mediawiki-extensions-Visual.../modules/ve-mw/init/targets/ve.init.mw.MobileArticleTarget.js
Thiemo Kreuz aa556e3ef8 Update and fix all @param config and @cfg documentation
I tried to review all of them. Some of the changes I did:
* Make sure the `config` parameter is not marked as optional
  when it is not.
* Make sure default values are mentioned.
* List individual `@cfg` options when it makes sense.

Note I don't list all options a class could accept (e.g. via all
its parent classes and mixins). That's too much. Instead I checked
how a class is actually used and list only these options.

Even then I don't list everything, e.g. unspecific options
like "classes" that can be used pretty much everywhere.

Change-Id: Idf4fbe1dc3608ace277df9e385f2f140df3a2f50
2021-09-12 12:35:27 +00:00

557 lines
17 KiB
JavaScript

/*!
* VisualEditor MediaWiki Initialization MobileArticleTarget class.
*
* @copyright 2011-2020 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* @class VisualEditorOverlay
* TODO: Use @-external when we switch to JSDoc
*/
/**
* MediaWiki mobile article target.
*
* @class
* @extends ve.init.mw.ArticleTarget
*
* @constructor
* @param {VisualEditorOverlay} overlay Mobile frontend overlay
* @param {Object} [config] Configuration options
* @cfg {Object} [toolbarConfig]
* @cfg {string|null} [section] Number of the section target should scroll to
*/
ve.init.mw.MobileArticleTarget = function VeInitMwMobileArticleTarget( overlay, config ) {
this.overlay = overlay;
this.$overlay = overlay.$el;
this.$overlaySurface = overlay.$el.find( '.surface' );
config = config || {};
config.toolbarConfig = $.extend( {
actions: false
}, config.toolbarConfig );
// Parent constructor
ve.init.mw.MobileArticleTarget.super.call( this, config );
if ( config.section !== undefined ) {
this.section = config.section;
}
// Initialization
this.$element.addClass( 've-init-mw-mobileArticleTarget ve-init-mobileTarget' );
};
/* Inheritance */
OO.inheritClass( ve.init.mw.MobileArticleTarget, ve.init.mw.ArticleTarget );
/* Static Properties */
ve.init.mw.MobileArticleTarget.static.toolbarGroups = [
// History
{
name: 'history',
include: [ 'undo' ]
},
// Style
{
name: 'style',
classes: [ 've-test-toolbar-style' ],
type: 'list',
icon: 'textStyle',
title: OO.ui.deferMsg( 'visualeditor-toolbar-style-tooltip' ),
label: OO.ui.deferMsg( 'visualeditor-toolbar-style-tooltip' ),
invisibleLabel: true,
include: [ { group: 'textStyle' }, 'language', 'clear' ],
forceExpand: [ 'bold', 'italic', 'clear' ],
promote: [ 'bold', 'italic' ],
demote: [ 'strikethrough', 'code', 'underline', 'language', 'clear' ]
},
// Link
{
name: 'link',
include: [ 'link' ]
},
// Placeholder for reference tools (e.g. Cite and/or Citoid)
{
name: 'reference'
}
];
ve.init.mw.MobileArticleTarget.static.trackingName = 'mobile';
// FIXME Some of these users will be on tablets, check for this
ve.init.mw.MobileArticleTarget.static.platformType = 'phone';
/* Methods */
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.deactivateSurfaceForToolbar = function () {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.deactivateSurfaceForToolbar.call( this );
if ( this.wasSurfaceActive && ve.init.platform.constructor.static.isIos() ) {
this.prevScrollPosition = this.getSurface().$scrollContainer.scrollTop();
}
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.activateSurfaceForToolbar = function () {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.activateSurfaceForToolbar.call( this );
if ( this.wasSurfaceActive && ve.init.platform.constructor.static.isIos() ) {
// Setting the cursor can cause unwanted scrolling on iOS, so manually
// restore the scroll offset from before the toolbar was opened (T218650).
this.getSurface().$scrollContainer.scrollTop( this.prevScrollPosition );
}
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.clearSurfaces = function () {
if ( ve.init.platform.constructor.static.isIos() && this.viewportZoomHandler ) {
this.viewportZoomHandler.detach();
this.viewportZoomHandler = null;
}
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.clearSurfaces.call( this );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.onContainerScroll = function () {
var target = this,
animateToolbarIntoView,
// Editor may not have loaded yet, in which case `this.surface` is undefined
surfaceView = this.surface && this.surface.getView(),
isActiveWithKeyboard = surfaceView && surfaceView.isFocused() && !surfaceView.isDeactivated();
// On iOS Safari, when the keyboard is open, the layout viewport reported by the browser is not
// updated to match the real viewport reduced by the keyboard (diagram: T218414#5027607). On all
// modern non-iOS browsers the layout viewport is updated to match real viewport.
//
// This allows the fixed toolbar to be scrolled out of view, ignoring `position: fixed` (because
// it refers to the layout viewport).
//
// When this happens, bring it back in by scrolling down a bit and back up until the top of the
// fake viewport is aligned with the top of the real viewport.
clearTimeout( this.onContainerScrollTimer );
if ( !isActiveWithKeyboard ) {
return;
}
// Wait until after the scroll, because 'scroll' events are not emitted for every frame the
// browser paints, so the toolbar would lag behind in a very unseemly manner. Additionally,
// getBoundingClientRect returns incorrect values during scrolling, so make sure to calculate
// it only after the scrolling ends (https://openradar.appspot.com/radar?id=6668472289329152).
this.onContainerScrollTimer = setTimeout( animateToolbarIntoView = function () {
var pos, viewportHeight, scrollX, scrollY, headerHeight, headerTranslateY,
$header = target.overlay.$el.find( '.overlay-header-container' ),
$overlaySurface = target.$overlaySurface;
if ( target.toolbarAnimating ) {
// We can't do this while the 'transform' transition is happening, because
// getBoundingClientRect() returns values that reflect that (and are negative).
return;
}
// Check if toolbar is offscreen. In a better world, this would reject all negative values
// (pos >= 0), but getBoundingClientRect often returns funny small fractional values after
// this function has done its job (which triggers another 'scroll' event) and before the
// user scrolled again. If we allowed it to run, it would trigger a hilarious loop! Toolbar
// being 1px offscreen is not a big deal anyway.
pos = $header[ 0 ].getBoundingClientRect().top;
if ( pos >= -1 ) {
return;
}
// We don't know how much we have to scroll because we don't know how large the real
// viewport is. This value is bigger than the screen height of all iOS devices.
viewportHeight = 2000;
// OK so this one is really weird. Normally on iOS, the scroll position is set on <body>.
// But on our sites, when using iOS 13, it's on <html> instead - maybe due to some funny
// CSS we set on html and body? Anyway, this seems to work...
scrollY = document.body.scrollTop || document.documentElement.scrollTop;
scrollX = document.body.scrollLeft || document.documentElement.scrollLeft;
// Prevent the scrolling we're about to do from triggering this event handler again.
target.toolbarAnimating = true;
// Scroll down and translate the surface by the same amount, otherwise the content at new
// scroll position visibly flashes.
$overlaySurface.css( 'transform', 'translateY( ' + viewportHeight + 'px )' );
window.scroll( scrollX, scrollY + viewportHeight );
// Prepate to animate toolbar sliding into view
$header.removeClass( 'toolbar-shown toolbar-shown-done' );
headerHeight = $header[ 0 ].offsetHeight;
headerTranslateY = Math.max( -headerHeight, pos );
$header.css( 'transform', 'translateY( ' + headerTranslateY + 'px )' );
// The scroll back up must be after a delay, otherwise no scrolling happens and the
// viewports are not aligned.
setTimeout( function () {
// Scroll back up
$overlaySurface.css( 'transform', '' );
window.scroll( scrollX, scrollY );
// Animate toolbar sliding into view
$header.addClass( 'toolbar-shown' ).css( 'transform', '' );
setTimeout( function () {
$header.addClass( 'toolbar-shown-done' );
// Wait until the animation is done before allowing this event handler to trigger again
target.toolbarAnimating = false;
// Re-check after the animation is done, in case the user scrolls in the meantime.
animateToolbarIntoView();
// The animation takes 250ms but we need to wait longer for some reason…
// 'transitionend' event also doesn't seem to work reliably.
}, 300 );
// If the delays below are made any smaller, the weirdest graphical glitches happen,
// so don't mess with them
}, 50 );
}, 250 );
};
/**
* Handle surface scroll events
*/
ve.init.mw.MobileArticleTarget.prototype.onSurfaceScroll = function () {
var nativeSelection, range;
if ( ve.init.platform.constructor.static.isIos() && this.getSurface() ) {
// iOS has a bug where if you change the scroll offset of a
// contentEditable or textarea with a cursor visible, it disappears.
// This function works around it by removing and reapplying the selection.
nativeSelection = this.getSurface().getView().nativeSelection;
if ( nativeSelection.rangeCount && document.activeElement.contentEditable === 'true' ) {
range = nativeSelection.getRangeAt( 0 );
nativeSelection.removeAllRanges();
nativeSelection.addRange( range );
}
}
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.createSurface = function ( dmDoc, config ) {
var surface;
if ( this.overlay.isNewPage ) {
config = ve.extendObject( {
placeholder: this.overlay.options.placeholder
}, config );
}
// Parent method
surface = ve.init.mw.MobileArticleTarget
.super.prototype.createSurface.call( this, dmDoc, config );
surface.connect( this, { scroll: 'onSurfaceScroll' } );
return surface;
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.getSurfaceClasses = function () {
var classes = ve.init.mw.MobileArticleTarget.super.prototype.getSurfaceClasses.call( this );
return classes.concat( [ 'content' ] );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.setSurface = function ( surface ) {
var changed = surface !== this.surface;
// Parent method
// FIXME This actually skips ve.init.mw.Target.prototype.setSurface. Why?
ve.init.mw.Target.super.prototype.setSurface.apply( this, arguments );
if ( changed ) {
this.$overlaySurface.append( surface.$element );
}
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.surfaceReady = function () {
var surfaceModel;
if ( this.teardownPromise ) {
// Loading was cancelled, the overlay is already closed at this point. Do nothing.
// Otherwise e.g. scrolling from #goToHeading would kick in and mess things up.
return;
}
// Calls scrollSelectionIntoView so must be called before parent,
// which calls goToHeading. (T225292)
this.adjustContentPadding();
// Deactivate the surface so any initial selection set in surfaceReady
// listeners doesn't cause the keyboard to be shown.
this.getSurface().getView().deactivate( false );
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.surfaceReady.apply( this, arguments );
// If no selection has been set yet, set it to the start of the document.
surfaceModel = this.getSurface().getModel();
if ( surfaceModel.getSelection().isNull() ) {
surfaceModel.selectFirstContentOffset();
}
this.events.trackActivationComplete();
if ( ve.init.platform.constructor.static.isIos() ) {
if ( this.viewportZoomHandler ) {
this.viewportZoomHandler.detach();
}
this.viewportZoomHandler = new ve.init.mw.ViewportZoomHandler();
this.viewportZoomHandler.attach( this.getSurface() );
}
};
/**
* Match the content padding to the toolbar height
*/
ve.init.mw.MobileArticleTarget.prototype.adjustContentPadding = function () {
var surface = this.getSurface(),
surfaceView = surface.getView(),
toolbarHeight = this.getToolbar().$element[ 0 ].clientHeight;
surface.setPadding( {
top: toolbarHeight
} );
surfaceView.$attachedRootNode.css( 'padding-top', toolbarHeight );
surface.$placeholder.css( 'padding-top', toolbarHeight );
surfaceView.emit( 'position' );
surface.scrollSelectionIntoView();
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.getSaveButtonLabel = function ( startProcess ) {
var suffix = startProcess ? '-start' : '';
// The following messages can be used here:
// * visualeditor-savedialog-label-publish-short
// * visualeditor-savedialog-label-publish-short-start
// * visualeditor-savedialog-label-save-short
// * visualeditor-savedialog-label-save-short-start
if ( mw.config.get( 'wgEditSubmitButtonLabelPublish' ) ) {
return OO.ui.deferMsg( 'visualeditor-savedialog-label-publish-short' + suffix );
}
return OO.ui.deferMsg( 'visualeditor-savedialog-label-save-short' + suffix );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.loadFail = function ( code, errorDetails ) {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.loadFail.apply( this, arguments );
this.overlay.onExitClick( $.Event() );
mw.notify( this.extractErrorMessages( errorDetails ) );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.switchToFallbackWikitextEditor = function ( modified ) {
var dataPromise;
if ( modified ) {
dataPromise = this.getWikitextDataPromiseForDoc( modified ).then( function ( response ) {
var content = ve.getProp( response, 'visualeditoredit', 'content' );
return { text: content };
} );
}
this.overlay.switchToSourceEditor( dataPromise );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.save = function () {
// Parent method
var promise = ve.init.mw.MobileArticleTarget.super.prototype.save.apply( this, arguments );
this.overlay.log( {
action: 'saveAttempt'
} );
return promise;
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.showSaveDialog = function () {
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.showSaveDialog.apply( this, arguments );
this.overlay.log( {
action: 'saveIntent'
} );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.saveComplete = function ( data ) {
// TODO: parsing this is expensive just for the section details. We should
// change MobileFrontend+this to behave like desktop does and just rerender
// the page with the provided HTML (T219420).
var fragment = this.getSectionFragmentFromPage( $.parseHTML( data.content ) );
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.saveComplete.apply( this, arguments );
this.overlay.sectionId = fragment;
this.overlay.onSaveComplete( data.newrevid );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.saveFail = function ( doc, saveData, wasRetry, code, data ) {
// parent method
ve.init.mw.MobileArticleTarget.super.prototype.saveFail.apply( this, arguments );
this.overlay.onSaveFailure( data );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.tryTeardown = function () {
this.overlay.onExitClick( $.Event() );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.load = function () {
var surface;
// Create dummy surface to show toolbar while loading
// Call ve.init.Target directly to avoid firing surfaceReady
surface = ve.init.Target.prototype.addSurface.call( this, new ve.dm.Document( [
{ type: 'paragraph' }, { type: '/paragraph' },
{ type: 'internalList' }, { type: '/internalList' }
] ) );
surface.setReadOnly( true );
// setSurface creates dummy toolbar
this.setSurface( surface );
return ve.init.mw.MobileArticleTarget.super.prototype.load.apply( this, arguments );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.setupToolbar = function ( surface ) {
var originalToolbarGroups = this.toolbarGroups;
// We don't want any of these tools to show up in subordinate widgets, so we
// temporarily add them here. We need to do it _here_ rather than in their
// own static variable to make sure that other tools which meddle with
// toolbarGroups (Cite, mostly) have a chance to do so.
this.toolbarGroups = [].concat(
[
// Back
{
name: 'back',
include: [ 'back' ]
}
],
this.toolbarGroups,
[
{
name: 'editMode',
type: 'list',
icon: 'edit',
title: OO.ui.deferMsg( 'visualeditor-mweditmode-tooltip' ),
label: OO.ui.deferMsg( 'visualeditor-mweditmode-tooltip' ),
invisibleLabel: true,
include: [ 'editModeVisual', 'editModeSource' ]
},
{
name: 'save',
type: 'bar',
include: [ 'showMobileSave' ]
}
]
);
// Parent method
ve.init.mw.MobileArticleTarget.super.prototype.setupToolbar.call( this, surface );
this.toolbarGroups = originalToolbarGroups;
this.toolbar.$group.addClass( 've-init-mw-mobileArticleTarget-editTools' );
this.toolbar.$element.addClass( 've-init-mw-mobileArticleTarget-toolbar' );
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.attachToolbar = function () {
// Move the toolbar to the overlay header
this.overlay.$el.find( '.overlay-header > .toolbar' ).append( this.toolbar.$element );
this.toolbar.initialize();
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.setupToolbarSaveButton = function () {
this.toolbarSaveButton = this.toolbar.getToolGroupByName( 'save' ).items[ 0 ];
};
/**
* @inheritdoc
*/
ve.init.mw.MobileArticleTarget.prototype.goToHeading = function ( headingNode ) {
this.scrollToHeading( headingNode );
};
/**
* Done with the editing toolbar
*/
ve.init.mw.MobileArticleTarget.prototype.done = function () {
this.getSurface().getModel().setNullSelection();
this.getSurface().getView().blur();
};
/* Registration */
ve.init.mw.targetFactory.register( ve.init.mw.MobileArticleTarget );
/**
* Mobile save tool
*/
ve.ui.MWMobileSaveTool = function VeUiMWMobileSaveTool() {
// Parent Constructor
ve.ui.MWMobileSaveTool.super.apply( this, arguments );
};
OO.inheritClass( ve.ui.MWMobileSaveTool, ve.ui.MWSaveTool );
ve.ui.MWMobileSaveTool.static.name = 'showMobileSave';
ve.ui.MWMobileSaveTool.static.icon = 'next';
ve.ui.MWMobileSaveTool.static.displayBothIconAndLabel = false;
ve.ui.toolFactory.register( ve.ui.MWMobileSaveTool );