mediawiki-extensions-Visual.../modules/ve/dm/ve.dm.Node.js
Catrope 49963c75fd Store the data model element in the DM tree
This is cleaner than passing around the attributes separately, and it
allows us to access the annotations in dm.LeafNode as well.

Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31
2012-11-27 14:36:29 -08:00

354 lines
8.8 KiB
JavaScript

/**
* VisualEditor data model Node class.
*
* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* Generic DataModel node.
*
* @class
* @abstract
* @constructor
* @extends {ve.Node}
* @param {String} type Symbolic name of node type
* @param {Number} [length] Length of content data in document
* @param {Object} [element] Reference to element in linear model
*/
ve.dm.Node = function VeDmNode( type, length, element ) {
// Parent constructor
ve.Node.call( this, type );
// Properties
this.length = length || 0;
this.element = element;
this.doc = undefined;
};
/* Inheritance */
ve.inheritClass( ve.dm.Node, ve.Node );
/* Methods */
/**
* Gets a list of allowed child node types.
*
* @method
* @returns {String[]|null} List of node types allowed as children or null if any type is allowed
*/
ve.dm.Node.prototype.getChildNodeTypes = function () {
return ve.dm.nodeFactory.getChildNodeTypes( this.type );
};
/**
* Gets a list of allowed parent node types.
*
* @method
* @returns {String[]|null} List of node types allowed as parents or null if any type is allowed
*/
ve.dm.Node.prototype.getParentNodeTypes = function () {
return ve.dm.nodeFactory.getParentNodeTypes( this.type );
};
/**
* Checks if this node can have child nodes.
*
* @method
* @returns {Boolean} Node can have children
*/
ve.dm.Node.prototype.canHaveChildren = function () {
return ve.dm.nodeFactory.canNodeHaveChildren( this.type );
};
/**
* Checks if this node can have child nodes which can also have child nodes.
*
* @method
* @returns {Boolean} Node can have grandchildren
*/
ve.dm.Node.prototype.canHaveGrandchildren = function () {
return ve.dm.nodeFactory.canNodeHaveGrandchildren( this.type );
};
/**
* Checks if this node represents a wrapped element in the linear model.
*
* @method
* @returns {Boolean} Node represents a wrapped element
*/
ve.dm.Node.prototype.isWrapped = function () {
return ve.dm.nodeFactory.isNodeWrapped( this.type );
};
/**
* Checks if this node can contain content.
*
* @method
* @returns {Boolean} Node can contain content
*/
ve.dm.Node.prototype.canContainContent = function () {
return ve.dm.nodeFactory.canNodeContainContent( this.type );
};
/**
* Checks if this node is content.
*
* @method
* @returns {Boolean} Node is content
*/
ve.dm.Node.prototype.isContent = function () {
return ve.dm.nodeFactory.isNodeContent( this.type );
};
/**
* Checks if this node has significant whitespace. Can only be true if canContainContent is
* also true.
*
* @method
* @returns {Boolean} Node has significant whitespace
*/
ve.dm.Node.prototype.hasSignificantWhitespace = function () {
return ve.dm.nodeFactory.doesNodeHaveSignificantWhitespace( this.type );
};
/**
* Checks if this node has an ancestor with given type and attributes.
*
* @method
* @returns {Boolean} Node is content
*/
ve.dm.Node.prototype.hasMatchingAncestor = function ( type, attributes ) {
var key,
node = this;
// Traverse up to matching node
while ( node && node.getType() !== type ) {
node = node.getParent();
// Stop at root
if ( node === null ) {
return false;
}
}
// Check attributes
if ( attributes ) {
for ( key in attributes ) {
if ( node.getAttribute( key ) !== attributes[key] ) {
return false;
}
}
}
return true;
};
/**
* Gets the inner length.
*
* @method
* @returns {Number} Length of the node's contents
*/
ve.dm.Node.prototype.getLength = function () {
return this.length;
};
/**
* Gets the outer length, including any opening/closing elements.
*
* @method
* @returns {Number} Length of the entire node
*/
ve.dm.Node.prototype.getOuterLength = function () {
return this.length + ( this.isWrapped() ? 2 : 0 );
};
/**
* Gets the range inside the node.
*
* @method
* @returns {ve.Range} Inner node range
*/
ve.dm.Node.prototype.getRange = function () {
var offset = this.getOffset();
if ( this.isWrapped() ) {
offset++;
}
return new ve.Range( offset, offset + this.length );
};
/**
* Gets the range outside the node.
*
* @method
* @returns {ve.Range} Outer node range
*/
ve.dm.Node.prototype.getOuterRange = function () {
var offset = this.getOffset();
return new ve.Range( offset, offset + this.getOuterLength() );
};
/**
* Sets the inner length.
*
* @method
* @param {Number} length Length of content
* @throws Invalid content length error if length is less than 0
* @emits lengthChange (diff)
* @emits update
*/
ve.dm.Node.prototype.setLength = function ( length ) {
if ( length < 0 ) {
throw new Error( 'Length cannot be negative' );
}
// Compute length adjustment from old length
var diff = length - this.length;
// Set new length
this.length = length;
// Adjust the parent's length
if ( this.parent ) {
this.parent.adjustLength( diff );
}
// Emit events
this.emit( 'lengthChange', diff );
this.emit( 'update' );
};
/**
* Adjust the length.
*
* @method
* @param {Number} adjustment Amount to adjust length by
* @throws Invalid adjustment error if resulting length is less than 0
* @emits lengthChange (diff)
* @emits update
*/
ve.dm.Node.prototype.adjustLength = function ( adjustment ) {
this.setLength( this.length + adjustment );
};
/**
* Gets the offset of this node within the document.
*
* If this node has no parent than the result will always be 0.
*
* @method
* @returns {Number} Offset of node
*/
ve.dm.Node.prototype.getOffset = function () {
return this.root === this ? 0 : this.root.getOffsetFromNode( this );
};
/**
* Gets an element attribute value.
*
* Return value is by reference if array or object.
*
* @method
* @returns {Mixed} Value of attribute, or undefined if no such attribute exists
*/
ve.dm.Node.prototype.getAttribute = function ( key ) {
return this.element && this.element.attributes ? this.element.attributes[key] : undefined;
};
/**
* Gets a copy of this node's attributes.
*
* Values are by reference if array or object, similar to using the getAttribute method.
*
* @method
* @param {String} prefix Only return attributes with this prefix, and remove the prefix from them
* @returns {Object} Attributes
*/
ve.dm.Node.prototype.getAttributes = function ( prefix ) {
var key, filtered,
attributes = this.element && this.element.attributes ? this.element.attributes : {};
if ( prefix ) {
filtered = {};
for ( key in this.attributes ) {
if ( key.indexOf( prefix ) === 0 ) {
filtered[key.substr( prefix.length )] = this.attributes[key];
}
}
return filtered;
}
return ve.extendObject( {}, attributes );
};
/**
* Checks if this node has certain attributes.
*
* If an array of keys is provided only the presence of the attributes will be checked. If an object
* with keys and values is provided both the presence of the attributes and their values will be
* checked. Comparison of values is done by casting to strings unless the strict argument is used.
*
* @method
* @param {String[]|Object} attributes Array of keys or object of keys and values
* @param {Boolean} strict Use strict comparison when checking if values match
* @returns {Boolean} Node has attributes
*/
ve.dm.Node.prototype.hasAttributes = function ( attributes, strict ) {
var key, i, len,
ourAttributes = this.getAttributes() || {};
if ( ve.isPlainObject( attributes ) ) {
// Node must have all the required attributes
for ( key in attributes ) {
if (
!( key in ourAttributes ) ||
( strict ?
attributes[key] !== ourAttributes[key] :
String( attributes[key] ) !== String( ourAttributes[key] )
)
) {
return false;
}
}
} else if ( ve.isArray( attributes ) ) {
for ( i = 0, len = attributes.length; i < len; i++ ) {
if ( !( attributes[i] in ourAttributes ) ) {
return false;
}
}
}
return true;
};
/**
* Get a clone of the linear model element for this node. The attributes object is deep-copied.
*
* @returns {Object} Cloned element object
*/
ve.dm.Node.prototype.getClonedElement = function () {
return ve.copyObject( this.element );
};
/**
* Checks if this node can be merged with another.
*
* For two nodes to be mergeable, this node and the given node must either be the same node or:
* - Have the same type
* - Have the same depth
* - Have similar ancestory (each node upstream must have the same type)
*
* @method
* @param {ve.dm.Node} node Node to consider merging with
* @returns {Boolean} Nodes can be merged
*/
ve.dm.Node.prototype.canBeMergedWith = function ( node ) {
var n1 = this,
n2 = node;
// Move up from n1 and n2 simultaneously until we find a common ancestor
while ( n1 !== n2 ) {
if (
// Check if we have reached a root (means there's no common ancestor or unequal depth)
( n1 === null || n2 === null ) ||
// Ensure that types match
n1.getType() !== n2.getType()
) {
return false;
}
// Move up
n1 = n1.getParent();
n2 = n2.getParent();
}
return true;
};