mediawiki-extensions-Visual.../modules/ve/ui/widgets/ve.ui.InputWidget.js
Trevor Parscal 59c67e1e94 Modify styles, add disabled and read-only for widgets
demos/ve/demo.css, demos/ve/index.php
* Style changes for utilities and dump output
* Initially disable the log range button, activate when there's a range to log
* Make range inputs read-only
* Rename some widget variables
* Add extra structure and classes to dump output

ve.ui.Widget.css
* Remove left/right margin for buttons
* Simplify opaque white color
* Modify selector for disabled buttons - see changes in ve.ui.Widget.js
* Added styles for text input widget's readonly and disabled states

ve.ui.Widget.js
* Added disabled state

ve.ui.ButtonWidget.js
* Moved click event handler to method

ve.ui.InputLabelWidget.js
* Moved click event handler to method

ve.ui.InputWidget.js
* Moved input change event handler to method
* Added readOnly state

ve.ui.LinkTargetInputWidget.js
* Corrected documentation

ve.ui.MenuWidget.js
* Blocked interaction while widget is disabled

ve.ui.MWLinkTargetInputWidget.js
* Corrected documentation
* Blocked interaction while widget is disabled

ve.ui.TextInputMenuWidget.js
* Blocked interaction while widget is disabled

Change-Id: I7ea89873b50a98d058d1dd1e309e3e8b7c8e7b2e
2013-02-25 12:10:26 -08:00

132 lines
2.8 KiB
JavaScript

/*!
* VisualEditor user interface InputWidget class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Creates an ve.ui.InputWidget object.
*
* @abstract
* @class
* @constructor
* @extends ve.ui.Widget
* @param {Function} $$ jQuery for the frame the widget is in
* @param {string} [type] HTML input type
* @param {string} [name] HTML input name
* @param {string} [value] Input value
*/
ve.ui.InputWidget = function VeUiInputWidget( $$, type, name, value ) {
// Parent constructor
ve.ui.Widget.call( this, $$ );
// Properties
this.$input = this.$$( '<input>' );
this.value = this.sanitizeValue( value );
this.readOnly = false;
// Events
this.$input.on(
'keydown mouseup cut paste change input select', ve.bind( this.onInputChange, this )
);
// Initialization
this.$input.attr( { 'type': type, 'name': name, 'value': value } );
this.$
.addClass( 've-ui-inputWidget' )
.append( this.$input );
};
/* Inheritance */
ve.inheritClass( ve.ui.InputWidget, ve.ui.Widget );
/**
* @event change
* @param value
* @param origin
*/
/* Methods */
/**
* Handles potentially value-changing events.
*
* @method
* @param {jQuery.Event} e Event
*/
ve.ui.InputWidget.prototype.onInputChange = function () {
if ( !this.disabled ) {
// Allow the stack to clear so the value will be updated
setTimeout( ve.bind( function () {
this.setValue( this.$input.val() );
}, this ), 0 );
}
};
/**
* Gets the value of the input.
*
* @method
* @returns {string} Input value
*/
ve.ui.InputWidget.prototype.getValue = function () {
return this.value;
};
/**
* Sets the value of the input.
*
* @method
* @param {string} value New value
* @param {string} [origin] Origin of change
* @emits change
*/
ve.ui.InputWidget.prototype.setValue = function ( value, origin ) {
var domValue = this.$input.val();
value = this.sanitizeValue( value );
if ( this.value !== value ) {
this.value = value;
// Only update the DOM if we must
if ( domValue !== this.value ) {
this.$input.val( this.value );
}
this.emit( 'change', this.value, origin );
}
};
/**
* Sanitize incoming value.
*
* @method
* @param {string} value Original value
* @returns {string} Sanitized value
*/
ve.ui.InputWidget.prototype.sanitizeValue = function ( value ) {
return String( value );
};
/**
* Check if the widget is read-only.
*
* @method
* @param {boolean} Button is read-only
*/
ve.ui.InputWidget.prototype.isReadOnly = function () {
return this.readOnly;
};
/**
* Set the disabled state of the widget.
*
* This should probably change the widgets's appearance and prevent it from being used.
*
* @method
* @param {boolean} state Disable button
*/
ve.ui.InputWidget.prototype.setReadOnly = function ( state ) {
this.readOnly = !!state;
this.$input.prop( 'readonly', this.readOnly );
};