mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-16 02:51:50 +00:00
49963c75fd
This is cleaner than passing around the attributes separately, and it allows us to access the annotations in dm.LeafNode as well. Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31
1399 lines
47 KiB
JavaScript
1399 lines
47 KiB
JavaScript
/**
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* VisualEditor data model Document class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* DataModel document.
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*
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* WARNING: The data parameter is passed by reference. Do not modify a data array after passing
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* it to this constructor, and do not construct multiple Documents with the same data array. If you
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* need to do these things, make a deep copy (ve.copyArray()) of the data array and operate on the
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* copy.
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*
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* @class
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* @constructor
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* @extends {ve.Document}
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* @param {Array} data Linear model data to start with
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* @param {ve.dm.Document} [parentDocument] Document to use as root for created nodes
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*/
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ve.dm.Document = function VeDmDocument( data, parentDocument ) {
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// Parent constructor
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ve.Document.call( this, new ve.dm.DocumentNode() );
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// Properties
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this.parentDocument = parentDocument;
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this.data = ve.isArray( data ) ? data : [];
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// Sparse array containing the metadata for each offset
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// Each element is either undefined, or an array of metadata elements
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// Because the indexes in the metadata array represent offsets in the data array, the
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// metadata array has one element more than the data array.
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this.metadata = new Array( this.data.length + 1 );
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// Initialization
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/*
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* Build a tree of nodes and nodes that will be added to them after a full scan is complete,
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* then from the bottom up add nodes to their potential parents. This avoids massive length
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* updates being broadcast upstream constantly while building is underway.
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*/
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var i, node, children, meta,
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doc = parentDocument || this,
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root = doc.getDocumentNode(),
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textLength = 0,
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inTextNode = false,
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// Stack of stacks, each containing a
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stack = [[this.documentNode], []],
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currentStack = stack[1],
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parentStack = stack[0],
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currentNode = this.documentNode;
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this.documentNode.setDocument( doc );
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this.documentNode.setRoot( root );
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for ( i = 0; i < this.data.length; i++ ) {
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// Infer that if an item in the linear model has a type attribute than it must be an element
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if ( this.data[i].type === undefined ) {
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// Text node opening
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if ( !inTextNode ) {
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// Create a lengthless text node
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node = new ve.dm.TextNode();
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// Set the root pointer now, to prevent cascading updates
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node.setRoot( root );
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// Put the node on the current inner stack
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currentStack.push( node );
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currentNode = node;
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// Set a flag saying we're inside a text node
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inTextNode = true;
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}
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// Track the length
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textLength++;
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} else {
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if ( this.data[i].type === 'metaInline' || this.data[i].type === 'metaBlock' ) {
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// Metadata
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// Splice the meta element and its closing out of the linmod
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meta = this.data[i];
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this.spliceData( i, 2 );
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// Put the metadata in the meta-linmod
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if ( !this.metadata[i] ) {
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this.metadata[i] = [];
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}
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this.metadata[i].push( meta );
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// Make sure the loop doesn't skip the next element
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i--;
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continue;
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}
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// Text node closing
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if ( inTextNode ) {
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// Finish the text node by setting the length
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currentNode.setLength( textLength );
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// Put the state variables back as they were
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currentNode = parentStack[parentStack.length - 1];
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inTextNode = false;
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textLength = 0;
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}
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// Element open/close
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if ( this.data[i].type.charAt( 0 ) !== '/' ) {
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// Branch or leaf node opening
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// Create a childless node
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node = ve.dm.nodeFactory.create( this.data[i].type, [],
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this.data[i]
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);
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// Set the root pointer now, to prevent cascading updates
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node.setRoot( root );
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// Put the childless node on the current inner stack
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currentStack.push( node );
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if ( ve.dm.nodeFactory.canNodeHaveChildren( node.getType() ) ) {
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// Create a new inner stack for this node
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parentStack = currentStack;
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currentStack = [];
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stack.push( currentStack );
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}
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currentNode = node;
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} else {
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// Branch or leaf node closing
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if ( ve.dm.nodeFactory.canNodeHaveChildren( currentNode.getType() ) ) {
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// Pop this node's inner stack from the outer stack. It'll have all of the
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// node's child nodes fully constructed
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children = stack.pop();
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currentStack = parentStack;
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parentStack = stack[stack.length - 2];
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if ( !parentStack ) {
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// This can only happen if we got unbalanced data
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throw new Error( 'Unbalanced input passed to document' );
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}
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if ( children.length === 0 &&
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ve.dm.nodeFactory.canNodeContainContent(
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currentNode.getType()
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)
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) {
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// Content nodes cannot be childless, add a zero-length text node
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children.push( new ve.dm.TextNode( 0 ) );
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}
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// Attach the children to the node
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ve.batchSplice( currentNode, 0, 0, children );
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}
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currentNode = parentStack[parentStack.length - 1];
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}
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}
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}
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if ( inTextNode ) {
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// Text node ended by end-of-input rather than by an element
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currentNode.setLength( textLength );
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// Don't bother updating currentNode et al, we don't use them below
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}
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// The end state is stack = [ [this.documentNode] [ array, of, its, children ] ]
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// so attach all nodes in stack[1] to the root node
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ve.batchSplice( this.documentNode, 0, 0, stack[1] );
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};
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/* Inheritance */
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ve.inheritClass( ve.dm.Document, ve.Document );
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/* Static methods */
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/**
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* Pattern that matches anything that's not considered part of a word.
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*
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* This is a very loose definition, it includes some punctuation that can occur around or inside of
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* a word. This may need to be added to for some locales and perhaps made to be extendable for
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* better internationalization support.
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*
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* Allowed characters:
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* * Numbers and letters: a-z, A-Z, 0-9
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* * Underscores and dashes: _, -
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* * Brackets and parenthesis: (), []
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* * Apostrophes and double quotes: ', "
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*
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* This pattern is tested against one character at a time.
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*/
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ve.dm.SurfaceFragment.wordBoundaryPattern = /[^\w'"-\(\)\[\]]+/;
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/**
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* Applies annotations to content data.
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*
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* This method modifies data in place.
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*
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* @method
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* @param {Array} data Data to remove annotations from
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* @param {ve.AnnotationSet} annotationSet Annotations to apply
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*/
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ve.dm.Document.addAnnotationsToData = function ( data, annotationSet ) {
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if ( annotationSet.isEmpty() ) {
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// Nothing to do
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return;
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}
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// Apply annotations to data
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for ( var i = 0; i < data.length; i++ ) {
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if ( !ve.isArray( data[i] ) ) {
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data[i] = [data[i], new ve.AnnotationSet()];
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}
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data[i][1].addSet( annotationSet );
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}
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};
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/**
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* Checks if content can be inserted at an offset in document data.
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*
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* This method assumes that any value that has a type property that's a string is an element object.
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*
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* @example Content offsets:
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* <heading> a </heading> <paragraph> b c <img> </img> </paragraph>
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* . ^ ^ . ^ ^ ^ . ^ .
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*
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* @example Content offsets:
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* <list> <listItem> </listItem> <list>
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* . . . . .
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*
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* @static
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* @method
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* @param {Array} data Document data
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* @param {Number} offset Document offset
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* @returns {Boolean} Content can be inserted at offset
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*/
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ve.dm.Document.isContentOffset = function ( data, offset ) {
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// Edges are never content
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if ( offset === 0 || offset === data.length ) {
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return false;
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}
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var left = data[offset - 1],
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right = data[offset],
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factory = ve.dm.nodeFactory;
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return (
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// Data exists at offsets
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( left !== undefined && right !== undefined ) &&
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(
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// If there's content on the left or the right of the offset than we are good
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// <paragraph>|a|</paragraph>
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( typeof left === 'string' || typeof right === 'string' ) ||
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// Same checks but for annotated characters - isArray is slower, try it next
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( ve.isArray( left ) || ve.isArray( right ) ) ||
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// The most expensive test are last, these deal with elements
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(
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// Right of a leaf
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// <paragraph><image></image>|</paragraph>
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(
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// Is an element
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typeof left.type === 'string' &&
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// Is a closing
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left.type.charAt( 0 ) === '/' &&
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// Is a leaf
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factory.isNodeContent( left.type.substr( 1 ) )
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) ||
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// Left of a leaf
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// <paragraph>|<image></image></paragraph>
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(
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// Is an element
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typeof right.type === 'string' &&
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// Is not a closing
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right.type.charAt( 0 ) !== '/' &&
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// Is a leaf
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factory.isNodeContent( right.type )
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) ||
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// Inside empty content branch
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// <paragraph>|</paragraph>
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(
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// Inside empty element
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'/' + left.type === right.type &&
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// Both are content branches (right is the same type)
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factory.canNodeContainContent( left.type )
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)
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)
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)
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);
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};
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/**
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* Checks if structure can be inserted at an offset in document data.
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*
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* If the {unrestricted} param is true than only offsets where any kind of element can be inserted
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* will return true. This can be used to detect the difference between a location that a paragraph
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* can be inserted, such as between two tables but not direclty inside a table.
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*
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* This method assumes that any value that has a type property that's a string is an element object.
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*
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* @example Structural offsets (unrestricted = false):
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* <heading> a </heading> <paragraph> b c <img> </img> </paragraph>
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* ^ . . ^ . . . . . ^
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*
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* @example Structural offsets (unrestricted = true):
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* <heading> a </heading> <paragraph> b c <img> </img> </paragraph>
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* ^ . . ^ . . . . . ^
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*
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* @example Structural offsets (unrestricted = false):
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* <list> <listItem> </listItem> <list>
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* ^ ^ ^ ^ ^
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*
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* @example Content branch offsets (unrestricted = true):
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* <list> <listItem> </listItem> <list>
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* ^ . ^ . ^
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*
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* @static
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* @method
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* @param {Array} data Document data
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* @param {Number} offset Document offset
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* @param {Boolean} [unrestricted] Only return true if any kind of element can be inserted at offset
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* @returns {Boolean} Structure can be inserted at offset
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*/
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ve.dm.Document.isStructuralOffset = function ( data, offset, unrestricted ) {
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// Edges are always structural
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if ( offset === 0 || offset === data.length ) {
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return true;
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}
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// Offsets must be within range and both sides must be elements
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var left = data[offset - 1],
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right = data[offset],
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factory = ve.dm.nodeFactory;
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return (
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(
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left !== undefined &&
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right !== undefined &&
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typeof left.type === 'string' &&
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typeof right.type === 'string'
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) &&
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(
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// Right of a branch
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// <list><listItem><paragraph>a</paragraph>|</listItem>|</list>|
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(
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// Is a closing
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left.type.charAt( 0 ) === '/' &&
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// Is a branch or non-content leaf
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(
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factory.canNodeHaveChildren( left.type.substr( 1 ) ) ||
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!factory.isNodeContent( left.type.substr( 1 ) )
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) &&
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(
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// Only apply this rule in unrestricted mode
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!unrestricted ||
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// Right of an unrestricted branch
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// <list><listItem><paragraph>a</paragraph>|</listItem></list>|
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// Both are non-content branches that can have any kind of child
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factory.getParentNodeTypes( left.type.substr( 1 ) ) === null
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)
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) ||
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// Left of a branch
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// |<list>|<listItem>|<paragraph>a</paragraph></listItem></list>
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(
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// Is not a closing
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right.type.charAt( 0 ) !== '/' &&
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// Is a branch or non-content leaf
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(
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factory.canNodeHaveChildren( right.type ) ||
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!factory.isNodeContent( right.type )
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) &&
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(
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// Only apply this rule in unrestricted mode
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!unrestricted ||
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// Left of an unrestricted branch
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// |<list><listItem>|<paragraph>a</paragraph></listItem></list>
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// Both are non-content branches that can have any kind of child
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factory.getParentNodeTypes( right.type ) === null
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)
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) ||
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// Inside empty non-content branch
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// <list>|</list> or <list><listItem>|</listItem></list>
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(
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// Inside empty element
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'/' + left.type === right.type &&
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// Both are non-content branches (right is the same type)
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factory.canNodeHaveGrandchildren( left.type ) &&
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(
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// Only apply this rule in unrestricted mode
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!unrestricted ||
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// Both are non-content branches that can have any kind of child
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factory.getChildNodeTypes( left.type ) === null
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)
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)
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)
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);
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};
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/**
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* Checks if a data at a given offset is an element.
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*
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* This method assumes that any value that has a type property that's a string is an element object.
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*
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* @example Element data:
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* <heading> a </heading> <paragraph> b c <img></img> </paragraph>
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* ^ . ^ ^ . . ^ ^ ^ .
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*
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* @static
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* @method
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* @param {Array} data Document data
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* @param {Number} offset Document offset
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* @returns {Boolean} Data at offset is an element
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*/
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ve.dm.Document.isElementData = function ( data, offset ) {
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// Data exists at offset and appears to be an element
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return data[offset] !== undefined && typeof data[offset].type === 'string';
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};
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/**
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* Checks for elements in document data.
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*
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* This method assumes that any value that has a type property that's a string is an element object.
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* Elements are discovered by iterating through the entire data array (backwards).
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*
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* @static
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* @method
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* @param {Array} data Document data
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* @returns {Boolean} At least one elements exists in data
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*/
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ve.dm.Document.containsElementData = function ( data ) {
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var i = data.length;
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while ( i-- ) {
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if ( data[i].type !== undefined ) {
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return true;
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}
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}
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return false;
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};
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/**
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* Checks for non-content elements in document data.
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*
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* This method assumes that any value that has a type property that's a string is an element object.
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* Elements are discovered by iterating through the entire data array.
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*
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* @static
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* @method
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* @param {Array} data Document data
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* @returns {Boolean} True if all elements in data are content elements
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*/
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ve.dm.Document.isContentData = function ( data ) {
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for ( var i = 0, len = data.length; i < len; i++ ) {
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if ( data[i].type !== undefined &&
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data[i].type.charAt( 0 ) !== '/' &&
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!ve.dm.nodeFactory.isNodeContent( data[i].type )
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) {
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return false;
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}
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}
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return true;
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};
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/* Methods */
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/**
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* Reverses a transaction's effects on the content data.
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*
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* @method
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* @param {ve.dm.Transaction}
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*/
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ve.dm.Document.prototype.rollback = function ( transaction ) {
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ve.dm.TransactionProcessor.rollback( this, transaction );
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};
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/**
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* Commits a transaction's effects on the content data.
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*
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* @method
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* @param {ve.dm.Transaction}
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*/
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ve.dm.Document.prototype.commit = function ( transaction ) {
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ve.dm.TransactionProcessor.commit( this, transaction );
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};
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/**
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* Gets slice or copy of the document data.
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*
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* @method
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* @param {ve.Range} [range] Range of data to get, all data will be given by default
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* @param {Boolean} [deep=false] Whether to return a deep copy (WARNING! This may be very slow)
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* @returns {Array} Slice or copy of document data
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*/
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ve.dm.Document.prototype.getData = function ( range, deep ) {
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var end, data,
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start = 0;
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if ( range !== undefined ) {
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range.normalize();
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start = Math.max( 0, Math.min( this.data.length, range.start ) );
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end = Math.max( 0, Math.min( this.data.length, range.end ) );
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}
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// IE work-around: arr.slice( 0, undefined ) returns [] while arr.slice( 0 ) behaves correctly
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data = end === undefined ? this.data.slice( start ) : this.data.slice( start, end );
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// Return either the slice or a deep copy of the slice
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return deep ? ve.copyArray( data ) : data;
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};
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/**
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* Gets the length of the document.
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*
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* @method
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* @returns {Number} Document data length
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*/
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ve.dm.Document.prototype.getLength = function () {
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return this.data.length;
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};
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/**
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* Splice data into or out of the linear model and update this.metadata accordingly.
|
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*
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* Always use this function, never use this.data.splice() directly, otherwise the linear model
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* (this.data) and the meta-linmod (this.metadata) can get out of sync. The semantics of the
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* parameters are identical to those of ve.batchSplice()
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*
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* @method
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* @see {ve.batchSplice}
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*/
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ve.dm.Document.prototype.spliceData = function ( offset, remove, insert ) {
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var spliced, reaped, reapedFlat, i;
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insert = insert || [];
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spliced = ve.batchSplice( this.data, offset, remove, insert );
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reaped = ve.batchSplice( this.metadata, offset, remove, new Array( insert.length ) );
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// reaped will be an array of arrays, flatten it
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reapedFlat = [];
|
|
for ( i = 0; i < reaped.length; i++ ) {
|
|
if ( reaped[i] !== undefined ) {
|
|
reapedFlat = reapedFlat.concat( reaped[i] );
|
|
}
|
|
}
|
|
// Add reaped metadata to the metadata that is now at offset (and used to be immediately
|
|
// after the removed data). Add it to the front, because it came from something that was
|
|
// before it.
|
|
if ( reapedFlat.length > 0 ) {
|
|
this.metadata[offset] = reapedFlat.concat( this.metadata[offset] || [] );
|
|
}
|
|
return spliced;
|
|
};
|
|
|
|
/**
|
|
* Get the full data, with the metadata spliced back in.
|
|
* @returns {Array} Data with metadata interleaved
|
|
*/
|
|
ve.dm.Document.prototype.getFullData = function () {
|
|
var result = [], i, j, len = this.data.length;
|
|
for ( i = 0; i <= len; i++ ) {
|
|
if ( this.metadata[i] ) {
|
|
for ( j = 0; j < this.metadata[i].length; j++ ) {
|
|
result.push( this.metadata[i][j] );
|
|
result.push( { 'type': '/' + this.metadata[i][j].type } );
|
|
}
|
|
}
|
|
if ( i < len ) {
|
|
result.push( this.data[i] );
|
|
}
|
|
}
|
|
return result;
|
|
};
|
|
|
|
ve.dm.Document.prototype.getNodeFromOffset = function ( offset ) {
|
|
// FIXME duplicated from ve.ce.Document
|
|
if ( offset < 0 || offset > this.data.length ) {
|
|
throw new Error( 've.dm.Document.getNodeFromOffset(): offset ' + offset + ' is out of bounds' );
|
|
}
|
|
var node = this.documentNode.getNodeFromOffset( offset );
|
|
if ( !node.canHaveChildren() ) {
|
|
node = node.getParent();
|
|
}
|
|
return node;
|
|
};
|
|
|
|
/**
|
|
* Gets the content data of a node.
|
|
*
|
|
* @method
|
|
* @param {ve.dm.Node} node Node to get content data for
|
|
* @returns {Array|null} List of content and elements inside node or null if node is not found
|
|
*/
|
|
ve.dm.Document.prototype.getDataFromNode = function ( node ) {
|
|
var length = node.getLength(),
|
|
offset = this.documentNode.getOffsetFromNode( node );
|
|
if ( offset >= 0 ) {
|
|
// XXX: If the node is wrapped in an element than we should increment the offset by one so
|
|
// we only return the content inside the element.
|
|
if ( node.isWrapped() ) {
|
|
offset++;
|
|
}
|
|
return this.data.slice( offset, offset + length );
|
|
}
|
|
return null;
|
|
};
|
|
|
|
/**
|
|
* Returns plain text from a selected range.
|
|
*
|
|
* @method
|
|
* @param {ve.Range} [range] Range of data to get the text of.
|
|
* @returns {String|''} Selected text or an empty string.
|
|
*/
|
|
ve.dm.Document.prototype.getText = function ( range ) {
|
|
var data = this.getData( range ),
|
|
str = '',
|
|
i;
|
|
for ( i = 0; i < data.length; i++ ) {
|
|
if ( typeof data[i] === 'string' ) {
|
|
str += data[i];
|
|
} else if ( ve.isArray( data[i] ) ) {
|
|
str += data[i][0];
|
|
}
|
|
}
|
|
return str;
|
|
};
|
|
|
|
/**
|
|
* Gets a list of annotations that a given offset is covered by.
|
|
*
|
|
* This method returns a clone of the AnnotationSet in the linear model.
|
|
*
|
|
* @method
|
|
* @param {Number} offset Offset to get annotations for
|
|
* @returns {ve.AnnotationSet} A set of all annotation objects offset is covered by
|
|
*/
|
|
ve.dm.Document.prototype.getAnnotationsFromOffset = function ( offset ) {
|
|
if ( offset < 0 || offset > this.data.length ) {
|
|
throw new Error( 've.dm.Document.getAnnotationsFromOffset: offset ' + offset + ' out of bounds' );
|
|
}
|
|
// Since annotations are not stored on a closing leaf node,
|
|
// rewind offset by 1 to return annotations for that structure
|
|
var annotations;
|
|
if (
|
|
ve.isPlainObject( this.data[offset] ) && // structural offset
|
|
this.data[offset].hasOwnProperty( 'type' ) && // just in case
|
|
this.data[offset].type.charAt( 0 ) === '/' && // closing offset
|
|
ve.dm.nodeFactory.canNodeHaveChildren(
|
|
this.data[offset].type.substr( 1 )
|
|
) === false // leaf node
|
|
) {
|
|
offset = this.getRelativeContentOffset( offset, -1 );
|
|
}
|
|
|
|
annotations = this.data[offset].annotations || this.data[offset][1];
|
|
return annotations ? annotations.clone() : new ve.AnnotationSet();
|
|
};
|
|
|
|
/**
|
|
* Does this offset contain the specified annotation
|
|
*
|
|
* @method
|
|
* @param {Number} offset Offset to look at
|
|
* @param {Object} annotation Object to look for
|
|
* @returns {Boolean} Whether an offset contains the specified annotation
|
|
*/
|
|
ve.dm.Document.prototype.offsetContainsAnnotation = function ( offset, annotation ) {
|
|
// TODO inline this
|
|
return this.getAnnotationsFromOffset( offset ).contains( annotation );
|
|
};
|
|
|
|
/**
|
|
* Gets the range of content surrounding a given offset that's covered by a given annotation.
|
|
*
|
|
* @param {Number} offset Offset to begin looking forward and backward from
|
|
* @param {Object} annotation Annotation to test for coverage with
|
|
* @returns {ve.Range|null} Range of content covered by annotation, or null if offset is not covered
|
|
*/
|
|
ve.dm.Document.prototype.getAnnotatedRangeFromOffset = function ( offset, annotation ) {
|
|
var start = offset,
|
|
end = offset;
|
|
if ( this.offsetContainsAnnotation( offset, annotation ) === false ) {
|
|
return null;
|
|
}
|
|
while ( start > 0 ) {
|
|
start--;
|
|
if ( this.offsetContainsAnnotation( start, annotation ) === false ) {
|
|
start++;
|
|
break;
|
|
}
|
|
}
|
|
while ( end < this.data.length ) {
|
|
if ( this.offsetContainsAnnotation( end, annotation ) === false ) {
|
|
break;
|
|
}
|
|
end++;
|
|
}
|
|
return new ve.Range( start, end );
|
|
};
|
|
|
|
/**
|
|
* Gets the range of an annotation found in the selection range.
|
|
*
|
|
* @param {Number} offset Offset to begin looking forward and backward from
|
|
* @param {Object} annotation Annotation to test for coverage with
|
|
* @returns {ve.Range|null} Range of content covered by annotation, or a copy of the range.
|
|
*/
|
|
ve.dm.Document.prototype.getAnnotatedRangeFromSelection = function ( range, annotation ) {
|
|
var start = range.start,
|
|
end = range.end;
|
|
while ( start > 0 ) {
|
|
start--;
|
|
if ( this.offsetContainsAnnotation( start, annotation ) === false ) {
|
|
start++;
|
|
break;
|
|
}
|
|
}
|
|
while ( end < this.data.length ) {
|
|
if ( this.offsetContainsAnnotation( end, annotation ) === false ) {
|
|
break;
|
|
}
|
|
end++;
|
|
}
|
|
return new ve.Range( start, end );
|
|
};
|
|
|
|
/**
|
|
* Gets an array of common annotations across a range.
|
|
*
|
|
* @method
|
|
* @param {ve.Range} range Range to get annotations for
|
|
* @param {Boolean} [all] Get all annotations found within the range, not just those that cover it
|
|
* @returns {ve.AnnotationSet} All annotation objects range is covered by
|
|
*/
|
|
ve.dm.Document.prototype.getAnnotationsFromRange = function ( range, all ) {
|
|
var i,
|
|
left,
|
|
right;
|
|
range.normalize();
|
|
// Look at left side of range for annotations
|
|
left = this.getAnnotationsFromOffset( range.start );
|
|
// Shortcut for single character and zero-length ranges
|
|
if ( range.getLength() === 0 || range.getLength() === 1 ) {
|
|
return left;
|
|
}
|
|
// Iterator over the range, looking for annotations, starting at the 2nd character
|
|
for ( i = range.start + 1; i < range.end; i++ ) {
|
|
// Skip non character data
|
|
if ( ve.dm.Document.isElementData( this.data, i ) ) {
|
|
continue;
|
|
}
|
|
// Current character annotations
|
|
right = this.getAnnotationsFromOffset( i );
|
|
if ( all && !right.isEmpty() ) {
|
|
left.addSet( right );
|
|
} else if ( !all ) {
|
|
// A non annotated character indicates there's no full coverage
|
|
if ( right.isEmpty() ) {
|
|
return new ve.AnnotationSet();
|
|
}
|
|
// Exclude annotations that are in left but not right
|
|
left.removeNotInSet( right );
|
|
// If we've reduced left down to nothing, just stop looking
|
|
if ( left.isEmpty() ) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return left;
|
|
};
|
|
|
|
/**
|
|
* Returns ve.Range free of outer whitespace.
|
|
*
|
|
* @method
|
|
* @param {ve.Range} [range] Range of data to get, all data will be given by default
|
|
* @returns {Object} A new range if modified, otherwise returns passed range.
|
|
*/
|
|
ve.dm.Document.prototype.trimOuterSpaceFromRange = function ( range ) {
|
|
range.normalize();
|
|
var start = range.start,
|
|
end = range.end;
|
|
while ( this.data[start] === ' ' ) {
|
|
start++;
|
|
}
|
|
while ( this.data[end - 1] === ' ' ) {
|
|
end--;
|
|
}
|
|
return range.to < range.end ? new ve.Range( end, start ) : new ve.Range( start, end );
|
|
};
|
|
|
|
/**
|
|
* Rebuild one or more nodes following a change in linear model data.
|
|
*
|
|
* The data provided to this method may contain either one node or multiple sibling nodes, but it
|
|
* must be balanced and valid. Data provided to this method also may not contain any content at the
|
|
* top level. The tree is updated during this operation.
|
|
*
|
|
* Process:
|
|
* 1. Nodes between {index} and {index} + {numNodes} in {parent} will be removed
|
|
* 2. Data will be retrieved from this.data using {offset} and {newLength}
|
|
* 3. A document fragment will be generated from the retrieved data
|
|
* 4. The document fragment's nodes will be inserted into {parent} at {index}
|
|
*
|
|
* Use cases:
|
|
* 1. Rebuild old nodes and offset data after a change to the linear model.
|
|
* 2. Insert new nodes and offset data after a insertion in the linear model.
|
|
*
|
|
* @param {ve.dm.Node} parent Parent of the node(s) being rebuilt
|
|
* @param {Number} index Index within parent to rebuild or insert nodes
|
|
* - If {numNodes} == 0: Index to insert nodes at
|
|
* - If {numNodes} >= 1: Index of first node to rebuild
|
|
* @param {Number} numNodes Total number of nodes to rebuild
|
|
* - If {numNodes} == 0: Nothing will be rebuilt, but the node(s) built from data will be
|
|
* inserted before {index}. To insert nodes at the end, use number of children in 'parent'
|
|
* - If {numNodes} == 1: Only the node at {index} will be rebuilt
|
|
* - If {numNodes} > 1: The node at {index} and the next {numNodes-1} nodes will be rebuilt
|
|
* @param {Number} offset Linear model offset to rebuild from
|
|
* @param {Number} newLength Length of data in linear model to rebuild or insert nodes for
|
|
* @returns {ve.dm.Node[]} Array containing the rebuilt/inserted nodes
|
|
*/
|
|
ve.dm.Document.prototype.rebuildNodes = function ( parent, index, numNodes, offset, newLength ) {
|
|
var // Get a slice of the document where it's been changed
|
|
data = this.data.slice( offset, offset + newLength ),
|
|
// Build document fragment from data
|
|
fragment = new ve.dm.Document( data, this ),
|
|
// Get generated child nodes from the document fragment
|
|
nodes = fragment.getDocumentNode().getChildren();
|
|
// Replace nodes in the model tree
|
|
ve.batchSplice( parent, index, numNodes, nodes );
|
|
// Return inserted nodes
|
|
return nodes;
|
|
};
|
|
|
|
/**
|
|
* Gets an offset a given distance from another using a callback to check if offsets are valid.
|
|
*
|
|
* - If {offset} is not already valid, one step will be used to move it to an valid one.
|
|
* - If {distance} is zero the result will either be {offset} if it's already valid or the
|
|
* nearest valid offset to the right if possible and to the left otherwise.
|
|
* - If {offset} is after the last valid offset and {distance} is >= 1, or if {offset} if
|
|
* before the first valid offset and {distance} <= 1 than the result will be the nearest
|
|
* valid offset in the opposite direction.
|
|
* - If the document does not contain a single valid offset the result will be -1
|
|
*
|
|
* @method
|
|
* @param {Number} offset Offset to start from
|
|
* @param {Number} distance Number of valid offsets to move
|
|
* @param {Function} callback Function to call to check if an offset is valid which will be
|
|
* given two intital arguments of data and offset
|
|
* @param {Mixed} [...] Additional arguments to pass to the callback
|
|
* @returns {Number} Relative valid offset or -1 if there are no valid offsets in document
|
|
*/
|
|
ve.dm.Document.prototype.getRelativeOffset = function ( offset, distance, callback ) {
|
|
var i, direction,
|
|
args = Array.prototype.slice.call( arguments, 3 ),
|
|
start = offset,
|
|
steps = 0,
|
|
turnedAround = false;
|
|
// If offset is already a structural offset and distance is zero than no further work is needed,
|
|
// otherwise distance should be 1 so that we can get out of the invalid starting offset
|
|
if ( distance === 0 ) {
|
|
if ( callback.apply( window, [this.data, offset].concat( args ) ) ) {
|
|
return offset;
|
|
} else {
|
|
distance = 1;
|
|
}
|
|
}
|
|
// Initial values
|
|
direction = (
|
|
offset <= 0 ? 1 : (
|
|
offset >= this.data.length ? -1 : (
|
|
distance > 0 ? 1 : -1
|
|
)
|
|
)
|
|
);
|
|
distance = Math.abs( distance );
|
|
i = start + direction;
|
|
offset = -1;
|
|
// Iteration
|
|
while ( i >= 0 && i <= this.data.length ) {
|
|
if ( callback.apply( window, [this.data, i].concat( args ) ) ) {
|
|
steps++;
|
|
offset = i;
|
|
if ( distance === steps ) {
|
|
return offset;
|
|
}
|
|
} else if (
|
|
// Don't keep turning around over and over
|
|
!turnedAround &&
|
|
// Only turn around if not a single step could be taken
|
|
steps === 0 &&
|
|
// Only turn around if we're about to reach the edge
|
|
( ( direction < 0 && i === 0 ) || ( direction > 0 && i === this.data.length ) )
|
|
) {
|
|
// Start over going in the opposite direction
|
|
direction *= -1;
|
|
i = start;
|
|
distance = 1;
|
|
turnedAround = true;
|
|
}
|
|
i += direction;
|
|
}
|
|
return offset;
|
|
};
|
|
|
|
/**
|
|
* Gets a content offset a given distance forwards or backwards from another.
|
|
*
|
|
* This method is a wrapper around {getRelativeOffset}, using {ve.dm.Document.isContentOffset} as
|
|
* the offset validation callback.
|
|
*
|
|
* @method
|
|
* @param {Number} offset Offset to start from
|
|
* @param {Number} distance Number of content offsets to move
|
|
* @returns {Number} Relative content offset or -1 if there are no valid offsets in document
|
|
*/
|
|
ve.dm.Document.prototype.getRelativeContentOffset = function ( offset, distance ) {
|
|
return this.getRelativeOffset( offset, distance, ve.dm.Document.isContentOffset );
|
|
};
|
|
|
|
/**
|
|
* Gets the nearest content offset to a given offset.
|
|
*
|
|
* If the offset is already a valid offset, it will be returned unchanged. This method differs from
|
|
* calling {getRelativeContentOffset} with a zero length differece because the direction can be
|
|
* controlled without nessecarily moving the offset if it's already valid. Also, if the direction
|
|
* is 0 or undefined than nearest offsets will be found to the left and right and the one with the
|
|
* shortest distance will be used.
|
|
*
|
|
* This method is a wrapper around {getRelativeOffset}, using {ve.dm.Document.isContentOffset} as
|
|
* the offset validation callback.
|
|
*
|
|
* @method
|
|
* @param {Number} offset Offset to start from
|
|
* @param {Number} [direction] Direction to prefer matching offset in, -1 for left and 1 for right
|
|
* @returns {Number} Nearest content offset or -1 if there are no valid offsets in document
|
|
*/
|
|
ve.dm.Document.prototype.getNearestContentOffset = function ( offset, direction ) {
|
|
if ( ve.dm.Document.isContentOffset( this.data, offset ) ) {
|
|
return offset;
|
|
}
|
|
if ( direction === undefined ) {
|
|
var left = this.getRelativeOffset( offset, -1, ve.dm.Document.isContentOffset ),
|
|
right = this.getRelativeOffset( offset, 1, ve.dm.Document.isContentOffset );
|
|
return offset - left < right - offset ? left : right;
|
|
} else {
|
|
return this.getRelativeOffset(
|
|
offset, direction > 0 ? 1 : -1, ve.dm.Document.isContentOffset
|
|
);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Gets a structural offset a given distance forwards or backwards from another.
|
|
*
|
|
* This method is a wrapper around {getRelativeOffset}, using {ve.dm.Document.isStructuralOffset} as
|
|
* the offset validation callback.
|
|
*
|
|
* @method
|
|
* @param {Number} offset Offset to start from
|
|
* @param {Number} distance Number of structural offsets to move
|
|
* @param {Boolean} [unrestricted] Only return true if any kind of element can be inserted at offset
|
|
* @returns {Number} Relative structural offset
|
|
*/
|
|
ve.dm.Document.prototype.getRelativeStructuralOffset = function ( offset, distance, unrestricted ) {
|
|
// Optimization: start and end are always unrestricted structural offsets
|
|
if ( distance === 0 && ( offset === 0 || offset === this.data.length ) ) {
|
|
return offset;
|
|
}
|
|
return this.getRelativeOffset(
|
|
offset, distance, ve.dm.Document.isStructuralOffset, unrestricted
|
|
);
|
|
};
|
|
|
|
/**
|
|
* Gets the nearest structural offset to a given offset.
|
|
*
|
|
* If the offset is already a valid offset, it will be returned unchanged. This method differs from
|
|
* calling {getRelativeStructuralOffset} with a zero length differece because the direction can be
|
|
* controlled without nessecarily moving the offset if it's already valid. Also, if the direction
|
|
* is 0 or undefined than nearest offsets will be found to the left and right and the one with the
|
|
* shortest distance will be used.
|
|
*
|
|
* This method is a wrapper around {getRelativeOffset}, using {ve.dm.Document.isStructuralOffset} as
|
|
* the offset validation callback.
|
|
*
|
|
* @method
|
|
* @param {Number} offset Offset to start from
|
|
* @param {Number} [direction] Direction to prefer matching offset in, -1 for left and 1 for right
|
|
* @param {Boolean} [unrestricted] Only return true if any kind of element can be inserted at offset
|
|
* @returns {Number} Nearest structural offset
|
|
*/
|
|
ve.dm.Document.prototype.getNearestStructuralOffset = function ( offset, direction, unrestricted ) {
|
|
if ( ve.dm.Document.isStructuralOffset( this.data, offset, unrestricted ) ) {
|
|
return offset;
|
|
}
|
|
if ( !direction ) {
|
|
var left = this.getRelativeOffset(
|
|
offset, -1, ve.dm.Document.isStructuralOffset, unrestricted
|
|
),
|
|
right = this.getRelativeOffset(
|
|
offset, 1, ve.dm.Document.isStructuralOffset, unrestricted
|
|
);
|
|
return offset - left < right - offset ? left : right;
|
|
} else {
|
|
return this.getRelativeOffset(
|
|
offset, direction > 0 ? 1 : -1, ve.dm.Document.isStructuralOffset, unrestricted
|
|
);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Gets the nearest word boundary.
|
|
*
|
|
* The offset will first be moved to the nearest content offset if it's not at one already. If a
|
|
* direction was given, the boundary will be found in that direction, otherwise both directions will
|
|
* be calculated and the one with the lowest distance from offset will be returned. Elements are
|
|
* always word boundaries. For more information about what is considered to be a word character,
|
|
* see {ve.dm.SurfaceFragment.wordPattern}.
|
|
*
|
|
* @method
|
|
* @param {Number} offset Offset to start from
|
|
* @param {Number} [direction] Direction to prefer matching offset in, -1 for left and 1 for right
|
|
* @returns {Number} Nearest word boundary
|
|
*/
|
|
ve.dm.Document.prototype.getNearestWordBoundary = function ( offset, direction ) {
|
|
var left, right, i, inc,
|
|
pattern = ve.dm.SurfaceFragment.wordBoundaryPattern,
|
|
data = this.data;
|
|
offset = this.getNearestContentOffset( offset );
|
|
if ( !direction ) {
|
|
left = this.getNearestWordBoundary( offset, -1 );
|
|
right = this.getNearestWordBoundary( offset, +1 );
|
|
return offset - left < right - offset ? left : right;
|
|
} else {
|
|
inc = direction > 0 ? 1 : -1;
|
|
i = offset + ( inc > 0 ? 0 : -1 );
|
|
do {
|
|
if ( data[i].type === undefined ) {
|
|
// Plain text extraction
|
|
if ( pattern.test( typeof data[i] === 'string' ? data[i] : data[i][0] ) ) {
|
|
break;
|
|
}
|
|
} else {
|
|
break;
|
|
}
|
|
} while ( data[i += inc] );
|
|
return i + ( inc > 0 ? 0 : 1 );
|
|
}
|
|
};
|
|
|
|
// TODO this function needs more work but it seems to work, mostly
|
|
/**
|
|
* Fix up data so it can safely be inserted into the linear model at offset.
|
|
* @param {Array} data Snippet of linear model data to insert
|
|
* @param {Number} offset Offset in the linear model where the caller wants to insert data
|
|
* @returns {Array} A (possibly modified) copy of data
|
|
*/
|
|
ve.dm.Document.prototype.fixupInsertion = function ( data, offset ) {
|
|
var
|
|
// Array where we build the return value
|
|
newData = [],
|
|
|
|
// *** Stacks ***
|
|
// Array of element openings (object). Openings in data are pushed onto this stack
|
|
// when they are encountered and popped off when they are closed
|
|
openingStack = [],
|
|
// Array of node objects. Closings in data that close nodes that were
|
|
// not opened in data (i.e. were already in the document) are pushed onto this stack
|
|
// and popped off when balanced out by an opening in data
|
|
closingStack = [],
|
|
// Array of objects describing wrappers that need to be fixed up when a given
|
|
// element is closed.
|
|
// 'expectedType': closing type that triggers this fixup. Includes initial '/'
|
|
// 'openings': array of opening elements that should be closed (in reverse order)
|
|
// 'reopenElements': array of opening elements to insert (in reverse order)
|
|
fixupStack = [],
|
|
|
|
// *** State persisting across iterations of the outer loop ***
|
|
// The node (from the document) we're currently in. When in a node that was opened
|
|
// in data, this is set to its first ancestor that is already in the document
|
|
parentNode,
|
|
// The type of the node we're currently in, even if that node was opened within data
|
|
parentType,
|
|
// Whether we are currently in a text node
|
|
inTextNode,
|
|
|
|
// *** Temporary variables that do not persist across iterations ***
|
|
// The type of the node we're currently inserting. When the to-be-inserted node
|
|
// is wrapped, this is set to the type of the outer wrapper.
|
|
childType,
|
|
// Stores the return value of getParentNodeTypes( childType )
|
|
allowedParents,
|
|
// Stores the return value of getChildNodeTypes( parentType )
|
|
allowedChildren,
|
|
// Whether parentType matches allowedParents
|
|
parentsOK,
|
|
// Whether childType matches allowedChildren
|
|
childrenOK,
|
|
// Array of opening elements to insert (for wrapping the to-be-inserted element)
|
|
openings,
|
|
// Array of closing elements to insert (for splitting nodes)
|
|
closings,
|
|
// Array of opening elements matching the elements in closings (in the same order)
|
|
reopenElements,
|
|
|
|
// *** Other variables ***
|
|
// Used to store values popped from various stacks
|
|
popped,
|
|
// Loop variables
|
|
i, j;
|
|
|
|
/**
|
|
* Append a linear model element to newData and update the state.
|
|
*
|
|
* This function updates parentNode, parentType, openingStack and closingStack.
|
|
*
|
|
* @param {Object|Array|String} element Linear model element
|
|
* @param {Number} index Index in data that this element came from (for error reporting only)
|
|
*/
|
|
function writeElement( element, index ) {
|
|
var expectedType;
|
|
|
|
if ( element.type !== undefined ) {
|
|
// Content, do nothing
|
|
if ( element.type.charAt( 0 ) !== '/' ) {
|
|
// Opening
|
|
// Check if this opening balances an earlier closing of a node that was already in
|
|
// the document. This is only the case if openingStack is empty (otherwise we still
|
|
// have unclosed nodes from within data) and if this opening matches the top of
|
|
// closingStack
|
|
if ( openingStack.length === 0 && closingStack.length > 0 &&
|
|
closingStack[closingStack.length - 1].getType() === element.type
|
|
) {
|
|
// The top of closingStack is now balanced out, so remove it
|
|
// Also restore parentNode from closingStack. While this is technically not
|
|
// entirely accurate (the current node is a new node that's a sibling of this
|
|
// node), it's good enough for the purposes of this algorithm
|
|
parentNode = closingStack.pop();
|
|
} else {
|
|
// This opens something new, put it on openingStack
|
|
openingStack.push( element );
|
|
}
|
|
parentType = element.type;
|
|
} else {
|
|
// Closing
|
|
// Make sure that this closing matches the currently opened node
|
|
if ( openingStack.length > 0 ) {
|
|
// The opening was on openingStack, so we're closing a node that was opened
|
|
// within data. Don't track that on closingStack
|
|
expectedType = openingStack.pop().type;
|
|
} else {
|
|
// openingStack is empty, so we're closing a node that was already in the
|
|
// document. This means we have to reopen it later, so track this on
|
|
// closingStack
|
|
expectedType = parentNode.getType();
|
|
closingStack.push( parentNode );
|
|
parentNode = parentNode.getParent();
|
|
if ( !parentNode ) {
|
|
throw new Error( 'Inserted data is trying to close the root node ' +
|
|
'(at index ' + index + ')' );
|
|
}
|
|
parentType = expectedType;
|
|
|
|
// Validate
|
|
// FIXME this breaks certain input, should fix it up, not scream and die
|
|
if ( element.type !== '/' + expectedType ) {
|
|
throw new Error( 'Type mismatch, expected /' + expectedType +
|
|
' but got ' + element.type + ' (at index ' + index + ')' );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
newData.push( element );
|
|
}
|
|
|
|
parentNode = this.getNodeFromOffset( offset );
|
|
parentType = parentNode.getType();
|
|
inTextNode = false;
|
|
for ( i = 0; i < data.length; i++ ) {
|
|
if ( inTextNode && data[i].type !== undefined ) {
|
|
// We're leaving a text node, process fixupStack if needed
|
|
// TODO duplicated code
|
|
if (
|
|
fixupStack.length > 0 &&
|
|
fixupStack[fixupStack.length - 1].expectedType === '/text'
|
|
) {
|
|
popped = fixupStack.pop();
|
|
// Go through these in reverse!
|
|
for ( j = popped.openings.length - 1; j >= 0; j-- ) {
|
|
writeElement( { 'type': '/' + popped.openings[j].type }, i );
|
|
}
|
|
for ( j = popped.reopenElements.length - 1; j >= 0; j-- ) {
|
|
writeElement( popped.reopenElements[j], i );
|
|
}
|
|
}
|
|
parentType = openingStack.length > 0 ?
|
|
openingStack[openingStack.length - 1] : parentNode.getType();
|
|
}
|
|
if ( data[i].type === undefined || data[i].type.charAt( 0 ) !== '/' ) {
|
|
childType = data[i].type || 'text';
|
|
openings = [];
|
|
closings = [];
|
|
reopenElements = [];
|
|
// Opening or content
|
|
// Make sure that opening this element here does not violate the parent/children/content
|
|
// rules. If it does, insert stuff to fix it
|
|
|
|
// If this node is content, check that the containing node can contain content. If not,
|
|
// wrap in a paragraph
|
|
if ( ve.dm.nodeFactory.isNodeContent( childType ) &&
|
|
!ve.dm.nodeFactory.canNodeContainContent( parentType )
|
|
) {
|
|
childType = 'paragraph';
|
|
openings.unshift ( { 'type': 'paragraph' } );
|
|
}
|
|
|
|
// Check that this node is allowed to have the containing node as its parent. If not,
|
|
// wrap it until it's fixed
|
|
do {
|
|
allowedParents = ve.dm.nodeFactory.getParentNodeTypes( childType );
|
|
parentsOK = allowedParents === null ||
|
|
ve.indexOf( parentType, allowedParents ) !== -1;
|
|
if ( !parentsOK ) {
|
|
// We can't have this as the parent
|
|
if ( allowedParents.length === 0 ) {
|
|
throw new Error( 'Cannot insert ' + childType + ' because it ' +
|
|
' cannot have a parent (at index ' + i + ')' );
|
|
}
|
|
// Open an allowed node around this node
|
|
childType = allowedParents[0];
|
|
openings.unshift( { 'type': childType } );
|
|
}
|
|
} while ( !parentsOK );
|
|
|
|
// Check that the containing node can have this node as its child. If not, close nodes
|
|
// until it's fixed
|
|
do {
|
|
allowedChildren = ve.dm.nodeFactory.getChildNodeTypes( parentType );
|
|
childrenOK = allowedChildren === null ||
|
|
ve.indexOf( childType, allowedChildren ) !== -1;
|
|
// Also check if we're trying to insert structure into a node that has to contain
|
|
// content
|
|
childrenOK = childrenOK && !(
|
|
!ve.dm.nodeFactory.isNodeContent( childType ) &&
|
|
ve.dm.nodeFactory.canNodeContainContent( parentType )
|
|
);
|
|
if ( !childrenOK ) {
|
|
// We can't insert this into this parent
|
|
// Close the parent and try one level up
|
|
closings.push( { 'type': '/' + parentType } );
|
|
if ( openingStack.length > 0 ) {
|
|
popped = openingStack.pop();
|
|
parentType = popped.type;
|
|
reopenElements.push( ve.copyObject( popped ) );
|
|
// The opening was on openingStack, so we're closing a node that was opened
|
|
// within data. Don't track that on closingStack
|
|
} else {
|
|
// openingStack is empty, so we're closing a node that was already in the
|
|
// document. This means we have to reopen it later, so track this on
|
|
// closingStack
|
|
closingStack.push( parentNode );
|
|
reopenElements.push( parentNode.getClonedElement() );
|
|
parentNode = parentNode.getParent();
|
|
if ( !parentNode ) {
|
|
throw new Error( 'Cannot insert ' + childType + ' even ' +
|
|
' after closing all containing nodes ' +
|
|
'(at index ' + i + ')' );
|
|
}
|
|
parentType = parentNode.getType();
|
|
}
|
|
}
|
|
} while ( !childrenOK );
|
|
|
|
for ( j = 0; j < closings.length; j++ ) {
|
|
// writeElement() would update openingStack/closingStack, but we've already done
|
|
// that for closings
|
|
newData.push( closings[j] );
|
|
}
|
|
for ( j = 0; j < openings.length; j++ ) {
|
|
writeElement( openings[j], i );
|
|
}
|
|
writeElement( data[i], i );
|
|
if ( data[i].type === undefined ) {
|
|
// Special treatment for text nodes
|
|
inTextNode = true;
|
|
if ( openings.length > 0 ) {
|
|
// We wrapped the text node, update parentType
|
|
parentType = childType;
|
|
fixupStack.push( {
|
|
'expectedType': '/text',
|
|
'openings': openings,
|
|
'reopenElements': reopenElements
|
|
} );
|
|
}
|
|
// If we didn't wrap the text node, then the node we're inserting into can have
|
|
// content, so we couldn't have closed anything
|
|
} else {
|
|
fixupStack.push( {
|
|
'expectedType': '/' + data[i].type,
|
|
'openings': openings,
|
|
'reopenElements': reopenElements
|
|
} );
|
|
parentType = data[i].type;
|
|
}
|
|
} else {
|
|
// Closing
|
|
writeElement( data[i], i );
|
|
// TODO don't close fixup stuff if the next thing immediately needs to be fixed up as
|
|
// well; instead, merge the two wrappers
|
|
if (
|
|
fixupStack.length > 0 &&
|
|
fixupStack[fixupStack.length - 1].expectedType === data[i].type
|
|
) {
|
|
popped = fixupStack.pop();
|
|
// Go through these in reverse!
|
|
for ( j = popped.openings.length - 1; j >= 0; j-- ) {
|
|
writeElement( { 'type': '/' + popped.openings[j].type }, i );
|
|
}
|
|
for ( j = popped.reopenElements.length - 1; j >= 0; j-- ) {
|
|
writeElement( popped.reopenElements[j], i );
|
|
}
|
|
}
|
|
parentType = openingStack.length > 0 ?
|
|
openingStack[openingStack.length - 1] : parentNode.getType();
|
|
}
|
|
}
|
|
|
|
if ( inTextNode ) {
|
|
// We're leaving a text node, process fixupStack if needed
|
|
// TODO duplicated code
|
|
if (
|
|
fixupStack.length > 0 &&
|
|
fixupStack[fixupStack.length - 1].expectedType === '/text'
|
|
) {
|
|
popped = fixupStack.pop();
|
|
// Go through these in reverse!
|
|
for ( j = popped.openings.length - 1; j >= 0; j-- ) {
|
|
writeElement( { 'type': '/' + popped.openings[j].type }, i );
|
|
}
|
|
for ( j = popped.reopenElements.length - 1; j >= 0; j-- ) {
|
|
writeElement( popped.reopenElements[j], i );
|
|
}
|
|
}
|
|
parentType = openingStack.length > 0 ?
|
|
openingStack[openingStack.length - 1] : parentNode.getType();
|
|
}
|
|
|
|
// Close unclosed openings
|
|
while ( openingStack.length > 0 ) {
|
|
popped = openingStack[openingStack.length - 1];
|
|
// writeElement() will perform the actual pop() that removes
|
|
// popped from openingStack
|
|
writeElement( { 'type': '/' + popped.type }, i );
|
|
}
|
|
// Re-open closed nodes
|
|
while ( closingStack.length > 0 ) {
|
|
popped = closingStack[closingStack.length - 1];
|
|
// writeElement() will perform the actual pop() that removes
|
|
// popped from closingStack
|
|
writeElement( { 'type': popped.getType() }, i );
|
|
}
|
|
|
|
return newData;
|
|
};
|
|
|
|
/**
|
|
* Get the linear model data for the given range, but fix up unopened closings and unclosed openings
|
|
* in the data snippet such that the returned snippet is balanced.
|
|
*
|
|
* @returns {Array} Balanced snippet of linear model data
|
|
*/
|
|
ve.dm.Document.prototype.getBalancedData = function ( range ) {
|
|
var first, last, firstNode, lastNode,
|
|
node = this.getNodeFromOffset( range.start ),
|
|
selection = this.selectNodes( range, 'siblings' ),
|
|
addOpenings = [],
|
|
addClosings = [];
|
|
if ( selection.length === 0 ) {
|
|
return [];
|
|
}
|
|
if ( selection.length === 1 && selection[0].range.equals( range ) ) {
|
|
// Nothing to fix up
|
|
return this.data.slice( range.start, range.end );
|
|
}
|
|
|
|
first = selection[0];
|
|
last = selection[selection.length - 1];
|
|
firstNode = first.node;
|
|
lastNode = last.node;
|
|
while ( !firstNode.isWrapped() ) {
|
|
firstNode = firstNode.getParent();
|
|
}
|
|
while ( !lastNode.isWrapped() ) {
|
|
lastNode = lastNode.getParent();
|
|
}
|
|
|
|
if ( first.range ) {
|
|
while ( true ) {
|
|
while ( !node.isWrapped() ) {
|
|
node = node.getParent();
|
|
}
|
|
addOpenings.push( node.getClonedElement() );
|
|
if ( node === firstNode ) {
|
|
break;
|
|
}
|
|
node = node.getParent();
|
|
}
|
|
}
|
|
|
|
node = this.getNodeFromOffset( range.end );
|
|
if ( last !== first && last.range ) {
|
|
while ( true ) {
|
|
while ( !node.isWrapped() ) {
|
|
node = node.getParent();
|
|
}
|
|
addClosings.push( { 'type': '/' + node.getType() } );
|
|
if ( node === lastNode ) {
|
|
break;
|
|
}
|
|
node = node.getParent();
|
|
}
|
|
}
|
|
|
|
return addOpenings.reverse()
|
|
.concat( this.data.slice( range.start, range.end ) )
|
|
.concat( addClosings );
|
|
};
|