mediawiki-extensions-Visual.../modules/ve/ce
Christian Williams 1932e0907f Phantoms not vanishing on mouseout
If the mouse is moved too quickly, the phantoms have a tendency to stick. This change moves the event from phantom.mouseleave to surface.mousemove.

Change-Id: I2c7e7bdc838427d4355a6c0c13bafe3198636dbe
2012-11-16 11:32:59 -08:00
..
nodes Phantoms not vanishing on mouseout 2012-11-16 11:32:59 -08:00
styles Alien Phantoms 2012-11-14 13:11:29 -08:00
ve.ce.BranchNode.js (bug 42134) Add shields after node is attached to the live DOM 2012-11-15 14:17:12 -08:00
ve.ce.Document.js Created method getSlugAtOffset in ve.ce.Document and ve.ce.BranchNode, refactored the way how slugs are added. 2012-10-03 15:40:44 -07:00
ve.ce.js (bug 41072) Add support for adding outer length in ve.ce offset getters 2012-11-13 11:17:59 -08:00
ve.ce.LeafNode.js Whitespace and comments 2012-09-17 16:53:03 -07:00
ve.ce.Node.js (bug 42134) Add shields after node is attached to the live DOM 2012-11-15 14:17:12 -08:00
ve.ce.NodeFactory.js Rename ve_foo_bar back to VeFooBar per discussion 2012-09-06 16:15:55 -07:00
ve.ce.Surface.js Phantoms not vanishing on mouseout 2012-11-16 11:32:59 -08:00
ve.ce.SurfaceObserver.js Whitespace and comment cleanup on ve.ce.SurfaceObserver 2012-10-26 10:27:54 -07:00