mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-15 18:39:52 +00:00
7044ec820f
Changes include: VisualEditor.i18n.php, VisualEditor.php * i18n labels for dialogs ve.init.mw.ViewPageTarget.js * Initial go at onOpenDialog and onCloseDialog methods ve.init.Target.js * Change calls to dialog hide & show to close & open ve.ui.MetaDialog.js, ve.ui.ContentDialog.js * Pass surface when constructing * Add static title message property ve.ui.Surface.css * Set high z-index for toolbar for shadow to overlap dialog. ve.ui.Dialog.js * Extends EventEmitter class. * Changed hide/show method names to open/close. * Create base ui elements. ve.Surface.js * Create instance of meta dialog. Change-Id: I867ca0546606eeb5e2ab7f612bb5af700ab877ec
134 lines
2.6 KiB
JavaScript
134 lines
2.6 KiB
JavaScript
/*!
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* VisualEditor Initialization Target class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Generic Initialization target.
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*
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* @class
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* @abstract
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* @extends ve.EventEmitter
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*
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* @constructor
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* @param {jQuery} $container Conainter to render target into
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*/
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ve.init.Target = function VeInitTarget( $container ) {
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// Parent constructor
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ve.EventEmitter.call( this );
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// Properties
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this.$ = $container;
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this.dialogs = {};
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this.currentDialogName = null;
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};
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/* Inheritance */
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ve.inheritClass( ve.init.Target, ve.EventEmitter );
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/* Events */
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/**
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* @event addDialog
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* @param {string} name Name of dialog
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*/
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/**
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* @event openDialog
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* @param {string} name Name of dialog
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*/
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/**
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* @event closeDialog
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* @param {string} name Name of dialog
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*/
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/* Methods */
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/**
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* Add a dialog to the target.
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*
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* @method
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* @param {string} name Name of dialog
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* @param {ve.ui.Dialog} dialog Dialog to add
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* @throws {Error} If dialog is already registered using `name`
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* @emits addDialog
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*/
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ve.init.Target.prototype.addDialog = function ( name, dialog ) {
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// Prevent duplicate names being used
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if ( name in this.dialogs ) {
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throw new Error( 'Dialog already registered: ' + name );
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}
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this.dialogs[name] = dialog;
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this.emit( 'addDialog', name );
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};
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/**
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* Open a dialog.
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*
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* @method
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* @param {string} name Name of dialog
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* @throws {Error} If no dialog exists for `name`
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* @emits openDialog
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*/
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ve.init.Target.prototype.openDialog = function ( name ) {
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var dialog = this.dialogs[name];
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// Validate dialog
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if ( !dialog ) {
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throw new Error( 'Dialog not found: ' + name );
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}
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// Bypass when not changing anything
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if ( name === this.currentDialogName ) {
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return;
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}
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// Close current dialog
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if ( this.currentDialogName && this.dialogs[this.currentDialogName].isVisible() ) {
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this.closeDialog();
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}
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this.currentDialogName = name;
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dialog.open();
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this.emit( 'openDialog', name );
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};
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/**
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* Close any open dialog.
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*
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* @method
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* @param {string} name Name of dialog
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* @emits closeDialog
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*/
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ve.init.Target.prototype.closeDialog = function () {
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var name = this.currentDialogName;
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this.currentDialogName = null;
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this.dialogs[name].close();
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this.emit( 'closeDialog', name );
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};
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/**
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* Get a dialog by name.
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*
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* @method
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* @param {string} name Name of dialog
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* @returns {ve.ui.Dialog} Dialog associated with `name`
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* @throws {Error} If no dialog exists for `name`
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*/
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ve.init.Target.prototype.getDialog = function ( name ) {
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var dialog = this.dialogs[name];
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// Validate dialog
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if ( !dialog ) {
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throw new Error( 'Dialog not found: ' + name );
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}
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return dialog;
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};
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