mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-25 14:56:20 +00:00
735ed96f5f
Moved implementation of all the tools into a reusable action system. To execute an action just call surface.execute( actionName, method, param1, param2, ... ); This helps keep tools simple, and opens the door to key commands reusing the same code. Change-Id: Ie786fa3d38d1ea17d39b5dfb8eeeb5f2256267ce
62 lines
1.2 KiB
JavaScript
62 lines
1.2 KiB
JavaScript
/**
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* VisualEditor InspectorAction class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* List action.
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*
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* @class
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* @constructor
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* @extends {ve.Action}
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* @param {ve.Surface} surface Surface to act on
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*/
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ve.InspectorAction = function VeListAction( surface ) {
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// Parent constructor
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ve.Action.call( this, surface );
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};
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/* Inheritance */
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ve.inheritClass( ve.InspectorAction, ve.Action );
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/* Static Members */
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/**
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* List of allowed methods for this action.
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*
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* @static
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* @member
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*/
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ve.InspectorAction.static.methods = ['open', 'close'];
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/* Methods */
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/**
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* Opens an inspector.
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*
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* @method
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* @param {String} name Symbolic name of inspector
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*/
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ve.InspectorAction.prototype.open = function ( name ) {
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this.surface.getContext().openInspector( name );
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};
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/**
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* Wraps content in a list.
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*
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* If changes are not accepted, the inspector will close without modifying the document.
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*
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* @method
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* @param {Boolean} accept Accept changes
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*/
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ve.InspectorAction.prototype.close = function ( accept ) {
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this.surface.getContext().closeInspector( accept );
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};
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/* Registration */
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ve.actionFactory.register( 'inspector', ve.InspectorAction );
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