mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-26 07:15:32 +00:00
ec912dc2d1
ve.ui.Widget.css * Adjust menu up a few pixels to match other uses of ve.ui.MenuWidget (the format drop down) ve.ui.LinkInspector.js * Moved the form value initialization to a timeout that fires well after the animation of the inspector - this is only important because the first element has a menu that pops up and the menu was rendering in the wrong location ve.ui.Frame.js * Added reference to frame within this.$$ by passing it to get$$ ve.ui.Inspector.js * Removed auto-focus on open from inspector base class - this will be done in a more specific and controlled way instead ve.ui.js * Added optional frame argument to get$$ so that it's easy to get the frame from any $$ that's bound to an iframe document ve.ui.Window.js * Removed duplicate static member assignments * Added auto-focus on the window's frame before calling onOpen * Added auto-blur of anything focused within the iframe after calling onClose ve.ui.MWLinkTargetInputWidget.js * Auto-highlight the selected item when populating a menu so that pressing enter always keeps the currently selected item selected ve.ui.TextInputMenuWidget.js * Take the frame's position into account when positioning a menu below an input Change-Id: I334f7db29af6b821bcfc8dc3c0ccba2636d4d9b1
58 lines
1.2 KiB
JavaScript
58 lines
1.2 KiB
JavaScript
/*!
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* VisualEditor UserInterface TextInputMenuWidget class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Creates an ve.ui.TextInputMenuWidget object.
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*
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* @class
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* @extends ve.ui.MenuWidget
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*
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* @constructor
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* @param {ve.ui.TextInputWidget} input Text input widget to provide menu for
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* @param {Object} [config] Config options
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*/
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ve.ui.TextInputMenuWidget = function VeUiTextInputMenuWidget( input, config ) {
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// Parent constructor
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ve.ui.MenuWidget.call( this, config );
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// Properties
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this.input = input;
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// Initialization
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this.$.addClass( 've-ui-textInputMenuWidget' );
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.TextInputMenuWidget, ve.ui.MenuWidget );
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/**
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* Shows the menu.
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*
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* @method
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* @chainable
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*/
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ve.ui.TextInputMenuWidget.prototype.show = function () {
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var dim, offset,
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$input = this.input.$input;
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// Call parent method
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ve.ui.MenuWidget.prototype.show.call( this );
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// Position under input
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dim = $input.offset();
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dim.top += $input.outerHeight( true );
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if ( this.input.$$.frame ) {
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offset = this.input.$$.frame.$.offset();
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dim.left += offset.left;
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dim.top += offset.top;
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}
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this.$.css( dim );
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return this;
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};
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