mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-29 08:34:54 +00:00
0516b1d7f0
Check for all node classes in getOffsetFromTextNode(), not just branches and aliens (an entity is neither) Render entities with contenteditable=false. Without this, selection was still broken, because: Foo|€Bar was really <p>Foo<span>|€</span>Bar</p> which maps correctly. Foo€|Bar was really <p>Foo<span>€|</span>Bar</p> which maps to the same, which is incorrect. With cE=false, the cursor can't be inside the span, so we get: Foo|€Bar is really <p>Foo|<span>€</span>Bar</p> which maps correctly. Foo€|Bar is really <p>Foo<span>€</span>|Bar</p> which maps correctly. Change-Id: Iaf603346590a9ad553c152565eb203136be7a399
68 lines
1.4 KiB
JavaScript
68 lines
1.4 KiB
JavaScript
/**
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* VisualEditor content editable MWEntityNode class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* ContentEditable node for an entity.
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*
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* @class
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* @constructor
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* @extends {ve.ce.LeafNode}
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* @param {ve.dm.MWEntityNode} model Model to observe.
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*/
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ve.ce.MWEntityNode = function VeCeMWEntityNode( model ) {
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// Parent constructor
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ve.ce.LeafNode.call( this, 'MWentity', model, $( '<span>' ) );
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// DOM Changes
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this.$.addClass( 've-ce-MWEntityNode' );
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// Need cE=false to prevent selection issues
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this.$.attr( 'contenteditable', false );
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// Properties
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this.currentSource = null;
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// Events
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this.model.addListenerMethod( this, 'update', 'onUpdate' );
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// Initialization
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this.onUpdate();
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};
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/* Inheritance */
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ve.inheritClass( ve.ce.MWEntityNode, ve.ce.LeafNode );
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/* Static Members */
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/**
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* Node rules.
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*
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* @see ve.ce.NodeFactory
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* @static
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* @member
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*/
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ve.ce.MWEntityNode.rules = {
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'canBeSplit': false
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};
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/* Methods */
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/**
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* Responds to model update events.
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*
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* If the source changed since last update the image's src attribute will be updated accordingly.
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*
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* @method
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*/
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ve.ce.MWEntityNode.prototype.onUpdate = function () {
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this.$.text( this.model.getAttribute( 'character' ) );
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};
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/* Registration */
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ve.ce.nodeFactory.register( 'MWentity', ve.ce.MWEntityNode );
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