mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-12-01 01:16:30 +00:00
735ed96f5f
Moved implementation of all the tools into a reusable action system. To execute an action just call surface.execute( actionName, method, param1, param2, ... ); This helps keep tools simple, and opens the door to key commands reusing the same code. Change-Id: Ie786fa3d38d1ea17d39b5dfb8eeeb5f2256267ce
44 lines
956 B
JavaScript
44 lines
956 B
JavaScript
/**
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* VisualEditor ActionFactory class.
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*
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* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Action factory.
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*
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* @class
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* @constructor
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* @extends {ve.Factory}
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*/
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ve.ActionFactory = function VeActionFactory() {
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// Parent constructor
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ve.Factory.call( this );
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};
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/* Inheritance */
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ve.inheritClass( ve.ActionFactory, ve.Factory );
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/* Methods */
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/**
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* Checks if a given action supports a given method.
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*
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* @method
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* @param {String} action Name of action
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* @param {String} method Name of method
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* @returns {Boolean} The action supports the method
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*/
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ve.ActionFactory.prototype.doesActionSupportMethod = function ( action, method ) {
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if ( action in this.registry ) {
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return this.registry[action].static.methods.indexOf( method ) !== -1;
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}
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throw new Error( 'Unknown action: ' + action );
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};
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/* Initialization */
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ve.actionFactory = new ve.ActionFactory();
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