
frameDiv = frameDoc.createElement( 'div' );
assert.strictEqual( ve.Element.getDocument( $el ), doc, 'jQuery' );
assert.strictEqual( ve.Element.getDocument( $div ), doc, 'jQuery (detached)' );
assert.strictEqual( ve.Element.getDocument( el ), doc, 'HTMLElement' );
assert.strictEqual( ve.Element.getDocument( div ), doc, 'HTMLElement (detached)' );
assert.strictEqual( ve.Element.getDocument( win ), doc, 'Window' );
assert.strictEqual( ve.Element.getDocument( doc ), doc, 'HTMLDocument' );
assert.strictEqual( ve.Element.getDocument( frameEl ), frameDoc, 'HTMLElement (framed)' );
assert.strictEqual( ve.Element.getDocument( frameDiv ), frameDoc, 'HTMLElement (framed, detached)' );
assert.strictEqual( ve.Element.getDocument( frameDoc ), frameDoc, 'HTMLDocument (framed)' );
assert.throws( function () {
ve.Element.getDocument( {} );
}, 'Invalid' );
} );