mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-12-25 04:23:33 +00:00
8dfbc5baa5
Objectives: * Got rid of mw prefixing in tools, inspectors and dialogs * Simplify tool classes so they can be generically used as items in bars, lists and menus * Add support for a catch-all toolbar group * Simplify tool registration, leaning on tool classes' static name property * Move default commands to command registry * Move default triggers to trigger registry * Get language tool working in standalone Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
442 lines
9.6 KiB
JavaScript
442 lines
9.6 KiB
JavaScript
/*!
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* VisualEditor UserInterface SelectWidget class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Create an ve.ui.SelectWidget object.
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*
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* @class
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* @abstract
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* @extends ve.ui.Widget
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* @mixin ve.ui.GroupElement
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*
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* @constructor
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* @param {Object} [config] Config options
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*/
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ve.ui.SelectWidget = function VeUiSelectWidget( config ) {
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// Config intialization
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config = config || {};
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// Parent constructor
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ve.ui.Widget.call( this, config );
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// Mixin constructors
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ve.ui.GroupElement.call( this, this.$, config );
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// Properties
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this.pressed = false;
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this.selecting = null;
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this.hashes = {};
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// Events
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this.$.on( {
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'mousedown': ve.bind( this.onMouseDown, this ),
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'mouseup': ve.bind( this.onMouseUp, this ),
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'mousemove': ve.bind( this.onMouseMove, this ),
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'mouseover': ve.bind( this.onMouseOver, this ),
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'mouseleave': ve.bind( this.onMouseLeave, this )
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} );
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// Initialization
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this.$.addClass( 've-ui-selectWidget' );
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.SelectWidget, ve.ui.Widget );
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ve.mixinClass( ve.ui.SelectWidget, ve.ui.GroupElement );
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/* Events */
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/**
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* @event highlight
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* @param {ve.ui.OptionWidget|null} item Highlighted item or null if no item is highlighted
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*/
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/**
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* @event select
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* @param {ve.ui.OptionWidget|null} item Selected item or null if no item is selected
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*/
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/**
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* @event add
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* @param {ve.ui.OptionWidget[]} items Added items
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* @param {number} index Index items were added at
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*/
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/**
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* @event remove
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* @param {ve.ui.OptionWidget[]} items Removed items
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*/
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/* Static Properties */
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ve.ui.SelectWidget.static.tagName = 'ul';
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/* Methods */
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/**
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* Handle mouse down events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse down event
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*/
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ve.ui.SelectWidget.prototype.onMouseDown = function ( e ) {
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var item;
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if ( !this.disabled && e.which === 1 ) {
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this.pressed = true;
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item = this.getTargetItem( e );
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if ( item && item.isSelectable() ) {
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this.intializeSelection( item );
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this.selecting = item;
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$( this.$$.context ).one( 'mouseup', ve.bind( this.onMouseUp, this ) );
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}
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}
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return false;
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};
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/**
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* Handle mouse up events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse up event
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*/
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ve.ui.SelectWidget.prototype.onMouseUp = function ( e ) {
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this.pressed = false;
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if ( !this.selecting ) {
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this.selecting = this.getTargetItem( e );
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}
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if ( !this.disabled && e.which === 1 && this.selecting ) {
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this.selectItem( this.selecting );
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this.selecting = null;
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}
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return false;
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};
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/**
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* Handle mouse move events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse move event
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*/
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ve.ui.SelectWidget.prototype.onMouseMove = function ( e ) {
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var item;
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if ( !this.disabled && this.pressed ) {
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item = this.getTargetItem( e );
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if ( item && item !== this.selecting && item.isSelectable() ) {
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this.intializeSelection( item );
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this.selecting = item;
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}
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}
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return false;
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};
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/**
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* Handle mouse over events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse over event
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*/
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ve.ui.SelectWidget.prototype.onMouseOver = function ( e ) {
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var item;
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if ( !this.disabled ) {
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item = this.getTargetItem( e );
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if ( item && item.isHighlightable() ) {
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this.highlightItem( item );
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}
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}
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return false;
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};
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/**
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* Handle mouse leave events.
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*
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* @method
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* @private
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* @param {jQuery.Event} e Mouse over event
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*/
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ve.ui.SelectWidget.prototype.onMouseLeave = function () {
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if ( !this.disabled ) {
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this.highlightItem();
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}
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return false;
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};
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/**
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* Get the closest item to a jQuery.Event.
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*
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* @method
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* @private
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* @param {jQuery.Event} e
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* @returns {ve.ui.OptionWidget|null} Outline item widget, `null` if none was found
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*/
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ve.ui.SelectWidget.prototype.getTargetItem = function ( e ) {
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var $item = $( e.target ).closest( '.ve-ui-optionWidget' );
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if ( $item.length ) {
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return $item.data( 've-ui-optionWidget' );
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}
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return null;
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};
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/**
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* Get selected item.
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*
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* @method
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* @returns {ve.ui.OptionWidget|null} Selected item, `null` if no item is selected
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*/
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ve.ui.SelectWidget.prototype.getSelectedItem = function () {
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var i, len;
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for ( i = 0, len = this.items.length; i < len; i++ ) {
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if ( this.items[i].isSelected() ) {
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return this.items[i];
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}
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}
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return null;
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};
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/**
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* Get highlighted item.
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*
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* @method
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* @returns {ve.ui.OptionWidget|null} Highlighted item, `null` if no item is highlighted
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*/
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ve.ui.SelectWidget.prototype.getHighlightedItem = function () {
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var i, len;
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for ( i = 0, len = this.items.length; i < len; i++ ) {
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if ( this.items[i].isHighlighted() ) {
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return this.items[i];
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}
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}
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return null;
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};
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/**
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* Get an existing item with equivilant data.
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*
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* @method
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* @param {Object} data Item data to search for
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* @returns {ve.ui.OptionWidget|null} Item with equivilent value, `null` if none exists
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*/
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ve.ui.SelectWidget.prototype.getItemFromData = function ( data ) {
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var hash = ve.getHash( data );
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if ( hash in this.hashes ) {
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return this.hashes[hash];
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}
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return null;
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};
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/**
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* Highlight an item.
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*
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* Highlighting is mutually exclusive.
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*
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* @method
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* @param {ve.ui.OptionWidget} [item] Item to highlight, omit to deselect all
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* @emits highlight
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* @chainable
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*/
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ve.ui.SelectWidget.prototype.highlightItem = function ( item ) {
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var i, len;
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for ( i = 0, len = this.items.length; i < len; i++ ) {
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this.items[i].setHighlighted( this.items[i] === item );
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}
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this.emit( 'highlight', item );
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return this;
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};
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/**
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* Select an item.
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*
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* @method
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* @param {ve.ui.OptionWidget} [item] Item to select, omit to deselect all
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* @emits select
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* @chainable
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*/
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ve.ui.SelectWidget.prototype.selectItem = function ( item ) {
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var i, len;
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for ( i = 0, len = this.items.length; i < len; i++ ) {
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this.items[i].setSelected( this.items[i] === item );
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}
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this.emit( 'select', item );
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return this;
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};
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/**
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* Setup selection and highlighting.
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*
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* This should be used to synchronize the UI with the model without emitting events that would in
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* turn update the model.
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*
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* @param {ve.ui.OptionWidget} [item] Item to select
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* @chainable
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*/
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ve.ui.SelectWidget.prototype.intializeSelection = function( item ) {
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var i, len, selected;
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for ( i = 0, len = this.items.length; i < len; i++ ) {
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selected = this.items[i] === item;
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this.items[i].setSelected( selected );
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this.items[i].setHighlighted( selected );
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}
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return this;
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};
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/**
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* Get an item relative to another one.
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*
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* @method
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* @param {ve.ui.OptionWidget} item Item to start at
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* @param {number} direction Direction to move in
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* @returns {ve.ui.OptionWidget|null} Item at position, `null` if there are no items in the menu
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*/
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ve.ui.SelectWidget.prototype.getRelativeSelectableItem = function ( item, direction ) {
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var inc = direction > 0 ? 1 : -1,
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len = this.items.length,
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index = item instanceof ve.ui.OptionWidget ?
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ve.indexOf( item, this.items ) : ( inc > 0 ? -1 : 0 ),
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stopAt = Math.max( Math.min( index, len - 1 ), 0 ),
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i = inc > 0 ?
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// Default to 0 instead of -1, if nothing is selected let's start at the beginning
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Math.max( index, -1 ) :
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// Default to n-1 instead of -1, if nothing is selected let's start at the end
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Math.min( index, len );
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while ( true ) {
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i = ( i + inc + len ) % len;
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item = this.items[i];
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if ( item instanceof ve.ui.OptionWidget && item.isSelectable() ) {
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return item;
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}
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// Stop iterating when we've looped all the way around
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if ( i === stopAt ) {
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break;
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}
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}
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return null;
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};
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/**
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* Get the next selectable item.
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*
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* @method
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* @returns {ve.ui.OptionWidget|null} Item, `null` if ther aren't any selectable items
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*/
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ve.ui.SelectWidget.prototype.getFirstSelectableItem = function () {
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var i, len, item;
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for ( i = 0, len = this.items.length; i < len; i++ ) {
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item = this.items[i];
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if ( item instanceof ve.ui.OptionWidget && item.isSelectable() ) {
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return item;
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}
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}
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return null;
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};
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/**
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* Add items.
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*
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* Adding an existing item (by value) will move it.
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*
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* @method
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* @param {ve.ui.OptionWidget[]} items Items to add
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* @param {number} [index] Index to insert items after
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* @emits add
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* @chainable
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*/
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ve.ui.SelectWidget.prototype.addItems = function ( items, index ) {
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var i, len, item, hash;
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for ( i = 0, len = items.length; i < len; i++ ) {
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item = items[i];
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hash = ve.getHash( item.getData() );
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if ( hash in this.hashes ) {
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// Use existing item with the same value
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items[i] = this.hashes[hash];
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} else {
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// Add new item
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this.hashes[hash] = item;
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}
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}
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ve.ui.GroupElement.prototype.addItems.call( this, items, index );
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// Always provide an index, even if it was omitted
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this.emit( 'add', items, index === undefined ? this.items.length - items.length - 1 : index );
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return this;
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};
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/**
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* Remove items.
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*
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* Items will be detached, not removed, so they can be used later.
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*
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* @method
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* @param {ve.ui.OptionWidget[]} items Items to remove
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* @emits remove
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* @chainable
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*/
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ve.ui.SelectWidget.prototype.removeItems = function ( items ) {
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var i, len, item, hash;
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for ( i = 0, len = items.length; i < len; i++ ) {
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item = items[i];
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hash = ve.getHash( item.getData() );
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if ( hash in this.hashes ) {
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// Remove existing item
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delete this.hashes[hash];
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}
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if ( item.isSelected() ) {
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this.selectItem( null );
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}
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}
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ve.ui.GroupElement.prototype.removeItems.call( this, items );
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this.emit( 'remove', items );
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return this;
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};
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/**
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* Clear all items.
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*
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* Items will be detached, not removed, so they can be used later.
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*
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* @method
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* @emits remove
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* @chainable
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*/
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ve.ui.SelectWidget.prototype.clearItems = function () {
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var items = this.items.slice();
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// Clear all items
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this.hashes = {};
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ve.ui.GroupElement.prototype.clearItems.call( this );
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this.selectItem( null );
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this.emit( 'remove', items );
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return this;
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};
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