mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-15 02:23:58 +00:00
c8b4a28936
To do this, we are using the replacer callback of JSON.stringify, which is supported by all of our target browsers including IE8. We are also leaning on Object.keys and Array.reduce, the latter of which required adding a new fallback implementation for some browsers which do not support it yet. Change-Id: Ifa285ca3da4d94d962464f09414591532bbea79c
492 lines
13 KiB
JavaScript
492 lines
13 KiB
JavaScript
/**
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* VisualEditor namespace.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Namespace for all VisualEditor classes, static methods and static properties.
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*/
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window.ve = {
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// List of instances of visual editors
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'instances': []
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};
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/* Utility functions */
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/**
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* Extends a constructor with the prototype of another.
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*
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* When using this, it's required to include a call to the constructor of the parent class as the
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* first code in the child class's constructor.
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*
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* @example
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* // Define parent class
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* function Foo() {
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* // code here
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* }
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* // Define child class
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* function Bar() {
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* // Call parent constructor
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* Foo.call( this );
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* }
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* // Extend prototype
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* ve.extendClass( Bar, Foo );
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*
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* @static
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* @method
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* @param {Function} dst Class to extend
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* @param {Function} [..] List of base classed to use methods from
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*/
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ve.extendClass = function ( dst ) {
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var i, method, base,
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length = arguments.length;
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for ( i = 1; i < length; i++ ) {
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base = arguments[i].prototype;
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for ( method in base ) {
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if ( typeof base[method] === 'function' && !( method in dst.prototype ) ) {
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dst.prototype[method] = base[method];
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}
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}
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}
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};
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ve.isPlainObject = $.isPlainObject;
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ve.isEmptyObject = $.isEmptyObject;
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/**
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* Check whether given variable is an array. Should not use `instanceof` or
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* `constructor` due to the inability to detect arrays from a different
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* scope.
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* @static
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* @method
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* @until ES5: Array.isArray.
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* @param {Mixed} x
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* @return {Boolean}
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*/
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ve.isArray = $.isArray;
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/**
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* Create a function calls the given function in a certain context.
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* If a function does not have an explicit context, it is determined at
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* executin time based on how it is invoked (e.g. object member, call/apply,
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* global scope, etc.).
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* Performance optimization: http://jsperf.com/function-bind-shim-perf
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*
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* @static
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* @method
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* @until ES5: Function.prototype.bind.
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* @param {Function} func Function to bind.
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* @param {Object} context Context for the function.
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* @param {Mixed} [..] Variadic list of arguments to prepend to arguments
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* to the bound function.
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* @return {Function} The bound.
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*/
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ve.bind = $.proxy;
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/**
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* Wrapper for Array.prototype.indexOf
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* @static
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* @method
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* @until ES5
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* @param {Mixed} value Element to search for.
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* @param {Array} array Array to search in.
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* @param {Integer} [fromIndex=0] Index to being searching from.
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* @return {Number} Index of value in array, or -1 if not found.
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* Values are compared without type coersion.
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*/
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ve.indexOf = $.inArray;
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/**
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* Merge properties of one or more objects into another.
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* Preserves original object's inheritance (e.g. Array, Object, whatever).
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* In case of array or array-like objects only the indexed properties
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* are copied over.
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* Beware: If called with only one argument, it will consider
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* 'target' as 'source' and 'this' as 'target'. Which means
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* ve.extendObject( { a: 1 } ); sets ve.a = 1;
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*
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* @param {Boolean} [recursive=false]
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* @param {Mixed} target Object that will receive the new properties.
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* @param {Mixed} [..] Variadic list of objects containing properties
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* to be merged into the targe.
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* @return {Mixed} Modified version of first or second argument.
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*/
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ve.extendObject = $.extend;
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/**
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* Generates a hash of an object based on its name and data.
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*
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* To avoid two objects with the same values generating different hashes, we utilize the replacer
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* argument of JSON.stringify and sort the object by key as it's being serialized. This may or may
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* not be the fastest way to do this; we should investigate this further.
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*
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* @static
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* @method
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* @param {Object} obj Object to generate hash for
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* @returns {String} Hash of object
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*/
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ve.getHash = function ( value ) {
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return JSON.stringify( value, ve.getHash.keySortReplacer );
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};
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/**
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* Helper function for ve.getHash which sorts objects by key.
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*
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* This is a callback passed into JSON.stringify.
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*
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* @static
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* @method
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* @param {String} key Property name of value being replaced
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* @param {Mixed} value Property value to replace
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* @returns {Mixed} Replacement value
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*/
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ve.getHash.keySortReplacer = function ( key, value ) {
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if ( value.constructor !== Object ) {
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return value;
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}
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return ve.reduceArray( ve.getObjectKeys( value ).sort(), function( sorted, key ) {
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sorted[key] = value[key];
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return sorted;
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}, {} );
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};
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/**
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* Reduces an array using a callback function.
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*
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* Native reduce will be used if available.
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*
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* @see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Array/Reduce
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*
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* @static
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* @method
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* @param {Array} arr Array to reduce
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* @param {Function} callback Function to execute for each element in the array
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* @param {Mixed} [initialValue] First argument to the first call of the callback
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* @returns {Array} Reduced array
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*/
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ve.reduceArray = function ( arr, callback, initialValue ) {
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// Use native implementation if available
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if ( Array.prototype.reduce ) {
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return arr.reduce( callback, initialValue );
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}
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if ( arr === null || arr === undefined ) {
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throw new TypeError( 'Object is null or undefined' );
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}
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var curr,
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i = 0,
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length = arr.length || 0;
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if ( typeof callback !== 'function' ) {
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// ES5 : 'If IsCallable(callbackfn) is false, throw a TypeError exception.'
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throw new TypeError( 'First argument is not callable' );
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}
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if ( initialValue === undefined ) {
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if ( length === 0 ) {
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throw new TypeError( 'Array length is 0 and initialValue is undefined' );
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}
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curr = arr[0];
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// Start accumulating at the second element
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i = 1;
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} else {
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curr = initialValue;
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}
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while ( i < length ) {
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if ( i in arr ) {
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curr = callback.call( undefined, curr, arr[i], i, arr );
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}
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++i;
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}
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return curr;
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};
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/**
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* Gets an array of all property names in an object.
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*
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* This falls back to the native impelentation of Object.keys if available.
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*
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* @static
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* @method
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* @until ES5
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* @param {Object} Object to get properties from
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* @returns {String[]} List of object keys
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*/
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ve.getObjectKeys = Object.keys || function ( obj ) {
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var keys = [],
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key,
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hop = Object.prototype.hasOwnProperty;
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for ( key in obj ) {
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if ( hop.call( obj, key ) ) {
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keys.push( key );
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}
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}
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return keys;
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};
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/**
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* Gets an array of all property values in an object.
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*
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* @static
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* @method
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* @param {Object} Object to get values from
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* @returns {Array} List of object values
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*/
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ve.getObjectValues = function ( obj ) {
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var values = [],
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key,
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hop = Object.prototype.hasOwnProperty;
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for ( key in obj ) {
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if ( hop.call( obj, key ) ) {
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values.push( obj[key] );
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}
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}
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return values;
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};
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/**
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* Recursively compares string and number property between two objects.
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*
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* A false result may be caused by property inequality or by properties in one object missing from
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* the other. An asymmetrical test may also be performed, which checks only that properties in the
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* first object are present in the second object, but not the inverse.
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*
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* @static
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* @method
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* @param {Object} a First object to compare
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* @param {Object} b Second object to compare
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* @param {Boolean} [asymmetrical] Whether to check only that b contains values from a
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* @returns {Boolean} If the objects contain the same values as each other
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*/
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ve.compareObjects = function ( a, b, asymmetrical ) {
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var aValue, bValue, aType, bType, k;
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for ( k in a ) {
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aValue = a[k];
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bValue = b[k];
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aType = typeof aValue;
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bType = typeof bValue;
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if ( aType !== bType ||
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( ( aType === 'string' || aType === 'number' ) && aValue !== bValue ) ||
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( ve.isPlainObject( aValue ) && !ve.compareObjects( aValue, bValue ) ) ) {
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return false;
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}
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}
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// If the check is not asymmetrical, recursing with the arguments swapped will verify our result
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return asymmetrical ? true : ve.compareObjects( b, a, true );
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};
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/**
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* Recursively compare two arrays.
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*
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* @static
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* @method
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* @param {Array} a First array to compare
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* @param {Array} b Second array to compare
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* @param {Boolean} [objectsByValue] Use ve.compareObjects() to compare objects instead of ===
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*/
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ve.compareArrays = function ( a, b, objectsByValue ) {
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var i,
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aValue,
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bValue,
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aType,
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bType;
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if ( a.length !== b.length ) {
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return false;
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}
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for ( i = 0; i < a.length; i++ ) {
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aValue = a[i];
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bValue = b[i];
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aType = typeof aValue;
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bType = typeof bValue;
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if (
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aType !== bType ||
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!(
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(
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ve.isArray( aValue ) &&
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ve.isArray( bValue ) &&
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ve.compareArrays( aValue, bValue )
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) ||
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(
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objectsByValue &&
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ve.isPlainObject( aValue ) &&
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ve.compareObjects( aValue, bValue )
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) ||
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aValue === bValue
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)
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) {
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return false;
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}
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}
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return true;
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};
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/**
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* Gets a deep copy of an array's string, number, array and plain-object contents.
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*
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* @static
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* @method
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* @param {Array} source Array to copy
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* @returns {Array} Copy of source array
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*/
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ve.copyArray = function ( source ) {
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var i, sourceValue, sourceType,
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destination = [];
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for ( i = 0; i < source.length; i++ ) {
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sourceValue = source[i];
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sourceType = typeof sourceValue;
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if ( sourceType === 'string' || sourceType === 'number' ) {
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destination.push( sourceValue );
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} else if ( ve.isPlainObject( sourceValue ) ) {
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destination.push( ve.copyObject( sourceValue ) );
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} else if ( ve.isArray( sourceValue ) ) {
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destination.push( ve.copyArray( sourceValue ) );
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}
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}
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return destination;
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};
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/**
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* Gets a deep copy of an object's string, number, array and plain-object properties.
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*
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* @static
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* @method
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* @param {Object} source Object to copy
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* @returns {Object} Copy of source object
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*/
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ve.copyObject = function ( source ) {
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var key, sourceValue, sourceType,
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destination = {};
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for ( key in source ) {
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sourceValue = source[key];
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sourceType = typeof sourceValue;
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if ( sourceType === 'string' || sourceType === 'number' ) {
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destination[key] = sourceValue;
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} else if ( ve.isPlainObject( sourceValue ) ) {
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destination[key] = ve.copyObject( sourceValue );
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} else if ( ve.isArray( sourceValue ) ) {
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destination[key] = ve.copyArray( sourceValue );
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}
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}
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return destination;
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};
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/**
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* Splice one array into another.
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*
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* This is the equivalent of arr.splice( offset, remove, d1, d2, d3, ... ) except that arguments are
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* specified as an array rather than separate parameters.
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*
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* This method has been proven to be faster than using slice and concat to create a new array, but
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* performance tests should be conducted on each use of this method to verify this is true for the
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* particular use. Also, browsers change fast, never assume anything, always test everything.
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*
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* @static
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* @method
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* @param {Array} arr Array to remove from and insert into. Will be modified
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* @param {Number} offset Offset in arr to splice at. May be negative; see the 'index'
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* parameter for Array.prototype.splice()
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* @param {Number} remove Number of elements to remove at the offset. May be zero
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* @param {Array} data Array of items to insert at the offset
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*/
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ve.batchSplice = function ( arr, offset, remove, data ) {
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// We need to splice insertion in in batches, because of parameter list length limits which vary
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// cross-browser - 1024 seems to be a safe batch size on all browsers
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var index = 0, batchSize = 1024, toRemove = remove;
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if ( data.length === 0 ) {
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// Special case: data is empty, so we're just doing a removal
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// The code below won't handle that properly, so we do it here
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arr.splice( offset, remove );
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return;
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}
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while ( index < data.length ) {
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// Call arr.splice( offset, remove, i0, i1, i2, ..., i1023 );
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// Only set remove on the first call, and set it to zero on subsequent calls
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arr.splice.apply(
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arr, [index + offset, toRemove].concat( data.slice( index, index + batchSize ) )
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);
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index += batchSize;
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toRemove = 0;
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}
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};
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/**
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* Insert one array into another. This just calls ve.batchSplice( dst, offset, 0, src )
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*
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* @static
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* @method
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* @see ve.batchSplice
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*/
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ve.insertIntoArray = function ( dst, offset, src ) {
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ve.batchSplice( dst, offset, 0, src );
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};
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/**
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* Logs data to the console.
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*
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* This implementation does nothing, to add a real implmementation ve.debug needs to be loaded.
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*
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* @static
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* @method
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* @param {Mixed} [...] Data to log
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*/
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ve.log = function () {
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// don't do anything, this is just a stub
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};
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/**
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* Logs an object to the console.
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*
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* This implementation does nothing, to add a real implmementation ve.debug needs to be loaded.
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*
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* @static
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* @method
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* @param {Object} obj Object to log
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*/
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ve.dir = function () {
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// don't do anything, this is just a stub
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};
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/**
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* Ported from: http://underscorejs.org/underscore.js
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*
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* Returns a function, that, as long as it continues to be invoked, will not
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* be triggered. The function will be called after it stops being called for
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* N milliseconds. If `immediate` is passed, trigger the function on the
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* leading edge, instead of the trailing.
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*
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* @static
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* @method
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*/
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ve.debounce = function ( func, wait, immediate ) {
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var timeout;
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return function () {
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var context = this,
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args = arguments,
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later = function () {
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timeout = null;
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if ( !immediate ) {
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func.apply( context, args );
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}
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};
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if ( immediate && !timeout ) {
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func.apply( context, args );
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}
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clearTimeout( timeout );
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timeout = setTimeout( later, wait );
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};
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};
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/**
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* Gets a localized message.
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*
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* @static
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* @method
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* @param {String} key Message key
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* @param {Mixed} [...] Message parameters
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*/
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ve.msg = function () {
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return ve.init.platform.getMessage.apply( ve.init.platform, arguments );
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};
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