mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-12-01 09:26:37 +00:00
6c3878be9e
Also changed from using "type" to "name" to make it less specific and added a test to make sure it's working. Change-Id: I150a7ab1a57b3df85b459dbc411c2eaefe08b5bb
101 lines
2.8 KiB
JavaScript
101 lines
2.8 KiB
JavaScript
/**
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* VisualEditor Factory class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Generic object factory.
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*
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* @class
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* @abstract
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* @constructor
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* @extends {ve.EventEmitter}
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*/
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ve.Factory = function VeFactory() {
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// Parent constructor
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ve.EventEmitter.call( this );
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// Properties
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this.registry = [];
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};
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/* Inheritance */
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ve.inheritClass( ve.Factory, ve.EventEmitter );
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/* Methods */
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/**
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* Register a constructor with the factory.
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*
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* Arguments will be passed through directly to the constructor.
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* @see {ve.Factory.prototype.create}
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*
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* @method
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* @param {String|String[]} name Symbolic name or list of symbolic names
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* @param {Function} constructor Constructor to use when creating object
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* @throws 'Constructor must be a function, cannot be a string'
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*/
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ve.Factory.prototype.register = function ( name, constructor ) {
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var i, len;
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if ( typeof constructor !== 'function' ) {
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throw new Error( 'Constructor must be a function, cannot be a ' + typeof constructor );
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}
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if ( ve.isArray( name ) ) {
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for ( i = 0, len = name.length; i < len; i++ ) {
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this.register( name[i], constructor );
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}
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} else if ( typeof name === 'string' ) {
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this.registry[name] = constructor;
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this.emit( 'register', name, constructor );
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} else {
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throw new Error( 'Name must be a string or array of strings, cannot be a ' + typeof name );
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}
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};
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/**
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* Create an object based on a name.
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*
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* Name is used to look up the constructor to use, while all additional arguments are passed to the
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* constructor directly, so leaving one out will pass an undefined to the constructor.
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*
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* @method
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* @param {string} name Object name.
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* @param {mixed} [...] Arguments to pass to the constructor.
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* @returns {Object} The new object.
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* @throws 'Unknown object name'
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*/
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ve.Factory.prototype.create = function ( name ) {
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var args, obj,
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constructor = this.registry[name];
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if ( constructor === undefined ) {
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throw new Error( 'Unknown object name: ' + name );
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}
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// Convert arguments to array and shift the first argument (name) off
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args = Array.prototype.slice.call( arguments, 1 );
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// We can't use the "new" operator with .apply directly because apply needs a
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// context. So instead just do what "new" does: create an object that inherits from
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// the constructor's prototype (which also makes it an "instanceof" the constructor),
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// then invoke the constructor with the object as context, and return it (ignoring
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// the constructor's return value).
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obj = ve.createObject( constructor.prototype );
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constructor.apply( obj, args );
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return obj;
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};
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/**
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* Gets a constructor for a given name.
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*
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* @method
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* @param {String} name Object name
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* @returns {Function|undefined} Constructor for name
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*/
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ve.Factory.prototype.lookup = function ( name ) {
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return this.registry[name];
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};
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