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https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
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2d7f93bdb6
Utilize in OO.ui.IconedElement and ve.dm.TemplateSpecModel Change-Id: I0883a73cb478d4f7509f61aebed2b2957ddb9ce8
145 lines
3.9 KiB
JavaScript
145 lines
3.9 KiB
JavaScript
/*!
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* ObjectOriented UserInterface namespace.
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*
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* @copyright 2011-2013 OOJS Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Namespace for all ObjectOriented UserInterface classes, static methods and static properties.
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*
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* @class
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* @singleton
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*/
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OO.ui = {};
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OO.ui.bind = $.proxy;
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/**
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* Get the user's language and any fallback languages.
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*
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* These language codes are used to localize user interface elements in the user's language.
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*
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* In environments that provide a localization system, this function should be overridden to
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* return the user's language(s). The default implementation returns English (en) only.
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*
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* @returns {string[]} Language codes, in descending order of priority
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*/
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OO.ui.getUserLanguages = function () {
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return [ 'en' ];
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};
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/**
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* Get a value in an object keyed by language code.
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*
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* @param {Object.<string,Mixed>} obj Object keyed by language code
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* @param {string|null} [lang] Language code, if omitted or null defaults to any user language
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* @param {string} [fallback] Fallback code, used if no matching language can be found
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* @returns {Mixed} Local value
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*/
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OO.ui.getLocalValue = function ( obj, lang, fallback ) {
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var i, len, langs;
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// Requested language
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if ( obj[lang] ) {
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return obj[lang];
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}
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// Known user language
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langs = OO.ui.getUserLanguages();
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for ( i = 0, len = langs.length; i < len; i++ ) {
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lang = langs[i];
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if ( obj[lang] ) {
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return obj[lang];
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}
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}
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// Fallback language
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if ( obj[fallback] ) {
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return obj[fallback];
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}
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// First existing language
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for ( lang in obj ) {
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return obj[lang];
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}
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return undefined;
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};
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( function () {
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/**
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* Message store for the default implementation of OO.ui.msg
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*
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* Environments that provide a localization system should not use this, but should override
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* OO.ui.msg altogether.
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*
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* @private
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*/
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var messages = {
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// Label text for button to exit from dialog
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'ooui-dialog-action-close': 'Close',
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// TODO remove me
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'ooui-inspector-close-tooltip': 'Close',
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// TODO remove me
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'ooui-inspector-remove-tooltip': 'Remove',
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// Tool tip for a button that moves items in a list down one place
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'ooui-outline-control-move-down': 'Move item down',
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// Tool tip for a button that moves items in a list up one place
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'ooui-outline-control-move-up': 'Move item up',
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// Label for the toolbar group that contains a list of all other available tools
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'ooui-toolbar-more': 'More'
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};
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/**
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* Get a localized message.
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*
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* In environments that provide a localization system, this function should be overridden to
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* return the message translated in the user's language. The default implementation always returns
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* English messages.
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*
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* After the message key, message parameters may optionally be passed. In the default implementation,
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* any occurrences of $1 are replaced with the first parameter, $2 with the second parameter, etc.
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* Alternative implementations of OO.ui.msg may use any substitution system they like, as long as
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* they support unnamed, ordered message parameters.
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*
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* @abstract
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* @param {string} key Message key
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* @param {Mixed...} [params] Message parameters
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* @returns {string} Translated message with parameters substituted
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*/
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OO.ui.msg = function ( key ) {
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var message = messages[key], params = Array.prototype.slice.call( arguments, 1 );
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if ( typeof message === 'string' ) {
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// Perform $1 substitution
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message = message.replace( /\$(\d+)/g, function ( unused, n ) {
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var i = parseInt( n, 10 );
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return params[i - 1] !== undefined ? params[i - 1] : '$' + n;
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} );
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} else {
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// Return placeholder if message not found
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message = '[' + key + ']';
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}
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return message;
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};
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} )();
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// Add more as you need
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OO.ui.Keys = {
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'UNDEFINED': 0,
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'BACKSPACE': 8,
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'DELETE': 46,
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'LEFT': 37,
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'RIGHT': 39,
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'UP': 38,
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'DOWN': 40,
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'ENTER': 13,
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'END': 35,
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'HOME': 36,
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'TAB': 9,
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'PAGEUP': 33,
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'PAGEDOWN': 34,
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'ESCAPE': 27,
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'SHIFT': 16,
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'SPACE': 32
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};
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