mediawiki-extensions-Visual.../modules/ve/ui/ve.ui.Toolbar.js
Ed Sanders fdf30b1ac8 Store data in LinearData class with an index-value store for objects
Created an IndexValueStore class which can store any object and return
an integer index to its hash map.

Linear data is now stored in ve.dm.LinearData instances. Two subclasses
for element and meta data contain methods specific to those data types
(ElementLinearData and MetaLinearData).

The static methods in ve.dm.Document that inspected data at a given
offset are now instance methods of ve.dm.ElementLinearData.

AnnotationSets (which are no longer OrderedHashSets) have been moved
to /dm and also have to be instantiated with a pointer the store.

Bug: 46320
Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
2013-03-30 10:06:34 +00:00

108 lines
2.6 KiB
JavaScript

/*!
* VisualEditor UserInterface Toolbar class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* UserInterface toolbar.
*
* @class
* @extends ve.EventEmitter
* @constructor
* @param {jQuery} $container
* @param {ve.Surface} surface
* @param {Array} config
*/
ve.ui.Toolbar = function VeUiToolbar( $container, surface, config ) {
// Parent constructor
ve.EventEmitter.call( this );
// Properties
this.surface = surface;
this.$ = $container;
this.$groups = $( '<div>' );
this.config = config || {};
// Events
this.surface.getModel().on( 'contextChange', ve.bind( this.onContextChange, this ) );
// Initialization
this.$groups.addClass( 've-ui-toolbarGroups' );
this.$.prepend( this.$groups );
this.setup();
};
/* Inheritance */
ve.inheritClass( ve.ui.Toolbar, ve.EventEmitter );
/* Events */
/**
* @event updateState
* @see ve.dm.SurfaceFragment#getAnnotations
* @param {ve.dm.Node[]} nodes List of nodes covered by the current selection
* @param {ve.dm.AnnotationSet} full Annotations that cover all of the current selection
* @param {ve.dm.AnnotationSet} partial Annotations that cover some or all of the current selection
*/
/* Methods */
/**
* Gets the surface the toolbar controls.
*
* @method
* @returns {ve.Surface} Surface being controlled
*/
ve.ui.Toolbar.prototype.getSurface = function () {
return this.surface;
};
/**
* Handle context changes on the surface.
*
* @method
* @emits updateState
*/
ve.ui.Toolbar.prototype.onContextChange = function () {
var i, len, leafNodes,
fragment = this.surface.getModel().getFragment(),
nodes = [];
leafNodes = fragment.getLeafNodes();
for ( i = 0, len = leafNodes.length; i < len; i++ ) {
nodes.push( leafNodes[i].node );
}
this.emit( 'updateState', nodes, fragment.getAnnotations(), fragment.getAnnotations( true ) );
};
/**
* Initialize all tools and groups.
*
* @method
*/
ve.ui.Toolbar.prototype.setup = function () {
var i, j, group, $group, tool;
for ( i = 0; i < this.config.length; i++ ) {
group = this.config[i];
// Create group
$group = $( '<div class="ve-ui-toolbarGroup"></div>' )
.addClass( 've-ui-toolbarGroup-' + group.name );
if ( group.label ) {
$group.append( $( '<div class="ve-ui-toolbarLabel"></div>' ).html( group.label ) );
}
// Add tools
for ( j = 0; j < group.items.length; j++ ) {
tool = ve.ui.toolFactory.create( group.items[j], this );
if ( !tool ) {
throw new Error( 'Unknown tool: ' + group.items[j] );
}
$group.append( tool.$ );
}
// Append group
this.$groups.append( $group );
}
};